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  1. Hello! I'm making this thread to document my games of Malifaux, 3rd Edition. This will be similar to my 2nd edition thread, which focused on Parker Barrows and Outcasts. I'll start this one on Outcasts and Bayou - and I expect Neverborn, Arcanists and Ten Thunders games to join the party eventually as well. Feedback is appreciated, as I hope taking these notes and sharing them will help make me a better player. Arcanists Rasputina/ December Rasputina vs. Dr. McMourning - 3/14/2020 - Corrupted Ley Lines - 7-3 - Win Bayou Wong/ Wizz-Bang Wong vs. Youko - 5
  2. Pre-event thoughts On 11/24/19, I attended a small 35ss event at Comic Quest. There were 6 players, including the TO, present. Three rounds were planned for; unfortunately, due to time constraints we only got through two of them. Gaining Grounds Season 0 was in effect. A link to pictures of the rounds is here. Prep for the event The event was billed as being directed towards newer players, as the community at Comic Quest is still new to Malifaux. I drove down from LA, and another one of my locals (shoutout to @LeperColony!) also made the trip. Going in to this event,
  3. DRC

    Family gathering

    I’ve just been looking at the pre-release cards and see that when Somer summons big hat models they arrive with the family gathering upgrade, but it doesn’t look like this card is included in the bayou upgrade folder. Have I missed something and does anyone know if the upgrade will be included in the physical card packs?
  4. hat Version of the Playtest Documents were you using? 2.6 with New Big Hat Strategy Plant Explosives Scheme List Breakthrough Outflank Dig Their Graves Take Prisoner Harness Ley Line Time & Rounds Played 3 rounds 3 hiurs Final Score 1(Probably would have ended with 5-6) to 1 Forum Name Thatguy Leader Som'er Crew List Somer (9 stones) Skeeter Skeeter Lenny Gregory and Olaf Gre
  5. Sorry if this is a silly question but is it possible to stack Somers aura using his Skeeters? Eg if Sommer and both his Skeeters used the 'Do it like this Action' and discarded a Rams. (Bit card intensive with the Ca as well but with Sommers Draw rate its not to hard to set up. Especialy if you used Sami Lacorix + a Gremlin Crier to cycle and increase your hand size) Could Burt Jebson get an additional 3 rams to his duel total one from each aura? (Plus potentially 1 from Lenny, 1 from a flip/ cheat) This gives a grand total of 6 rams including his inbuilt. Crunching some numbers and
  6. So what are your thoughts on STG in the current gaining grounds? What strats and schemes suit him, what crews do you tend to take and how are you playing him? He used to be my go to for interference but I just realised that I've not used him this year so thought I'd sound out some inspiration.
  7. Hi, First time creating a topic, and I actually feel some kind of shame asking about an alpha strike thing, considering the reputation it has in malifaux, especially with us bayou crawlers. I read on thinkin luck and a wyrd place facebook groups about the existence of an alpha strike move to do with warpigs and Som'er. I actually don't own Warpigs, and I'm not sure to be the kind of player that likes alpha strikes period, to be honest, but I'm wondering what it could be. You could say it's for research purposes. 😉 It will certainly be added in the future Som'er Tactica, but for
  8. Howdy! I’ve taken a break from Parker, and have been enjoying playing Ulix with his new upgrades. I feel like Ulix, and Pigs in general, have a lot of play in GG18 with the emphasis on durability and mobility. One of the issues I have had with him, though, is his need to get in close to the enemy to do anything. This got me thinking about what I could do to give the Pigs a bit more ranged “oomph”. That’s when I remembered that Somer has “Pig Feed”, and upgrade that gives him Pork Whisperin’ and an action to push Pigs toward an enemy and maybe even get an attack. Add to that his Bo
  9. I started Gremlins a week ago or so (I own Brewie, Zipp and Som'er), and now with my mates we're playing using the GG18. I'll be playing Gremlins, my opponent Arcanists. We've generated randomly the Encouter: SYMBOLS OF AUTHORITY; Standard Deployment - Punish The Weak - Search The Ruins - Set Up - Inescapable Trap - Dig Their Graves Right now, I'm more headed towards Brewmaster, 'cause I want to test him in Faction as I always used him as 10T, but Zipp can be the right choice too, or Som'er. The reasoning behind the BMaster in this setup is '
  10. I was going back through Somer's upgrades today and landed on Encouragement. It has the following: Rock to the Head: When declaring an Action, other friendly gremlin models within 8 may suffer 1 damage to gain a to any duels resulting from the Action. If this gets used when declaring a charge, do both resulting attacks get the bonus? Previously I would have assumed no, but in light of the Leveticus Channel ruling I'm thinking Yes now.
  11. Either Somer Tooth Jones has let himself go or Lenny is a new master
  12. When I started Malifaux some time ago, I decided to buy von Schill and his comapny - it seems a fairly "fist-to-face"-style of playing, learning the rules and getting used to the game. I then forgot about Malifaux because I didn't want to give it that much thought as I should have done. Recently, I painted my company, giving the game another try. And I'm quite impressed how good it is. I realized, it's not the game's fault - it's my fault. I was a bit disappointed with the distribution of luck since I happened to get some really bad cheating hands. But I forgot about soul stones. It seemed fru
  13. Hi, I first picked up some Malifaux minis a long while ago and then never got much of a chance to see the guys I was planning to play with, and they've been sitting on a shelf since. I recently decided to get them painted up and actually get ready to play (and couldn't resist picking up some new ones), but the problem is, some of the minis I have are the old 1st edition ones. I've got hold of the updated card packs, but it's left me in a bit of a quandary over how I'd get hold of certain models. I have the old metal Somer boxed set, and the old plastic Wong single. That means
  14. Gremlins are the faction that got me to play malifaux. Although I started with ten thunders I found them kinda boring and not very thematically fun so I only played occasionally. Gracie hooked me and i've been a gremlin player since (who doesn't want to play a pig in armor from the kitchen). I don't post on the forums much but i've been having serious problems running gremlins. As this is the only faction I have I thought I'd look for some advice here before I sell them and try to start over. I've played for 2 years almost, over 100 games, and I own every gremlin model in the game. Durin
  15. ^^ This one corner of my display board, that I started making to show off my as yet to be completed models. I also have posted this previously on the wyrd place fb group so if you've seen it before that is probably why T'other side of the board - home to the all important Still! Behind some flimsy camoflage lol View of the still. I made it with a piece of cork (covered by plasticard), a button, a bit of a wooden dowel, and the metal tubing is a paper clip I messed with quite a bit. I made some 'bolts' on the still, with paint, added some weathering powder for soot - first t
  16. From the album: Skull Studio showcase

    Skull Studio https://www.facebook.com/SkullArtStudio/

    © https://www.facebook.com/SkullArtStudio/

  17. From the album: Skull Studio showcase

    Skull Studio https://www.facebook.com/SkullArtStudio/

    © https://www.facebook.com/SkullArtStudio/

  18. From the album: Skull Studio showcase

    Skull Studio https://www.facebook.com/SkullArtStudio/

    © https://www.facebook.com/SkullArtStudio/

  19. Minnesota wargamer Alex Vien/TheGreatSerpent has written up an awesome battle report with his favorite Outcast vs the devious Gremlins. Alex is preparing for the Renegade Open and has been experimenting with the idea of having an 'All-Comers' Parker Barrows list that he can drop into any matchup. In this battle report he continues to test out that experiment and gives a turn by turn re-telling of his game. If you enjoy his batrep, leave a comment for him. http://midwestwargaming.com/battle-report-parker-barrows-v-somer-teeth-jones-malifaux/ Here's his list: Parker Barrows +
  20. I've finally done my first game with somer yesterday....Won 9-2 vs Kirai but I came out with more doubts and questions. Surely Somer is an unstoppable summoning machine, with a lightning bug he can easily summon 3 full health pieces x turn. No question, this is smooth and is exceptionally strong in game - like yesterday - where there is no scheme for killing and you can spam gremlin around fearless. But when it comes to kill? I found him quite unreliable for a master. On paper, I thought it was devastating also when it comes to kill...but on a second sight? Sh 5 is quite low, I
  21. Hello Guys, I'm going to a Tournament and thinking about some Lists. So I just post my first ideas and hope that you can give me some good advices. Gremlins - 50ss Crew The Brewmaster -- 3SS Cache +Binge - 1ss Apprentice Wesley - 3ss Fingers - 10ss +Drinking Probelm - 2ss Moon Shinobi - 6ss Moon Shinobi - 6ss Performer - 6ss The Sow - 8ss Trixiebelle - 8ss I hope I should not say any about this. Gremlins - 50ss Crew Mah Tucket -- 4SS Cache +Know The Terrain - 1ss +Out For Blood - 2ss The Little Lass - 4ss Bayou Gremlin - 3ss Lenny - 9ss Ro
  22. Had a game recently and I found I had some issues in the beginning with Somer's summoning, in hindsight I should have taken another turn to summon instead of advancing like I did (maybe). I'm just looking for any ideas maybe I missed for how to better control Somer's summoning. After the game I realized, I could have stoned for the mask suit, which would have done me better service. Part of the problem was my hand had no masks for "do it like dis" *or* any 8+s to summon off of! Bayou two card looked like my only option, I got one summon off, but drew/flipped really badly for the
  23. I played my 5th game of Malifaux, I think it was, vs. a Rasputina crew, for the first time, a bit ago and I've been trying to get an idea what to do better. Course I got slaughtered. A lot of that was me not quite getting all the combos in the right order for Somer - and totally forgetting about Survival of the fittest sigh. And he totally failed to summon one round. And I also had no idea how to combat Rasputina's Ice mirror chaining thing. Anyway we had Reconnoiter for strategy; I chose plant evidence and Line in the sand for schemes; one of the ones my opponent chose was assasinat
  24. My first (and only atm) Master is Somer, I'm looking at the following for my crew for 35ss: Somer + Family Tree - 2ss Skeeter (totem) - 2ss Bayou Gremlin X4 - 12 SS Lenny w/ Dirty Cheater - 10ss Slop Hauler - 5ss Models I have (ready to play): Hog Whisperer, Wild Boars (3), Sammy LaCroix, Whiskey Golem, 4 more Bayou Gremlins Models I have (still in box): Brewmaster box (intend to use with Whiskey golem prolly), piglets, pigapult, gracie, War Wabbit I'm trying to keep my list simple til I am more comfortable with everyone's abilities
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