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Found 20 results

  1. From the album: Display case

    W.I.P needs some green stuff work
  2. Afternoon, It's been a while since I painted any new models for Malifaux but I've just bought a few new models for my Leveticus crew and have been looking what I might buy after I finish these ones... At some point soon I do want to add a couple more models to my Zoraida crew. Top of the list is a Nurse but the Wyrd ones don't really fit the 'rustic bayou' look of a Zoraida crew, so does anyone have any suggestions for an alternative nurse model? How do people feel about this model as a bayou Beckoner? (Do Beckoners even work well with Zoraida?) http://www.freebooterminiatures.de/index.php/en/shop2-2/kult/product/view/2/246 Also, this guy looks like he'd make a great tough guy for a Zoraida crew, but I have no idea who it could be who would work well with her - any suggestions? http://www.freebooterminiatures.de/index.php/en/shop2-2/kult/product/view/2/247 Thanks in advance, - Dave
  3. Had a game the other day with McMourning. I was playing against 10T, and the strat was Extraction. I took covered breakthrough and exhaust their forces. Misaki took exhaust their forces and Hunting Party. He brought something along the line of: Misaki (3 upgrades) Lone Swordsman Katanaka sniper Thunder Archer Toshiro Ototo I brought: McMourning Nurse Heartsbane Judge Orderly Deathmarshal Austringer Pathfinder Nurse I went for full out control and didnt want to do alot of killing. We ended the game in turn 4, as we ran out of time. game would have ended 10-4 to McMourning. I had Ototo stand still turn 2 and 3 thanks to nurse Heartsbane, and Misaki paralyzed turn 3 and 4 thanks to the nurse. I also boxed Toshiro one turn to make sure he didnt start summoning. Lessons learned: it is very hard and card intensive not to fight. This control type crew works best against elite crews. I was lucky with a few flips and card draws, which made my life a bit easier. I was very happy with nurse Heartsbane, and she quickly got a huge mark on her back. She is very card intensive, and suit hungry. Still have not gotten anything out of the Pathfinder. Love the Austringers mainly for their discard card trigger and their deliver orders. Nurses are fantastic...so many ways to shut down models. 1 Deathmarshal is alwasy good. Orderlies are good scheme runners. With a nurse they can go up to walk 8, and you can push them around with McMourning without worrying about poison, since they heal a bit. McMourning actually didnt do much this game appart from pushing people around and taking a charge from Ototo. All in all it was a fun game, and a type of crew i don't usually run.
  4. Nurse on sprue, with base and card. It's the Nurse sculpt with the giant syringe. $11 gets it shipped to you if you're in the U.S.
  5. Updated 03/09: Looking for the following single models (painted or unpainted): Vasilisa, Nurse, Student of Conflict, Old Cranky Willing to PayPal
  6. hello, I start Malifaux and in miniatures painting. This is my first crews in Wip. I would like some advice to improve. My Rotten Belles My Seamus Crew My Mcmourning Crew ps: Sorry I'm not very good in English is not my native language
  7. I'm starting to use Nurses with Jack Daw and Zoraida, and an interesting situation came up: what happens if a Nurse tags a model with both the (Hallucinogens) and (Uppers) triggers with Take Your Meds in the same turn? Hallucinogens says, "This model's Ml attack actions deal +2 damage. This model may only declare Ml actions." Uppers states, "This model gains Wk +2 and may only declare Walk and Interact actions. I can see a few possibilities. 1. The model can take Walk, Interact, and Ml actions. 2. The model cannot take any actions. 3. Others? Some help with this would be greatly appreciated! Thanks in advance.
  8. taozenrat

    Nurses

    From the album: The Coroner & Assitants

    I use 'ardcoat gloss varnish to give them a latex look to their uniforms.
  9. g'day all, I'm a new player and new to forums in general so please forgive me if this thread contravenes some format rules. I have been recently pondering the potential of the gunsmith's leadstorm spell in conjunction with nurse in a lillith+zoraida brawl. In theory it would work something like this step 1 nurse preps gunsmith with massive dose: speed step 2 lillith transpositions gunsmith into midst of opposing crew step 3 gunsmith casts leadstorm step 4 gunsmith reactivates and casts leadstorm so 8 dmg in a 6" pulse with no resist flips, any thoughts?
  10. In reference to her Bath Time ability, Rips are not considered Tokens nor are they considered Effects, correct? I can't find the wording in the rulebook that would show that. *Disregard. Found the FAQ. It does not remove Rips. No idea how to delete the thread.
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