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Found 7 results

  1. Anna's Lovelace's gravity well says: Enemy models may not be Placed within 6 unless they are Placed by an effect generated by friendly models. is this only referring to the Place from movement effect and abilities such as Leap and Flight or does it also effect models that are placed from summoning, unburying and replace. for example: can Sandeep Summon a wind gamin within 6 of Anna Lovelace? can a Soulstone Miner Unbury within 6 of Anna Lovelace? can the Corphy duet be Replaced by 2 Corphy within 6 of Anna Lovelace? the 3 examples all describe models being placed (with a lower c
  2. Hi dudes! For long time ago I doen't play Mali, so I'm returning on M3E, in the rulebook says "The new model’s Health is set to the original model’s Health or to its maximum Health whichever is lower If the effect that Replaced the model Heals the new model the new model Heals at this point" So when I have 1 Fire Gamin, and summon 2 more with Sandeep, and with the last Fire Gamin with slow, replace for a Fire Golem, it will be created with slow, 1Ap and ONLY 4 wd? thx in advance.
  3. Gunfighter says this model may treat any projectile action as having a range of melee 1". If you were in engagement with another model would this action be a melee attack or a projectile attack or both. And how would that work. Been using the advanced building rules it's say in the advance building rules that place affects cannot be used to move into and out of buildings. Would summon, flight, replace and unbury not be able to place a model into the building as they would all use a placement effect to move a existing model or a new model into the building.
  4. So i was playing a game of 50 ss with jack, running amongst others 2 guilty. My opponent was running an ashes and dust. In the first round, his ashes killed my guilty, therefore attaching the punish the wicked upgrade to it. So far so good. However, as i then killed his ashes, we noticed, that both demise abilities would go off. However, the demise of the ashes and dust would replace the model with the ashen core, wich would keep the upgrade on it, while the punish the wicked just summons the guilty and doesn't remove the upgrade itself. When i then killed the core in the same activation,
  5. Following situation. 2 rats are already in play and have focus , two are summoned afterwards. One rat activates, moves twice into position and creates the Rat King. 1. Can the rat king still activate and how many actions does he have left? 2. Does the condition add up or does he get the highest value (so only one focus)? Thanks in advance.
  6. Hey team neverborn! There was someone in Europe (Jake/Jacob) that has been tearing up the field with a summoning pandora. I've painted a set of field reporters for Nellie and my body is ready. Idea is this: sorrows are too expensive. Here is what I have so far, Declared Faction: Neverborn Crew Name: 50ss Leader: Pandora - Cache:(3) Voices 1ss Fears Given Form 1ss Depression 1ss Hooded Rider 10ss Retribution's eye 1ss Doppleganger 7ss Iggy 5ss Enraged Tantrum 0ss Baby Kade 6ss The Mimic's Blessing 1ss Mysterious Effi
  7. Hello! Playing Malifaux for some time and i have a qusetion - what is the best summoner in the game in terms of gaining VP and killing people. I'm playing gremlins and my favourite master is Somer. My problem that im keeping summoning until turn 3-4 while im not getting out f bayou gremlins models + picking taxidermist for some stuffed piglets. Realy enjoying to have 15-20 activations against elite 7-8 man crews So can you advice natural-born summoners who are hell for the opponents? And how much stuff do they need to start running. The most obvious idea is Nicodem but i never seen
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