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  1. Been dabbling with Malifaux and more recently got freed up to get more invested. The group at the store I play with is fairly diverse among the factions. My order of favorite Masters are Toni, Collette, Mei and Marcus. Rasputina Kaeris and Sandeep are only at the bottom because I haven't explored them. I have some sense of what they do, though. I favor mobilty for the crews. Tricks and shenanigans like Rail walking, don't mind me, and prest o change o are a few examples. Seen a few times in games and tournaments I think to myself "I picked the wrong scheme" or " I m n
  2. Hey Everyone! I have been a Malifaux player since early in M2E and my favorite master thematically has always been Hamelin. The challenge has been dealing with his changes in M3E and learning to adapt the crew to the new edition. Here I want to document a breakdown of Hamelin and the Plague keyword and document my findings and thoughts as I continue to delve in the tyrants gameplan. I will also share my games and their results when I remember to post them. Playing the plague keyword means you are stepping into the shoes of Malifaux's greatest alchemist-turned-tyrant, Plague. P
  3. I have had no success finding an answer to this simple question using search. I want to clarify how the location of the idol marker is determined. First we both flip, then cheat, then we both have final dual totals and there is a winner and a loser of the flip. The winner of the flip is the. Given a Big choice. 1) take initiative, go first, place the idol using the winning card from their perspective 2) give initiative to the loser, make them go first, place the idol using THEIR LOSING card, from their perspective? It was the particulars of op
  4. Hi guys, I was wondering what are your favorite picks for each strat. Don't hesitate to argue and debate in this thread about Scheme pools associated with strategies, to get a better idea of TT strenghts/weakness Multiple choices allowed
  5. Hi guys, this is probably an easy one to answer. But as a newbie the wording is somehow confusing. The rulebook says... Discarding and placing markers seems to be a linked action here. So I'm forced to place a new marker when I want to discard other markers? And the other way round, I'm forced to discard markers when I want to place a marker? (only applies if there are any around of course) Also, when taking the Interact Action is it expected to actually discard ALL Claim Markers, even my own? Or is it possible to choose individually which one to discard and which one to keep
  6. Dear fellow Thunders, I recently mulled over lists and fell upon an interaction that may have been obvious to some, and yet may prove to be used to tremendous effect. The interaction I'm speaking of is between Protection Money (currently found of Lotus Eaters and Crime Bosses, both of them good models in their own right) and Mighty Gust (an all time favourite). Using the latter's ability to pick up and place enemy scheme markers, we can place up to three scheme markers within 3 of the pushed model. Protection Money triggers on every place. The result is a maximum of 6 c
  7. So one master who gets very little talk time is Mei Feng, at least Arcanists Mei. It seems to me like she would have some good tricks all around and plenty of jumping points with all the constructs we can throw around. Emisarry doesn't seem to do that much for her, but the usual M&SU suspects (Joss, Howard, Rail Golem) and the Mech Rider seem perfectly built for her. Also, the Gremlin Foundry models (Sparks and Mecha porkchop) Might benefit from the various arcanist synergies like Powered By Flame and Bleeding Edge Tech. Mei also seems the perfect master if you think you are going u
  8. Your one stop shop for Guild Pathfinder tactica and utilization strategies.
  9. Hi folks, I’m still new to Malifaux. At the moment I love playing Collodi. But I’m really struggling with Headhunter & Reckoning I can’t kill enough to get these done. Headhunter is a bit better because there I can collect some Headtokens but overall I’m not good at this So how do you guys & girls get this done? Are you playing fated Collodi or Bag of Props and how? What are your Key Models? Maybe you have some crazy combinations flying around? I’m curious! Thanks for your help!
  10. My general feeling of Nellie after a month of playing. All is my own observation. Turf War/Extraction This Strategy is not my favorite with Nellie. She herself does not attack models and other masters are pretty good at handling Turf War/Extraction on their own. Perdita and Lady J for instance are really good at locking down the center of the board and doing area denial. That being said she does have a push trigger of 5 inches which does help with getting enemies out of the center of the board. Overall: B Reconnoiter/Interference This Strategy is probably Guild's weake
  11. Simple questions, yet quite not, but i think it is easier and more useful to pin down where people doesn't play leveticus, rather than where he shines: - Which faction you deters you the most against Leveticus ? Does it stop from fielding him ? - Which strategies stops you from taking leveticus ? Why ? - And finally, which schemes do you find the harder to ? Will any of you stop you from taking leveticus ? If so, which one ?
  12. Hi Everyone, I am compiling a list of combinations and synergies for the Ten Thunder and was hoping you of the Forums would have some input. Please only list 2 models in the Ten Thunders Faction and explain how they interact. Include any upgrades, or specific scenarios where the combo would be useful. Thanks
  13. Here's a list that I took in a recent tournament. Ran it for 6 games, 2 wins, 1 draw (only because I stuffed the schemes) and one loss I built a base list of: von Schill + I Pay Better + Survivalist + The Shirt Comes Off Bishop +Oathkeeper Librarian +Oathkeeper Strongarm Suit + Oathkeeper Ronin Ronin SS Pool - 6 The idea is I almost certainly won't run 2 Ronin - I might swap one out for Johan, Hans, Trapper or a Convict gunslinger, or a pair of Freikorpsmenn, etc. Just depends if, for instance, Disguised
  14. Played in a tournament yesterday, and round 2 I got absolutely destroyed by gremlin....was 9-1 in the end I think. How on earth do I handle Gremlins??? Strat: Interference Scheme pool: Murder Protege, Alits, breakthrough, bodyguard....don't remember the others. I took Murder and Bodyguard (Killjoy), declared Murder (Fingers was the target). Opponent took Breakthrough (declared) and bodyguard (Fingers) I took both Viks, Librarian, trapper, Student of Conflict, 2x Freikorpsmann, Librarian and Killjoy (buried) He took Som'er Jones, Trixiebelle, Fingers, and a bunch of other
  15. Pretty simple - how do you use obey? I've only had one game with the Ortegas (and got tabled!! In turn 2!!!) There was one scenario where I was contemplating using Obey - I had LOS to an enemy model who had blast damage and LOS to more enemy models clumped together), but it occurred to me that I'd have to win 2 duels to pull that off, so I figured the odds would be heavily against me on that. So what are the other Guildies using Obey for?
  16. Hi everyone, I'm new to Malifaux and have ended up starting out with Lilith (love the nephilim) and Collodi (interesting play style). Malifaux seems to be about hiring crews based on certain objectives, but as I'm new I'm probably going to be running one build into come-what-may and see what happens. I'm having a little trouble designing my first Collodi crew, I've got an idea I'm thinking of as the 'Collodi Slingshot', but would be great to get some experienced opinions. 50ss (4ss remaining) (THE BUBBLE) - up to 17" movement (fast + pushes), central support toolbox Collodi - breathe life,
  17. Scheme/Strategy Reference Cards
  18. First guild game on a long, long time (since my intro game). Was looking forward to some shooty death goodness. Ran perdita, enslaved nephilim, Frank, nino, and guardian (never used it, wanted to try it out). Against misaki with sidir and a bunch of minions, I ran protect territory and alits, entourage and vendetta and bodyguard were on the table. Somehow I only had perdita (on one wound) and guardian left after turn 2, and they died very quickly into turn 3. Unbelievable. Disappointingly, I didn't kill a single model. I kid you not. Dita couldn't even land a shot until her last activation but
  19. Friends, and fellow ninja, samurai, gamblers, layabouts, and half-demons. It has come to my attention that we are about to embark on a conflict that is global in scale. We have a chance to fight for the glory of our cause. I encourage any of you looking to take up arms in the name of the eastern kingdoms to check in on the Private Nythera forums and let your voice be heard. We're trying to create a cohesive strategy and face the opposition with a united front. So if you're raising a thunders banner for the next couple months, come catch up with our strategists. Let your voice be heard. Sharpen
  20. Ratty

    Gen Con 2015

    [color=#afeeee][size=6][b]Malifaux Releases July[/b][/size][/color] [img]http://www.wyrd-games.net/Newsletter_v3/Collodibar.png[/img] [b][color=#ffffff]In stores July 17th[/color][/b][list] [*][color=#ffa500]WYR20409[/color] - [url="http://www.wyrd-games.net/mint/pepper/orderedlist/downloads/download.php?file=http%3A//www.wyrd-games.net/Newsletter_v3/Ads/WYR20409-MasterofPuppets.jpg"]Master of Puppets[/url] Collodi Crew - $50.00 [*][color=#ffa500]WYR20215[/color] - [url="http://www.wyrd-games.net/mint/pepper/orderedlist/downloads/download.php?file=http%3A//www.wyrd-games.net/Newsletter_v
  21. I've played few games with Mister J, but a thought came to my mind: Where does Jack Daw and tormented posse shine at? I like his stories and the fact that he got promoted into master, this of course means I'll be getting his box no matter what people say. What are the schemes and strategies that benefit him or which ones he can ruin for his opponent? For example, what could this list play with(if there is anything). 50 point Scrap Jack Daw -- 4 Pool +Drowing Injustice [0] +Firing Squad Injustice [0] +Guillotine Injustice [0] +Twist and Turn [2] +Writhing Torment [2] Lady Lig
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