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Found 17 results

  1. Introduction Hoffman is a tanky support master, who brings healing, condition removal and other benefits to constructs. he also is a fairly reliable damage dealer with 3 stat 6 attacks, although one of them is mainly used as a heal. Hoffman works best in a construct heavy crew, and although there is a variety of constructs in keywords who almost all have a role, the additional non keyword constructs in arcanist in my view make him the better master in arcanist over guild. so lets break down his card a bit further Defensive tech while only having 10 wounds which is
  2. Hello, This link should allow you download the Excel sheet I've created to help my Tinkerer player (and me) easily crunch the numbers when creating a construct. There shouldn't be any locked cells, so feel free to make improvements and share yours too! (looks like I can also just attach the file on the forums too) http://www.filedropper.com/constructcreation2nded Construct Creation 2nd Ed.xlsx
  3. I'm looking to buy : - Peacekeeper (Guild) - Valedictorian (Ressurectionists) or the box "University of transmortis" - Killjoy (Outcast) - Stongarm Suit (Outcast) - Vanessa (Outcast) - Sue (Outcast) - Malifaux Child (Outcast) - Hodgepodge Effigy (Outcast) - Hodgepodge Emissary (Outcast) - Terracotta Warrior (10T) - Obsidian Statue (10T) - Scion of the void (Outcast) Preferably plastic assembled and painted.
  4. So as I have mentioned before here is my pursuit that uses dolls. let me know what you think. Also, this is the first draft so it is missing a lot of fluff. This is meant to be connected to my advanced pursuit like the grave robber is connected to the grave servant and tinker to steamfitter. Starting gain rank 1,2, or 3 marionette (not sure which yet) On the pursuit Fail artifacting draw a card. Epilogue increase any magic skill Step Talent 0 Puppeteer
  5. Any ruling on how to give player created constructs talents or other special abilites? Should be a manifest power that transfers to things they build or cost Construction points? If CP how many points for what kinda of abilites? Say i want to give my construct hard to wound +1 - 2 cp? How about terrifiying ? build it like a manifest power and use 1/4 of the TN as the CP cost?
  6. First off, hello everyone! I've been scouring the forums and the FAQ for a while and was wondering if anyone could answer a possibly obscure question. Although it bears no real ruling via games but as a sort of character RP building thought experiment. I've already made my character, and luckly(?) enough they are a full construct (NOT a 'living construct'). So I've been fiddling with it, and discussing with my FM, found out that he probably has a soulstone core. The question is as thus: How long does that soulstone core last on a single charge (thanks to 2e changing all soulstones us
  7. First post here, relatively new to Malifaux. Wife and I demo'd it at GenCon last year and picked up a couple of crew boxes to eventually play around with, but I'm mostly a painter and less of the actual gameplay at this point. Finally diving into the C. Hoffman box and decided to tackle the Guardian first and veer away from what seems to be the pretty standard paint job of metal, metal, more metal, and some rubber tubes. I figured that if it might be steam powered that furnace heat could be put to better use. Did some minor conversion work adding a radiator to the inside of the swor
  8. Hi! I'm starting a new campaign, is my first game as fatemaster, and i need help with an issue. One player is a tinkerer who wants a construct, but i cannot find where are the building construct rules. Is there in any book (Fated almanac or fatemaster) or in a magazine? Page? Thanks! EDIT: I've found where is, but now another question. When determinating the construct points, you use the rating or the AV? Thanks again.
  9. Charnel


    They're creepy and they're kooky Mysterious and spooky They're altogether ooky Zoraida's Effigies
  10. Hello As in topic, have anyone used her in Hoffman, Perdita, Sonia? In Hoffman, nimble fast Hannah, can be really scary (as Peacekepper). In Dita and Sonnia we have one more card, that can be used. On paper, it sounds great, but in real?
  11. My Arcanist playing friend just pointed this out to me! Could be the new Arcanist construct the Basilisk from Wave 3? http://www.gamewire.belloflostsouls.net/the-wyrd-gen-con-sale-is-here/
  12. Howdy, all. I have a player who wants to create constructs that are actually swarms (lots of little constructs acting as a single entity). I'd really appreciate feedback on the house rules I created. I've linked to a PDF on my own site. Please let me know if there are any problems grabbing the file. Get It Here (PDF) I can't post them directly here in their entirety as the rules grew a little larger than I originally envisioned. I wanted to include construction rules and a few special instances in addition to game mechanics. I know there will eventually be more detailed construct
  13. From the album: Luisjoey's Machinations!

    An addition to my Seamus Crew! A huge puzzle of Flesh!
  14. Wanted to run this list by you guys and see what you think. I really think this could put the hurtin' on some folks and have great survivability. 35 SS Ramos + Brass Arachnid 4ss Johann (purchase cost reduced by 1 for having Ramos) Joss Guardian Gunsmith Steampunk Arachnid (optional for more stones) For 25 points, just drop Joss The thought behind this list is pretty simple. Ramos does great with a bodyguard (guardian), however he lacks the mobility to deal with mid-range threats. The Gunsmith gives him some mid-range firepower and allows for even more versatility. This a
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