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Showing results for tags 'combos'.
In your experience of M3e thus far, who stands out to you as the most engaging and rewarding master or set of masters? DMH ecluded, (sorry Collodi and Lilith) I'm slowly working my way through my collection (I don't own Marcus, Zoraida or Euripides), so far having tried Titania a few times, and Lucius and Dreamer each in a good number of games. In practice, Lucius is as entertaining as he has always been to me (even before he was any good), and I very much love new Dreamer, and my win ratio with him suggests he might even be stronger. Of the crews I haven't taken to the field yet, Pandora stands out to me as potentially interesting, whereas Nekima seems a bit straight forward for my tastes, although I own all the models so will no doubt try her out. So, based on your own experience which master/masters are your pick? Which combos?
Hi Everyone, I am compiling a list of combinations and synergies for the Ten Thunder and was hoping you of the Forums would have some input. Please only list 2 models in the Ten Thunders Faction and explain how they interact. Include any upgrades, or specific scenarios where the combo would be useful. Thanks
This thread was inspired by the funny rules interaction thread. What's the craziest, most complicated or ridiculous (or filthy - just for you zFiend ) combo or chain of events you've managed to pull off in a game? I'll start by posting one I wrote up for another thread: Zoraida was across the board from the action, so she Obeyed Vasilisa to Obey the Voodoo Doll to Hem an enemy model that was within 6" of Teddy but not in Teddy's melee range. The Voodoo hemmed the target, allowing Teddy to get a Smell Fear attack on the Voodoo doll, dealing 6 damage and killing both the Doll and the Hemmed model. "So that's my first AP..." My friend was so mad!