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Found 22 results

  1. Hi! I've been checking Killjoy a bit and just want to check his mechanics with you guys because it sounds quite good. In a nutsell: Unless his demise is ignored, he heals 4 and bury when he is killed. 2 Models added the Blood Sacrifice upgrade at the start of the game, so they can use Complete the Ritual to unbury him at the cost of killing themselves. So far so good. However, Complete the Ritual doesn't say it ignores the Demise abilities. Blood Sacrifice in a Demise(Eternal) model (like Serena) would let that model unbury him, kill himself and then use his Demise (Eternal) to save himself (it'd work once per turn). Relevant rules in pg25 (killed) Plus, Complete the Ritual doesn't have the requirement of using it when Killjoy is buried. So Demise (Eternal) models could activate the ability even if Killjoy is still "alive" (the unbury would fail, but they would kill themselves) to trigger their demise and heal 4. The other side of the coin tho: It would make them quite vulnerable to controlling effects (as Complete the Ritual isn't a bonus action), models like Zoraida could make the Ritual carriers kill themselves by forcing them to use Complete the Ritual once (or twice in the case of Eternal models). Relevant rules in pg 23 (step 5) I have some doubts about this last one because the wording is "Do this, then kill the model". Not sure if "then" is marking the timming or making the unbury a requirement; but as the requirements are in italics, I guess it's only a timming thing. So, should I pair him with at least 1 Eternal model and also be extra careful with crews with access to obey abilities? Thanks in advance! EDIT: I noticed most obey effects cannot be done if the ability list a model by name, holders should be safe versus most obey-like effects.
  2. Im new to the game so still learning here. Are Killjoy and The Carver legal models to use in basic games? Someone told me that they are not legal models and only used for a story mode?
  3. I'm looking to buy : - Peacekeeper (Guild) - Valedictorian (Ressurectionists) or the box "University of transmortis" - Killjoy (Outcast) - Stongarm Suit (Outcast) - Vanessa (Outcast) - Sue (Outcast) - Malifaux Child (Outcast) - Hodgepodge Effigy (Outcast) - Hodgepodge Emissary (Outcast) - Terracotta Warrior (10T) - Obsidian Statue (10T) - Scion of the void (Outcast) Preferably plastic assembled and painted.
  4. Ok, bear with me for a minute... I am looking to make an elite killing squad to run when I don't feel like unpacking a bunch of models (Collodi). Here are my thoughts so far... Lilith with Beckon Malifaux and Wicked Mistress Nekima Barbaros Mature Nephelim which leaves me with 13 points. I can either run Killjoy (nicely painted Carver) or Hooded Rider plus Fears Given Form on Nekima. Again, keep in mind that I am looking to drop an elite killing crew on the table, preferably keeping it at 5 models. Who would you run as your fifth model, and what upgrades would you toss in if extra points are available. Looking forward to hearing your answers. Thanks.
  5. Hey all. I do love Killjoy So what are the best ways to arrange the Killjoy Bomb when playing Arcanists? Best regards, Tobi a.k.a. Frozen Feet
  6. Hello Wyrdos... I am mostly an Arcanist Player. With Colette, Raspy, Marcus and Kaeris... My next Crew will probably be: Asami Tanaka. But...... i especially like AMA NO ZAKO an KILLJOY... Somebody got any ideas to put these two Models in one List? Which Master would be the best to take the most advantage of these 2 Models? Whom to add?? Best regards Tobi aka Frozen Feet
  7. From the album: The Plague Cometh

    Hamelin Crew containing Killjoy, The Plague Cometh and The Brotherhood of the Rat box sets.

    © KugelfangStudios.com

  8. Ok, I am a fairly new player to this game, I am more in to painting than playing, so I usually pick figures I like instead of trying to find the most useful combinations. My first go to was the Viks, but alas they are always sold out in my LGS, who to be frank have no idea how to run a business. My next go to was Guild, females with pointy sticks are in my world awesome, so I bought the Lady, after a lot of swearing a snapped sword I managed to get her assembled and most of her crew. I played a couple of games with her, won vs Lynch, lost vs resser McMourning, and got completely annihilated by Rasputina. Next buy was Miss Ortega and her jolly hat wearing family, and I loved to paint her and the rest of the Ortegas. A friend of mine accidentally bought two Killjoy and gave me one of them. Killing my Death Marshall with boxed Loco has now become feared by my gaming group. So here are my first pictures of the Ortegas with Killjoy. More will come, Abuela and Miss ann Thrope are hopefully here in a fortnight or two. Most of the gang Perdita on her own. Perdita with big guy Bodyguard. Marshall with inverted flames. A more close up on how all my bases looks except that there will be some longer grass on them, hobby store is closed till September. Any questions will be answered. /C PS. If you don't know what the topic means copy paste the title in youtube and I hope you will understand. DS.
  9. Judges and Viewers - If you would like to see better/more pics, please go to my Photobucket website: Direct Link: http://s1382.photobucket.com/user/SpectreEliteGaming/library/Iron%20Painter%202015/Round%203%20-%20Something%20Wicked%20This%20Way%20Comes?sort=3&page=1 ------------------------------------------------------ "Little Nathan should have heed the warning on the sign, now a yummy morsel for Strippy Butternuts to dine." This one is pretty self explanatory, I'd say. For those who don't know, there is a silly rumor running around the forums that the reason you can't type Klown in its proper spelling is because Nathan Caroland has an unhealthy fear of performers of the red nose/big feet variety - or something like that - this, as far as I know, has neither been confirmed, nor denied. Perhaps this is a test? Perhaps I shall be banned after this round ends? We shall see. Silly and substanceless as the gossip may be, I decided to have some fun with this rumor in order to really sell the theme of the round. Okay, fine... mostly because Nathan rated my Round 2 submission theme as a 3/5 - hopefully this one strikes true. >8) *NotLD reference* "There coming to get you Nathan... Look! Here comes one of them now!"" /*NotLD reference* Enjoy! Let me know what you think in the comments section. Oh... and don't worry Nathan, I think he has a crush on you anyway. WIP Thread: http://wyrd-games.net/community/topic/107716-segs-ip2015-wip-thread-update-only-a-face-nathan-caroland-could-love/
  10. Hello! I've watched this forum for a long time. I love to play puppet wars and evil baby orphanage, so I thought I would try Malifaux. I bought three starter sets on Black Friday and finally got a chance to paint one master. I assembled the rest of his crew and posted them next to him. Looks really nice. I was afraid of so many parts and how well they would turn out but it was easier than I thought with more skin intact than I thought too. This is my first miniatures game. I normally play board games. Over the last year I've been trying to improve my painting- there are a lot of amazing artists on this forum and I love to look at your pictures. I really have enjoyed all the tidbits of information and tips that you all leave here and there. Mako's guides are really awesome and helped me understand a lot of subtle ideas/concepts. Please, C&C welcome. I love to learn what would make something better. I wanted to keep the colors on the mini close to the box art. I like the box art a lot. Basing is something I have never done. So I think for now I want to keep it simple. I got "green stuff"-like stuff and then used a stamp to make the tile flooring. My mom is a scrapbooker so I stole some ideas from her for Ramos's and Lynch's bases. They are plumber's tape rolled through this thing that imprints a design. I sculpted Seamus's bases from a tutorial I found here! http://boardgamegeek.com/geeklist/159382/my-painted-games-wip-pic-heavy :Here is my journal of painting as I try to learn more and improve my painting if anyone is interested/would like to give me some pointers. Thanks for looking!
  11. So I recently picked up some new Outcast models, namely the M2E versions of Vanessa, Lazarus and Killjoy. The models themselves look fine but a few things seem off. For one, the plastics look a lot darker than the other plastic kits I have; I also thought it was a little odd that Vanessa came with one of the old slotted bases. The real oddity is in the cards. Vanessa's card looks blurrier than the others and she has blonde hair in the artwork when she's clearly a brunette on the box. Killjoy's card is also clearly made of a different stock from the others and the color contrast is super dark; it literally looks more "Ten Thunders Orange" than "Outcast Gold." I was wondering if anyone else who picked up these models has noticed a similar problem. Is this just the way they are or is this a quality control hiccup?
  12. rusty is standing in los and charge distance of killjoy. Killjoy activates and is unengaged and has to charge the nearest legal target. a friendly model is also in los and within killjoys charge range. Can i declare rusty as my charge target end the charge 3" away and therefore fail the charge (which the rulebook says you cant charge if you cant hit or something to that effect) and then take my 1 action to walk. Or is rusty not Legal target and i have to charge my friendly model? i see it both ways. Rusty is in range and can be targeted.
  13. Finally started my alternate killjoy using super sculpey http://i171.photobucket.com/albums/u312/solidusix9/killjoy4_zps537c4de5.jpg http://i171.photobucket.com/albums/u312/solidusix9/killjoy3_zpse9ad6b06.jpg http://i171.photobucket.com/albums/u312/solidusix9/killjoy2_zps7d9a3d25.jpg http://i171.photobucket.com/albums/u312/solidusix9/killjoy1_zpsb7671725.jpg
  14. FINALLY got this guy done. I got several layers into painting him as regular, before I had this epiphany. So, added a few more layers and whatnot, and lost a bit of detail (Particularly in the mouth), but hey, this piece is for fun anyway. This is the most fun I've had painting any one piece thus far, in my tiny 10-15 model painting experience. Thoughts and opinions?
  15. Ramos vs Viktoria on a long, narrow coffee table. Turns out the table is 24" by 48". We played longways, like a football field. It certainly made Ramos' Strategy of "Destroy the Evidence" and Scheme of "Power Ritual" unattainable. Poor choices, but I thought I could get Kaeris to the backfield. Ramos did manage to kill Sword Vikie and Hans with Electrical Fire but was unable to kill any models with his Clockwork Fist, so he did not achieve "Do I Have to Do Everything Myself" either. The Vikie's had the Strategy "Escape and Survive". As Killjoy was the only remaining model on her crew at the end, that didn't happen. Neither did the announced Scheme "Breakthrough" as none of her models was even past the 50 yard line, much less in my end zone (aka Deployment zone). Her unannounced Scheme of "First Blood" netted her 1VP, for the win. -------------------------------- Afterthoughts: I'm running a new Ramos list and need to get a better feel for all of the working pieces. The same went for my opponent running Vikies for the second or third time ever. My list: Arcanists Crew - 35 - Scrap Ramos -- 8 Pool (maybe dropping down to 6 for avatar) Mobile Toolkit [3ss] Kaeris [8ss] Essence of Power [2ss] Gunsmith [6ss] Rusty Alyce [10ss] I'm thinking, even though I did burn through all 8ss, that 6 of those might have been better spent on a second Gunsmith. [i didn't take avatar because it was a learning game and I didn't want to discourage my opponent.] I did take a huge risk having Alyce use Burn Out on Ramos turn 1 to give him Reactivate. It did get me a Steampunk Arachnid Swarm on turn 2, but instead of continuing with the construct factory, I started moving Ramos on a slow march forward (after some healing by the Toolkit). Speaking of the Swarm, it charged Gun Vikie on its first appearance, missed, missed again on its first swing with melee master, but hit for 3 on its third swing, triggering Overwhelm leaving her paralyzed. If it had connected with one more hit in there somewhere, I'd have had it swing on Sword Vikie too. Alyce failed to cast Burnout on it, so it didn't get the chance to swing again. Instead, now that Hans had taken it down to 3Wd, Kaeris and Essence of Power closed in on her, the EoP going first. It cast Overheat, killing the Swarm and giving both Vickies a burning token. Kaeris Immolated Gun Vikie, killing her and leaving a pillar of flame in her place. It missed Sword Vikie by a quarter inch (if that can even affect her / be placed touching her). ---------------------------------- Some questions that arose during play that I didn't stop to look up: Hans - Sniper: This model ignores cover, obscuring terrain, and intervening models when targeting ranged attacks. Does him ignoring the intervening models also mean that he does not have to flip for firing into melee? We played it as he didn't just to keep the game moving. Steampunk Arachnid - (1) Swarm Together ...Any wounds or effects on the individual Steampunk Arachnids are applied to the Steampunk Arachnid Swarm. Does Slow count as an effect? One of the Arachnids (let's call it A) had Slow from being freshly summoned, walked up into base contact with the other two, used Disruption Field for (0), and ended its activation. Next model to activate was another Arachnid (. It used Disruption Field followed by Swarm Together. The 2Wds on A (from it getting shot as team Vikie tried to thwart this plan) carried over to the Swarm, but does Slow? I ruled it as yes, again to speed things up. So instead of 3AP, I only gave it 2AP, plus the 0 from the Arachnid C which I used for Self Repair, plus the +2 Melee Master attacks. Kaeris - (1) Immolate: ...If target model is killed, replace it with one 50mm marker.The marker is obscuring, Ht5, and hazardous (Dg 3). The marker only lasts until the End Close Phase like her Flame Wall, right? That's how we played it. Can it be placed touching another model (as it doesn't specify it like Flame Wall)? If it can, does it then deal its 3Dg? [From a game vs Colette] Can a Coryphee use Pass Through to just go through it or a Flame Wall unscathed? As it's a marker, not a model, my reasoning is no, it can't. Burning Marker / Flame Wall - Obscuring (Pg. 15 of the Rules Manual) - Models can draw LoS up to 3" across an intervening base with the obscuring trait, but not entirely through the base. - Models on an obscuring base can draw LoS up to 3" to other models on that base. - If all the lines drawn by a model must be drawn across more than 3" of a base with the obscuring trait, or must be drawn entirely through the base and that base's Ht is equal to or greater than both the model's and the target's Ht, then the model's LoS to the target is blocked. - If LoS is drawn 3" or less across a base with the obscuring trait, or if the base's Ht is less than both the model's and target's Ht, then the model has partial LoS to the target. If a model draws LoS to a target that is on a base with the obscuring trait, but the line drawn does not cross the obscuring base, the target still receives soft cover. Do Flame Walls / Markers count as terrain? If not, which I think I remember is the case, does that mean Hans' Sniper can't ignore it? A worker at the LGS I originally started buying Malifaux from had told me, in regards to Stitched Together's Fog that it was only obscuring, so it was no problem because he'd just use Focus to negate the negative flip (presumably from soft cover). This was prior to the release of the Rules Manual, so I don't know if firing into / through more than 3" of obscuring's rules changed at some point. What it shows me in the example on pg. 16 is that obscuring can be fired into if it's less than 3" but not fired through. So Flame Wall / Marker can't be fired through, right? What about Fog? Alyce - Impressionable: At the start of the game, nominate 1 Master with Scavenger in this model's crew. This model can use the Master's Ca or its own when casting spells. This model gains all of the Master's abilities affecting its Ca. With Ramos as the Master, does that include: Counterspell? Perfect Machine? Casting Expert? Surge? I used none of the above during this game. Pg. 12 of the Rules Manual, 8 - Talents Models in Malifaux can possess one or more Talents. Talents are divided into four categories: Abilities, Actions, Triggers, and Weapons. Abilities: A model's Abilities are always considered active during the game unless otherwise indicated and are applied whenever called for int the rules. This includes Abilities that grant the model additional general or specific action points (AP), such as (+1) Fast, or (+2) Melee Master. These abilities are listed in the model's Actions entry for ease of reference. See Actions, p. 32. Actions: Any specific Actions a model can perform in addition to the general Actions outlined on p. 33. This also includes any AP-granting Abilities, such as (+1) Melee Expert. Triggers: Triggers can be activated when the model meets the conditions for their use (see Triggers p. 26)... That seems to me that Alyce should, at the least, have access to Casting Expert. Alyce - (1) Burnout: (CC:15 :tomes / Rst: - / Rg: 10) Target friendly Construct receives Reactivate. Reduce target to 1 Wd at the start of the Closing Phase. Can Burnout target a model with only 1 Wd? If so, does it inflict any additional Wounds? I didn't think it could target a model with only 1 Wd; however, I didn't think it could deal any additional Wounds. I thought it'd be kinda broken to just keep giving Ramos Reactivate and never letting him heal. It might be a bit more fair if he has to heal at least 1 Wd before it happens again. Killjoy - Blood Price: Starting with the third turn, if this model is in play and does not have an enemy model in its melee range at the start of an Activation Phase, it immediately Charges the closest model. It's turn three, we haven't yet flipped for initiative, there's no enemy model in Killjoy's melee range, it immediately charges the closest model before we even flip for initiative, correct? Does this charge still burn his 2AP? Does it count as activating him? If Onslaught's trigger is met, can it be declared as well? If the model is killed, can Eat Your Fill be used? Does he still have (+1) Melee Expert remaining? Does it happen before Out of Control? Does Out of Control have anything to do with this charge, or will that have to wait until after he's just used his 2AP charge, resolves anything else, ends this special activation, and it finally comes around for his player to actually activate him? ------------------------ Mostly I'm posting this to come back to it later to look them up when I have the time. Should you answer any of these questions, I would appreciate it. Citations in the rules / updates / errata would also be appreciated for any questions answered. Thanks in advance.
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