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  1. Hello, we are proud to present a new event in Asoaciación 6d6, this time Chrismast stuff. What does it consist of? We are going to play Christmast scenarios on the afternoon and enforcer brawl event by night Where? Asociación 6d6 Rúa da Estrada 37, Santiago de Compostela, Spain When? Friday 28 th of Decembre form 17:00 to 24:00 How much? 5€ all for prizes More Info: seisdseis@gmail.com During the afternoon we are going to play some Christmast related scenarios and ou local Henchman will be ready for demoing, and by night we are going to play an enforcer brawl tournament. Rules Each player selects one Enforcer and attaches up to one Upgrade to it. The Upgrade must be something the Enforcer could have attached at the start of a normal game considering its Faction(s). (Leader only Upgrades may not be selected, for example.) The Enforcer must be one with a Cost which may be hired (no Coryphee Duets, for example). The game is played on a standard table. Each player flips a card to determine deployment order; the player who flips highest deploys first, followed by the second highest, etc., until each player has deployed their Enforcer. If two or more players are tied, they reflip amongst themselves. Models may be deployed anywhere on the table which is more than 6” from another model. Play proceeds for 6 rounds. Each round, all players flip for initiative; the player who flips highest must go first, followed by the second highest, etc. until all players have gone. If two or more players are tied, they reflip amongst themselves. If a model receives Reactivate, it receives a second Activation at initiative -1 (if multiple models Reactivate, they flip to determine which goes first). Before the game, assign a suit (R, t, etc.) to each table edge. On a player’s initiative, if they have no models in play or buried, they must flip a card which may not be cheated (reflipping jokers). The player places a new copy of the model they chose at the start of the Brawl (including its Upgrade) within 6” of the board edge corresponding to the suit flipped and then proceeds with their Activation as normal.. Restrictions The Enforcer Brawl has the following restrictions/rules: • Players have a hand of 4 cards, instead of the usual 6. • Any Actions, Abilities, or Triggers which summon models are considered to be “blank” (they may not be used and have no effect on the game, as if they were not printed on the model). • When a model is buried, it may choose to be sacrificed instead (in which case it counts as sacrificed by the model which forced it to become buried). Scoring At the end of 6 Turns, the player with the highest Victory Points wins. Players score VP in the following manner: • 3 VP for each opposing model killed or sacrificed. A player scores 4 VP instead if the model they killed or sacrificed had a higher Soulstone Cost (including the cost of Upgrades) than their model did. • 1 VP for dealing 1 or more damage to an undamaged enemy (this may stack with killing the model). A player scores 2 VP instead if the model they damaged had a higher Soulstone Cost (including the cost of Upgrades) than their model did. • -3 VP for each time the player’s model was killed or sacrificed. • Groups are encouraged to come up with their own variant methods of scoring by including things like hidden Schemes, bonus points for killing certain models, area control, rules for attaching more Upgrades, etc. These are the base rules, have fun with them!
  2. On December 30th from noon to six, we will be holding a casual Malifaux event and raffle at Snake Eyes Gaming in Altoona Pennsylvania. Players can game at their own pace, and play the kind of games they are interested in (Gaining Grounds, fun missions, etc.). At the end of the day we will raffle off prizes for those who participated. There is no cost to enter the event. As people play games and earn prize tickets, I will also be available to give demos throughout the day to new players who are interested, or help people who need to brush up on rules. We also have a myriad of crews available if players just want to try something new. Please let me know if you have any questions, and we hope to see you there!
  3. I will be hosting a free 4 week league at Paddies game shoppe in St. Cloud Minnesota. It will start on 4/16/17 and will continue every Sunday until 4/30/17. This event will start between 1-1:30 pm. The store closes around 6 pm on Sundays. Everyone is welcome to these, new players, and those who are looking for demos or just want to watch as see how it is played. We are very friendly and helpful players and always welcome new ones. Feel free to Join the St. cloud Malifaux play group to keep in touch and stay caught up. https://www.facebook.com/St.CloudMalifaux/?ref=bookmarks
  4. Freeplay. Scrip for participation. 25ss crews only. Any mission type will due. BINGO gets you prizes!!! B-uy the Henchman a drink. I-nspire a new player to join the group. N-eedlessly repair and touch up a tables worth of damaged terrain (1.5ft x 3ft) G-reat hobby on all modles played throughout the day. O-Obliterate em, 40+ damage in a single activation. More info found in our local group page: https://www.facebook.com/groups/sonoran.badlands/
  5. Hey, all! I'm going to be running open Malifaux events every Monday at I'm Board! in Madison, WI. I'll usually be there at 5:30. If you're in the area and want a demo or just a relaxed place to pick up a game, swing by and we'll be sure to greet ya. You should also look up the Malifaux - Madison WI group on Facebook to check for updates, gaming partners, or alternative dates/times for Malifaux.
  6. Come to I'm Board! on the West side of Madison for some light tournament action at 12:00pm. Tourney will use standard Henchman Hardcore rules as found in the Alternative Tournament Formats sheet on Wyrd's site. Henchman led, 20SS, must be exactly 4 models including the Henchman. This is intended as an event for new players (though all are welcome!), and to that end, no proxies are allowed and no painting rules will be enforced. If you need models or a rules demo, arrive at 11:30 and I can lend you models and teach you the game. There will be prizes!
  7. Free Casual Malifaux League Hosted by: Arcana Toys, Games and Hobbies 25 East Washington Ave, Washington, NJ 07882 Arcana Toys, Games and Hobbies will be hosting a free casual league in preparation for its September Shenanigans Tournament http://themostexcellentandawesomeforumever-wyrd.com/topic/120915-91016-september-shenanigans-arcana-in-washington-nj/ - Any player who plays a total of 5 or more games at Arcana from now through September 9, 2016, will qualify for prize support - The player with the most reported wins will win a model and earn free entry into the September Shenanigans Tournament - Second through fourth place players will earn guilders Arcana Toys, Games and Hobbies in Washington, NJ will be hosting this tournament. Sign in will be from 12:30pm to 1:00pm, then the cards will fly. https://www.facebook.com/groups/1425549881065824/1649204302033713/?notif_t=group_activity Arcana maintains a well-stocked inventory of Malifaux miniatures as well as hobby supplies, its knowledgeable and helpful staff and resident Malifaux community is extremely welcoming and always willing to assist new players as they embark on their journey into The Breach. They are located at: 25 E. Washington Avenue Washington, NJ 07882
  8. Some time ago, me and a frequent Malifaux sparring partner decided to try out an alternative format over Vassal. A format called The Deserter. The rules are simple: You CAN and MUST hire exactly one Henchman from another faction that you couldn't normally hire. Henchmen that have special hiring restrictions like Hungering Darkness and Victoria of Blood are not allowed. This henchman is called The Deserter. The Deserter can buy upgrades from its own faction, and can't buy upgrades from the master's faction. If The Deserter is dual-faction, you must choose one of those factions for The Deserter's upgrades. Building a crew with these rules is a unique challenge since it requires you to look for synergies that are normally not your radar. Some are obvious, some are not. Furthermore, we used some themed variants of GG2016 schemes: Neutralize the Deserter - like Neutralize the Leader except you target the opponent's Deserter instead of master. Deserter Entourage - like Undercover Entourage except you must choose your Deserter. In the end I won the match with my Widow Weaver Deserter (can you guess which master I used?) and it was overall a good time. So if you're looking for a way to shake up your casual matches a bit, try out The Deserter. What crazy combos can you find?
  9. When: December 12, 2015, 1:00pm Where: Gauntlet Games, 3231 S 13th Street, Lincoln, NE What: The second annual "Bad Things Happen" tournament! This is a 3-round, casual tournament! The entry fee is $5 per player, which will translate into 500 Guild Scrip (the Guild's economy really tanked after the events in Shifting Loyalties). Each round will be about two hours, with 90 minutes for play and a fifteen minute break afterward. In the fifteen minutes prior to each play period, players will have 60 seconds to construct a crew. Schemes, Strategies, and size of game will not be announced beforehand. Any overage on SS will result in the loss of the crew's most valuable model! Once this is completed, players will then compete in an auction using their Scrip. The auctioned items can be used to give yourself advantages in the rounds, but mostly they will apply potentially devastating hindrances to your opponents. Prizes will be offered for first, second, and third places, with a special prize for last place, and a raffle for everyone else. Players will receive bonus tickets in the raffle for leftover Scrip.
  10. TLDR: Date 10/8/2015 Time: 1pm-9pm Events: Nythera Campaign, Learn to Play Campaign Day: Week 5!(join on right in, we love more people) Howdy ho my friendly Malifolks! Come one and come all to the Games of Berkeley! We're right across from the downtown Berkeley BART station! We'll be there this upcoming Thursday(10/8) at 1pm all the way till 9 pm! Play some Malifaux and have some fun with a awesome fun time group. Are you new? Wanna learn how to play? We've got a nice set up with the starter box if you wanna to have a nice demo game, or even bring a friend if you want to play with a friend of yours if you're a shy type. Don't play in the campaign yet? Well what's keeping you? It's a great way to add a awesome variety to your casual game. Atop of all of that you get to be a part of the ongoing world wide event! Join on in as any faction and have some fun. If you're looking some people to play, we've got a nice amount of Guild and Neverborn and the solitary Outcast(that's me). Want to grow your collection? Well, that's a silly question of course you do. We've got the best stock in the bay area down at Games of Berkeley. By far the most comprehensive anywhere near a BART stop or transit of any sort. Metal models on sale! Good travels my friends! Come on down and we'll see you on the other side of the breach my friends. (this time I got the date right!)
  11. TLDR: Date: 9/10/2015 Time: 1pm - 9pm Events: Nythera Campaign Campaign Day: Week 3!(though please join right in at any stage!) Howdy ho my friendly Malifolks! Come one and come all to the Games of Berkeley! Right across the street from the Downtown Berkeley BART station this Thursday!(September 10th) at 1pm all the way till 9 to join in on the fun! Play some Malifaux with a fun loving and passionate group. Are you new? We've got plenty of space and I would personally love to show you the gallows(...because.. ropes.. and Jack Daw just came out...). Already know how to play? Well come on in and get some games in. Play the campaign or get a normal game in if you don't wanna join in on that awesome fun. Don't play the campaign yet? Well what's keeping you. Come on down and jump right in. No matter how far along you are you can always jump in and the campaign does a great job of balancing itself out. At this point you would start with a 45 SS arsenal. Join as any faction, we will have people for you to play. Want to grow you collection? Well.. that's a silly question of course you do. We've got all manners of things in stock at Games of Berkeley, by far the most comprehensive collection anywhere near a BART stop. Metal models 50% off! Come and get those old metal crews before everyone else does(they are going quick). Support the brick and mortar stores that love you so much. Good travels my friends and I will see you on the other-side of the Breach! If you've any questions please ask here or send me a message. Until I see you on Thursday. Long Live the Sign of the Rose
  12. TLDR: Date: 9/10/2015 Time: 1pm - 9pm Events: Nythera Campaign, Casual Campaign Day: Starting (1) Howdy, Malifolks of the San Francisco Bay Area. Come one and come all to the Games of Berkeley!! Right off the Downtown Berkeley Bart station(literally .... across the street) this upcoming Thursday(September 10th, 2015) at 1pm to join in on some Nythera fun and Malifaux. Are you new? We have plenty of space and I personally would be more then happy to teach you how to play as soon as I can. Already know how to play? Then come in and join us! Get some wins for your faction against some of the players here. If you happy and willing, we are starting up our Nythera Campaign this week. Come on in at the ground floor all levels readily welcome. We love everyone who wants to come and play. At games of Berkeley you'll a great staff, a fun dedicated group of Malifaux players, and a store that is showing commitment to this great game. Do you want to grow you collection? What am I saying of course you do. Games of Berkeley is the place to buy your Malifaux anywhere near San Francisco. The most comprehensive selection of models you'll find in this parts! Also all of our old metal stock is at 50% off! Get your Avatars now while they are still there. They are going fast! they're straight up getting lured out of the store. Support your local store and get that awesome free stalker from Wyrd. As I mentioned we are right across the street from the Downtown Berkeley BART. It couldn't be easier to get to the store. Good Travels my friends and I will see on the otherside of the breach. If you've any questions please ask here or send me a message. Until I see you on Thursday, Long Live the Sign of the Rose.
  13. TLDR: Date - 8/27/2015 Time - 2pm - 9pm Events - casual night, Learn to play, Howdy, Malifolks of the San Francisco bay area. Come one and come all to Games of Berkeley in... Berkeley CA this upcoming Thursday(August 24th, 2015) after 2pm to play some Malifaux. Are you new? will have a table set up for people who want to learn how to play with one of my crews from 2pm - 7pm. We also have plenty of terrain and boards for those who are old madhats. The more the merrier! At Games of Berkeley you will find a dedicated group with a love of the game. Looking to buy some stuff? I honestly wouldn't be surprised if it was the most comprehensive around the bay area. We've got all kinds of goodies! We can always order what we don't have. However, the old metals are on sale and the new plastics are in! Along with other accessories. We are located right across the street from the downtown Berkeley station, making it easy for anyone to show up. Admittedly parking is a bit of a hassle in the area but entirely possible if you decide to drive over. If you show up please just let them know what you're at the store for and friendly staff will gladly point you to the right place. Good Travels, see you on the other side of the breach my friends, your friendly henchman Sancho of Rime
  14. TLDR: Date - 7/23/2015 Time - 2pm - 9pm Events - casual night, Learn to play. Howdy, Malifolks of the San Francisco bay area. Come one and come all to Games of Berkeley in... Berkeley CA this upcoming Thursday(July 23th, 2015) after 2pm to play some Malifaux. Are you new? will have a table set up for people who want to learn how to play with one of my crews from 2pm - 7pm. We also have plenty of terrain and boards for those who are old madhats. The more the merrier! At Games of Berkeley you will find a dedicated group with a love of the game. Looking to buy some stuff? I honestly wouldn't be surprised if it was the most comprehensive around the bay area. We've got all kinds of goodies! We can always order what we don't have. However, the old metals are on sale and the new plastics are in! Along with other accessories. We are located right across the street from the downtown Berkeley station, making it easy for anyone to show up. Admittedly parking is a bit of a hassle in the area but entirely possible if you decide to drive over. If you show up please just let them know what you're at the store for and friendly staff will gladly point you to the right place. Good Travels, see you on the other side of the breach my friends, your friendly henchman Sancho of Rime FACEBOOK EVENT: https://www.facebook.com/events/652362944900692/
  15. Here's a quick 1v1 that I managed to actually finish with a friend. I played Seamus, my friend, a new player same as myself, played Rasputina. 35SS. Strategy/Schemes: Turf War, Breakthrough, Vendetta, Distract, A Line in the Sand, and Entourage. Deployment: Flanking (flipped a 12) Seamus had red chapel killer and sinister reputation, Sybelle had Bleeding Tongue, Jakuuna Umube with Unnerving Aura, Dead Doxy, Rotten Belle, and a Nurse. Schemes were Vendetta with Sybelle against the Ice Golem and Break Through. Rasputina had the Black Joker upgrade, the one that replaced Ice Mirrors, and I forget the 3rd but it denied pulses, Wendigo, Ice Golem with the upgrade that gave him the push, and 3 ice gamins. Schemes were A Line in the Sand and Entourage. Rasputina revealed a line in the sand, I revealed break through. TURN 1: Rasputina won deployment and deployed between a mountain and dense forests. I spread out between a shanty building with four corners and otherwise mostly exposed and a mountain. An important note, we made the building only have four corners that could fit a model in them to block line of sight essentially unless you were pretty much inside the building. I deployed my nurse on the far side of deployment, as in flanking positions running to drop scheme markers for break through is pretty good. The turn was pretty much movement and positioning, mostly with Seamus as Rasputina wanted to channel some spells against him. I ran Nurse to get in position for break through next turn, and my dead doxy and belle lured/pushed Seamus to avoid being in range of Rasputina channeling through an Ice Gamin--Rasputina made the mistake of moving Ice Golem so that a dense forest of Ht 3 was between it and any other model, blocking line of sight--this left the three ice gamins as the only effective source of channeling. Ice Gamins all double walked towards the building, getting ready to invade. Jakuuna and the Doxy took positions in the building corners to avoid LoS, and Sybelle stood outside of the building a bit to avoid Rasputina Range and provide support. The belle was similarly positioned, though closer to the building in case a lure was needed later. Seamus got the one kill of the turn against Wendigo, flipping into a straight flip, cheating it for moderate damage and killing the wendigo. Seamus then back-alleyed to the top of a mountain out of LoS of the now nearby Ice Golem. He used his other APs to focus the shot that killed Wendigo and walk out of Rasputina range. Seamus was able to back alley because on Sybelle's activation, she complied Seamus into using back alley to get on top of the mountain. Score is 0:0, as no one could claim Turf War, Rasputina was still not past the center line, etc. TURN 2: This turn saw some more action. The Ice Golem started moving towards the building for Turf War and more effective presence. The Ice Gamins actually changed direction and moved towards the turf war marker--the Rasputina player thought you could earn 1 VP per 2 models. Rasputina ended up voluntarily walking into and engaging the Jakuuna, taking four damage from the hazardous aura in flipping a severe (we used the default hazardous damage track). She burned some cards for the manipulative test, and then setting herself up with armor and the Ice Golem with Armor as well. Rasputina did not take damage from unnerving aura because she did not have LoS on Jakuuna at the start of her activation. Rasputina also shot Seamus channeling through the Ice golem, who had LoS after movements. Jakuuna put 1 damage on Rasputina and gave her slow for the next turn. the Dead Doxy just meleed Rasputina for a moderate. The nurse walked and dropped a scheme marker. Seamus dropped a scheme marker for Break through (his back alley spot put him in position from Turn 1) and back alleyed near where the ice golem was previously and walked to get out of LoS. He also 0 summoned a belle, who on her activation dropped a scheme marker as well for break through--I wanted insurance in case the Ice Golem charged and killed Seamus somehow before going and starting to remove markers, which would at this point take 3 turns, i.e. end the game for the ice golem. Sybelle and the other belle simply maneuvered. The belle double lured an ice gamin, and sybelle shot at the ice golemn, missing the shot. Both teams scored 1 for Turf War, so 1:1. Because Sybelle's first attack was not against Ice Golem but Seamus, I did not gain 1 VP for vendetta and did not auto-reveal it. TURN 3: This turn saw a lot of death. I won initiative, and had dead doxy shove the ice gamin that was double lured towards sybelle and the belle before attacking rasputina, doing sever after flipping really well into a straight flip. Rasputina activated, flipping moderate for the hazardous aura from Jakuuna, and attempted to kill Jakuuna, failing and dying to Unnerving Aura. She had not crossed the center line yet, so 0 VP for Entourage. Seamus went out and shot at an ice gamin with a Focused .50 flintlock, as he had taken damage from Rasp and Sybelle. I cheated to get a straight flip after Rasputina's cheat and cheated moderate damage to kill the ice gamin, then using a live for pain on the ice golem dealing 1 after armor and healing for 1. In a move surprising no one, Ice Golem Charged walked into the building and killed Jakuuna. Hazardous dealt 2 damage to Ice golem. Dead doxy attempted to push golem, pushing ice golem back out of the building and moving away from the ice gamins into another corner of the building to block most of the LoS. Sybelle and the nearby belle did some damage to the ice gamin, failing most of their attacks because I had burned my hand against the ice gamin and ice golem in attacks and push. Nurse double walked so she could participate in the battle next turn, and the other belle walked around and lured the ice golem, since I figured it would just charge Seamus anyway next turn--the lure succeeded and healed Seamus to full. Both teams scored for Turf War, so 2:2. TURN 4: I win initiative again (story of this game), and have Seamus walk, cheat summon another dead doxy, and shoot ice golem with .50 flintlock and live for pain, putting it at 2 health by the end of it. Ice golem Charged Seamus, putting him at 9 wounds between the two melees and melee expert extra attack. T___T. I SS 3 of the damage, so you can imagine my dismay at only taking 9 out of 12. Sybelle shrieked into Seamus and Ice golem, hitting Seamus the first time, so I double cheated them so that Sybelle would flip a positive, getting moderate to deal blast, dealing 1 damage to the golem. I shrieked again, and this time hit the golem, killing it with weak damage. I earned 3VP for vendetta essentially at this point because Sybelle was my vendetta piece and the golem her target, which she killed. When the golem exploded it put Seamus at 1 with the explosion. The ice gamin that was lured and pushed around charged sybelle, doing some good damage. the other two gamins moved closer to the turf marker. The rest of my people moved around. TURN 5: I win initiative, and have sybelle walk away from the gamin successfully to shoot the gamin. The gamin charged the nearby belle, killing it. The two dead doxies pushed around the gamin, triggering triple pounce between both of them. The other two gamin walked around and shot at some stuff, Seamus, Nurse, and the summoned belle walked closer. Game ends, I score 3 for Break Through, 3 for Vendetta, and 4 for Turf War. My opponent scores 4 for Turf War. END THOUGHTS: The game was definitely skewed in my favor--at 35SS and Rasputina only having a starter crew, she had a huge SS reserve of 6. I had a reserve of 4, 3 of which I was able to spend in prevention/attack. Even with such a large reserve, it's hard to overcome a model quality difference that large, as only Rasputina could use them, which she did mostly for initiative flips and card draw (she used 4 of them on the Turn 3 initiative flip which failed ). This plus my better understanding of rules, non-printed abilities (e.g. focus, defensive stance, LoS rules and engagement rules) set the game up as a kind of land slide for me. My opponent thought Entourage meant a horizontal center line, not knowing the center line was diagonal due to our flanking deployment, and he forgot to drop markers for a line in the sand. He moved Rasputina forward a lot, which was a mistake, and he was overly aggressive with her instead of ice gamin and positioning them. Ice golem not being relevant the first two turns really hurt him, as I was able to take out Rasputina by the time he became relevant and had set myself up with two extra summons. Not an entirely fair match because of the above, but the Rasputina player is learning what he's missing in tactics and models, so there was good learning here. As far as my crew selection, I think it was pretty good. I picked Jakuuna because I figured that my opponent would likely deploy in one of the corners with more cover, and given how the board was laid out that would mean I could reach LoS blocking cover with Jakuuna fairly quickly, which is also why I chose dead doxy over a rotten belle. I didn't want to have to use a two model combo just to move Jakuuna her walk, since I didn't take Not Too Banged Up on Sybelle for the extra SS compared to what I knew would be a large reserve for Rasputina, so I opted for the Doxy. The belle I did take I wanted to use for defensive luring on the golem, as I was expecting it to go threaten Jakuuna in short order. Jakuuna also offered me an essentially minimum 3 damage aura, which I thought i'd capitalize on by throwing her near the turf war marker, which surprisingly worked against the Rasputina rather than gamins, since once Rasp engaged I had 0 incentive to move Jakuuna to be in LoS with the gamins. I took the nurse because I knew I'd use her to run my schemes, and after that she could come into the battle right around when my units were expected to be low and bring in some heals or essentially disable enemy models with meds. Seamus was meant to go around and give me some new units by picking off easy units, which he did in killing Wendigo Turn 1--the second doxy wasn't a game turner, but the first belle was an effective tool in dropping a marker, luring Seamus at some point so he didn't have to walk, and luring golem for healing. I think if I had to play it again, I wouldn't have changed anything, other than maybe dropping my hired belle for a crooligan. The nurse never participated in battle, and it was a bit of a waste to spend two turns dropping 1 marker, whereas the crooligan would have dropped 2 markers by the end of turn 2 and been relevant turn 3 for essentially sacrificial melee/charge denial. I wouldn't have chosen necro punk, because once two markers were dropped, I would want the relative sturdiness of the crooligan to keep the golem engaged plus the soft cover would be useful against gamins shooting into engagements. Scheme wise, I think the only better choice than Vendetta would have been Entourage. I was fairly leery of it because I'd have to declare it for full VP, and even with Seamus' ability to teleport, it would mean both my schemes were running around while turf war requires being in the center. I didn't want to rely on Seamus living to get points, considering turf war and break through do not, and though that as long as I could keep the battle at the turf marker mostly even, I would get 3 for break through and try to get 1/3 from vendetta. With Vendetta, sacrificing Seamus was an easy decision because he could blow everything bringing ice golem down to low health, engaging it and Rasputina's attention, drawing it away from Sybelle and allowing her to essentially take free shots at the golem from far away. The map did help with back alley, and I had the corpse counters to red chapel my back alley, but It would have been risky moving Seamus like that as he would then not only have to survive, but not be as active in participating in the fight. Prior to Rasputina dying, I think my crew basically had 3 people dealing decent damage--Seamus (lot of damage), Sybelle (ok damage), and Jakuuna (good passive damage). Manipulative was probably what won me the fight against Rasputina. Manipulative checks burned so many cards from Rasputina in turn 2 and 3, mitigating her hand advantage when I had used most of my hand to cheat summon and snipe wendigo/ice gamin/push and lure. I'm fairly confident my first belle summon was a good decision--had Jakuuna not killed rasp, the belle would have played a much larger role defensively, as rasputina would unlikely have trouble surviving a dead doxy attack--bad damage spread and frozen heart would likely have kept her alive, and golem would have destroyed the doxy, leaving me with only sybelle and a belle in that area. My movements left me pretty thin everywhere, and a concentrated Rasp army coming out of a building that effectively secured Rasp would have been trouble. I'm not sure if the dead doxy or Jakuuna were the right choices. It worked out like I planned, but I think there may have been better options. Hard to tell because my opponent was newer than even me, and the flips and cheats just went in my favor more often than not. As always, thoughts, comments, and criticism welcome.
  16. TLDR: Date - 7/9/2015 Time - 1pm - 9pm Events - casual night, Learn to play. Howdy, Malifolks of the San Francisco bay area. Come one and come all to Games of Berkeley in... Berkeley CA this upcoming Thursday(July 9th, 2015) after 1pm to play some Malifaux. Are you new? will have a table set up for people who want to learn how to play with one of my crews from 1pm - 7pm. We also have plenty of terrain and boards for those who are old madhats. The more the merrier! At Games of Berkeley you will find a dedicated group with a love of the game. Looking to buy some stuff? I honestly wouldn't be surprised if it was the most comprehensive around the bay area. We've got all kinds of goodies! We can always order what we don't have. However, the old metals are on sale and the new plastics are in! Along with other accessories. We are located right across the street from the downtown Berkeley station, making it easy for anyone to show up. Admittedly parking is a bit of a hassle in the area but entirely possible if you decide to drive over. If you show up please just let them know what you're at the store for and friendly staff will gladly point you to the right place. Good Travels, see you on the other side of the breach my friends, your friendly henchman Sancho of Rime
  17. TLDR: Date - 6/25/2015 Time - 1pm - 9pm Events - casual night, Learn to play. Howdy, Malifolks of the San Francisco bay area. Come one and come all to Games of Berkeley in... Berkeley CA this upcoming Thursday(June 25th, 2015) after 1pm to play some Malifaux. Are you new? will have a table set up for people who want to learn how to play with one of my crews from 1pm - 7pm. We also have plenty of terrain and boards for those who are old madhats. The more the merrier! At Games of Berkeley you will find a dedicated group with a love of the game. Looking to buy some stuff? I honestly wouldn't be surprised if it was the most comprehensive around the bay area. We've got all kinds of goodies! We can always order what we don't have. We are located right across the street from the downtown Berkeley station, making it easy for anyone to show up. Admittedly parking is a bit of a hassle in the area but entirely possible if you decide to drive over. If you show up please just let them know what you're at the store for and friendly staff will gladly point you to the right place. Good Travels, see you on the other side of the breach my friends, your friendly henchman Sancho of Rime
  18. TLDR: Date - 5/28/2015 Time - 1pm - 9pm Events - casual night, Learn to play. Howdy, Malifolks of the San Francisco bay area. Come one and come all to Games of Berkeley in... Berkeley CA this upcoming Thursday(May 28th, 2015) after 1pm to play some Malifaux. Are you new or a veteran player? will have a table set up for people who want to learn how to play with one of my crews from 1pm - 7pm. We also have plenty of terrain and boards. Looking to buy some stuff? I honestly wouldn't be surprised if it was the most comprehensive around the bay area. We've got all kinds of goodies! We can always order what we don't have. We are located right across the street from the downtown Berkeley station, making it easy for anyone to show up. Admittedly parking is a bit of a hassle in the area but entirely possible if you decide to drive over. If you show up please just let them know what you're at the store for and riendly staff will gladly point you to the right place. Good Travels, see you on the other side of the breach my friends, you're friendly henchman Sancho of Rime.
  19. Megabattle for the Heart of Malifaux: A massive multiplayer event. Open war has broken out in the city and three objectives around the city. Help your faction gain a leg up in the war for the heart of Malifaux. Bring a 50 pt team and represent your faction. There will be pool of seven schemes, and 2 secondary points to hold around the city, and one primary hold point. Cost: FREE The game starts at 11 am and goes until the game is over. Where: Crossroad Games in standish maine, 15 fort hill rd. Call at 207 642 2612 or join our facebook group at Malifaux at Crossroad Games
  20. TLDR: Date - 4/23/2015 Time - 1pm - 9pm Events - casual night, Learn to play. Howdy, Malifolks of the San Francisco bay area. Come one and come all to Games of Berkeley in... Berkeley CA this upcoming Thursday( April 23rd, 2015) after 1pm to play some Malifaux. Are you new or a veteran player? will have a table set up for people who want to learn how to play with one of my crews from 1pm - 7pm. We also have plenty of terrain and boards. Looking to buy some stuff? I honestly wouldn't be surprised if it was the most comprehensive around the bay area. Everything from bases, decks and models .A whole host of guild models and arcanist as well. With the recent restocking of lady J and the Viktorias. We should have those soon. We are located right across the street from the downtown Berkeley station, making it easy for anyone to show up. Admittedly parking is a bit of a hassle in the area but entirely possible if you decide to drive over. If you show up please just let them know what you're at the store for and riendly staff will gladly point you to the right place. Good Travels, see you on the other side of the breach my friends, you're friendly henchman Sancho of Rime.
  21. TLDR: Date - 3/26/2015 Time - 3pm - 9pm Events - casual night, Learn to play. Howdy, Malifolks of the San Francisco bay area. Come one and come all to Games of Berkeley in... Berkeley CA this upcoming Thursday( March 25, 2015) after 3pm to play some Malifaux. Are you new or a veteran player? will have a table set up for people who want to learn how to play with one of my crews. We also have a fair bit of terrain for use in playing. Looking to buy some stuff? We have a big nice selection of Malifaux(including a Johana in a relic hunters box). A whole host of guild models and arcanist as well. We're waiting on our Dreamer(in general our Neverborn section has been trounced with sales) and... due to all the recent sales!!! we are a little low on some stuff. However that should be fixed relatively soon. We are located right across the street from the downtown Berkeley station, making it easy for anyone to show up. Admittedly parking is a bit of a hassle in the area but entirely possible if you decide to drive over. If you show up please just let them know what you're at the store for and riendly staff will gladly point you to the right place. Good Travels, see you on the other side of the breach my friends, you're friendly henchman Sancho of Rime.
  22. TLDR: Date - 3/12/2015 Time - 4pm - 9pm Events - casual night, Learn to play. Howdy, Malifolks of the San Francisco bay area. Come one and come all to Games of Berkeley in... Berkeley CA this upcoming Thursday( March 12, 2015) after 4pm to play some Malifaux. Are you new or a veteran player? will have a table set up for people who want to learn how to play with one of my crews. We also have a fair bit of terrain for use in playing. Looking to buy some stuff? We have a big nice selection of Malifaux(including a Johana in a relic hunters box). A whole host of guild models and arcanist as well. We are located right across the street from the downtown Berkeley station, making it easy for anyone to show up. Admittedly parking is a bit of a hassle in the area but entirely possible if you decide to drive over. If you show up please just let them know what you're at the store for and my friendly fellow staff will gladly point you to the right place. Good Travels, see you on the other side of the breach my friends, you're friendly henchman Sancho of Rime.
  23. TLDR: Date - 2/26/2015 Time - 3pm - 9pm Events - casual night, Learn to play. Howdy, Malifolks of the San Francisco bay area. Come one and come all to Games of Berkeley in... Berkeley CA this upcoming Thursday( February 26, 2015) after 3pm to play some Malifaux. Are you new or are you a old crazy necromatic hatter? Either way you should come on by and give it a swing. I will have a table set up for people who want to learn how to play with one of my crews. We also have a fair bit of terrain for use in playing. Looking to buy some stuff? We have a big nice selection of Malifaux(including a Johana in a relic hunters box) just in time to still get in on Wyrd's amazing local store support. We are located right across the street from the downtown Berkeley station, making it easy for anyone to show up. Admittedly parking is a bit of a hassle in the area but entirely possible if you decide to drive over. If you show up please just let them know what you're at the store for and my friendly fellow staff will gladly point you to the right place. Good Travels, see you on the other side of the breach my friends, you're friendly henchman Sancho of Rime.
  24. This Saturday, February 21st, we'll be having an all day painting and play event! All levels of experience welcome, will have some painting tools to share, come out and have fun Location is Magic Stronghold Games on Boundary and Kingsway. More info here: https://www.facebook.com/events/856835901048016/
  25. +1 Gaming 4201 Veterans Blvd Suite A3 Metairie, LA 70006 Independence Mall, behind Sake Cafe Evil Baby Orphanage Demos Sunday, February 10, 6-9pm (Napoleon is at 5:30pm) Thursday, February 28, 6-9pm One-Day Achievement League Dates - Free Entry (previously posted) Thursday, February 7, 6-10pm Sunday, February 10, 1-5pm (Napoleon is at 5:30pm) Thursday, February 21, 6-10pm Sunday, February 24, 6-10pm
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