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Showing results for tags 'enemy'.
I have found an interaction with a javk daw crew i was running a few days ago and am wondering how it works: if i use the dead outlaws collier revolver on my own guilty and cheat in the drop it trigger, counting the guilty as a enemy model for the action, which side will the sceme marker belong to. From a fluff perspective, it doesn't make much sense that it is an enemy sceme marker, but if it is, then i can use this combo to move the dead outlaw 8 inches turn 1 (shoot, push 3 charge, shoot again, get a prospector into base contact with the marker, double interact with both markers and gain 3
Is Obeyed Attack Action considered enemy - it is controlled by an enemy model's controller or friendly - it is performed by a friendly model Example: Francois LaCroix has "Squeel!" Ability. Df ( ) "Squeel!": After this model is damaged by an enemy Ml Attack Action, push this model 4" away from the Attacker. Francois LaCroix is damaged by Ml Attack Action performed by a friendly model and controlled by an enemy model's controller via Obey. Can such Attack Action trigger "Squeel!" Ability? Thank you
Mind you, the only time where these guys can combo is in a Marcus crew, and it just so happens that that's what I was thinking of putting them in. Anyway, scenario: 1) Lawyer prosecutes Cass (She is now non-friendly for the rest of the game) 2) Random friendly (say... cerberus) gets wounded 3a) Cass Elegances her "enemy" cererbus, healing at least 2 wounds. Marcus gains an SS 3b) Raptor beastizes Cass and Marcus can alpha her (as an enemy beast). Are these outcomes possible? I've been scowering the rules and the forums and haven't come up with a definitive answer. I've read solid