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Found 2 results

  1. It says that affected fireteams take an Sp Vs 12 duel or suffer a Str4 hit. Is this an opposed duel, a simple duel using fireteams speed, or simple duel using titans speed? I played it as simple duel using each of the affected fireteams speed value, but wanted to make sure.
  2. I consider this as a must take stratagem, more units on the field means even more activation advantage. However one of the things I like about it is the huge potential we have with the selection of the forces, but equally this makes it harder to decide what to get. Do I go for more awesome Karkinoi providing a tougher core? (I almost always take 1 karkinoi, they have awesome potential in basically any operation) Skulkers and capitalise on the "these things are everywhere" rule? Yarazi for insane speed and ability to buy T1 in a 1 commander game? Of course we can tailor to match the exact flow of the game, unlike Earth's more limiting "Behind enemy lines" but would love to have some input as to how you like to hatch the gribblies.
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