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Found 12 results

  1. Hi all, I'm very new to Malifaux (started last week) and I was hoping to get some advice. I've picked up the Rasputina core set and the Ten Peaks set as I just really like their aesthetic. I've played two games with them against Collette, both times being a draw, and I've enjoyed playing. I was wondering, from the opinions of more experienced players, how are the December keyword models to play in a more experienced setting? Rasputina has felt a bit underwhelming - not terrible, but mostly best at setting up ice pillars to shut people down. The wendigo has been a nice s
  2. Hello everyone! I'm a very inexperienced player, who plays mostly Bayou, Thunders, and a splash of outcasts. In thunders, I really only own Lynch and Misaki and I'm absolutely loving them so far! Does anyone have any tips to help improve my play with a Last Blossom Crew? Thanks Everyone!
  3. Posting on behalf of a friend learning the ropes with his Bayou crews, who needs perhaps a bit of guidance. I play Neverborn, Dreamer, Titania, Nekima, Pandora and Lucius to date. So far he plays Wong and Zipp. In 2e zipp was a terror unto himself, murdering Dreamer from out of nowhere, using first mate to deny pretty well any schemes involving markers, and generally performing well. So far in m3e however things haven't been so good for the gremlins. Any and all advice on these match-ups, fighting Neverborn generally, or even just playing Zipp or Wong (especially Wong) would help a lot.
  4. I am totally new to Malifaux and looking for advice how to approach the game as a beginner and also how to approach it from a Mollys crew perspective. What are the main bits of advice you’d give to a beginner about the game and also about Mollys crew, their synergy and strengths and weaknesses? I have purchased the pirate themed Molly crew, Rogue Necro, Effigy, Crooligans and the Death rider – I will be proxying Archie until I can get a hold of one as he’s hard to find!. I like the idea of playing a small elite crew but not sure how realist
  5. Hi all Last night I played Hoffman for the first time, and had my a** handed to me. More than usual. My opponent was very pleasant and it was a fun game, but I would also like to win and I really like the idea behind Hoffman. I tried to make the power loop work, but were very unlucky (2 RJ on Dam from Rasputina) and after that I had no core to my team. How do you run Hoffman? Which upgrades do you take? Do you have any auto includes? And when would you consider running Hoffman, when regarding the strats and schemes? I know that Malifaux is a very versatile game,
  6. Hi. I just picked up the Core Rulebook and a few others, and had some questions. If these have been answered already, apologies. 1) Suit types in Fate Deck. Aside from Undead having to select Crows as their Defining Suit, is there anything else that checks for this, or are the names just there to avoid confusion? 2) The core book goes from tools right into weapons. Do weapons give you a [+] when using them, or that is that just for the toolkits? 3) All the toolkits say Skill 4 in the table. Does that add to/replace your skill, or is that a requirement?
  7. Hey all!! I have a list I am planning on trying out in a game tonight but i would love some feedback for it! The general idea is its built to utterly shut down and limit your oponents ability to score VP while keeping you mobile enough to achieve your own goals. Current line up is Zipp: - Rambaling Diatribe - The Gift of the Gab - Dirty Cheater Fingers: - Dirty Cheater First Mate: - Treasure Map - Where the Captain Can't See Iron Skeeter -Poorly Handeled Explosives Iron Skeeter - Airship Spotlight Gremlin Crier Gremlin Crier Zipp Fingers and The
  8. Greetings everyone! I am a new player and I am mostly going by looks of models for interests and The Dreamer with Lord Chompy Bits definitely speak to me. I know he's a vastly complicated master but any advice for a Chompy focused crew or just starting out with Dreamer in general. Thank you for any advice and guidance!
  9. Hello Everyone! I am working on building my own little Malifaux community and am seeking some advice for my first endeavor. I figure slow grow league style set up would be a good place to start but I would not mind some additional input or guidance! I thank you all in advance.
  10. Greetings everyone! I have been eyeing this game for a while and finally committed to buying and playing some games. I currently have Yan Lo crew, the McMourning crew and the carrion emissary(such an amazing model that sold me on the faction) in my fledgling collection. I was looking at also maybe grabbing Nicoderm but am a little intimidated at the prospect of the summoning aspect he brings to the table. I did briefly see someone mention he can be run in some alternative manners and was curious about that. If someone could chime in about that as well as maybe other general advice about this g
  11. Got my Gremlins now. I have Wongs Crew, Zipps Crew, McTavish and Burt. I've assembled and undercoated Wong and his Crew and found my paints are mostly knackered, some can be saved though. My question is... Which paints are the best value, good to paint with and give good results. I always used GW paints before but they're not as good value as they used to be and all the colours have changed in the years since I painted before... lol
  12. Hi I'm pretty new to Malifaux and still learning almost everything so I'd decided to not grab tons of models....... Yeah, that didn't work. So last night I'm at the FLGS with some store credit and I see the Tanuki box. I really love the sculpts and this box had the 'extra' model in so despite not having any TT models I decided I had to have them. Now obviously I can't use them on their own and my Outcast models are no help (Viks and Von Shill boxes) so I look at the shelves to find no TT masters at all. Disaster was averted by someone pointing out that they had the Brewmaster box
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