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Showing results for tags 'Captain'.
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I'm building and painting a Kaeris crew. I've got the Firestarter as my henchman and he's great but I am looking at more henchmen options. I want the Captain to be amazing with Kaeris because the model is so cool, but I think he's far too many points with only 9 wounds to really benefit Kaeris. What do people think? When would you take him, why and for what schemes and strats? Joss. Any thoughts on using him with Kaeris and again for what schemes? What about henchman hardcore? Joss or Captain? I'm trying to decide between the two while I wait for Carlos to come out who I believe is totally made for Kaeris!! Thanks
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From the album: Urgol's Painting Blog
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So I cobbled together a Captain proxy. I used the decapitated head from the young nephilim kit, but it is larger than most other models, so I used the extra set of legs from the strong arm and the extra left arm of Mr. Graves. I took the hammer from the metal Johan kit and the remainder from a competitors bits and green stuff. Oh, and the Captain's mustache is a rail worker's ponytail. You can see my pics in my gallery. Would you be okay with it on the table? What other Captain proxies have you seen? http://wyrd-games.net/community/uploads/gallery/album_49/gallery_25035_49_203370.jpg
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From the album: Lucius, Midnight theme
My Lucius crew, in midnight theme, gaurdsmen are based of the guild riflemen artwork. -
Hey guys, for those of you that haven't seen the art work for both Ironsides and her buddy the Captain, go look it up, theres a thread floating around called Ironsides artwork. First of all I just want to say, they aren't bad looking, it's just not my style. So lets start with the easier one. The Captain. Now how many of you imagined the Captain to be an awesome pirate lady with a relic hammer? Well I did at least, and it makes a little more sense for her to be a pirate rather than a stuffy old bloke with a tank of something strapped to his back. Most of her abilities are based around storms and things (baring vapor trail which is a plane thing =/ ). Next is Ironsides, and she just completely misses the mark for me. She's meant to be the bruiser of the M&SU except she looks a little too slight for my liking, also not a fan of the clothes or her face. the only thing I can say that I like is her brass knuckles which are suitably brutal. So what my plan is, is to convert or find suitable alternate models for these two ladies, so starting with the capt'n then. This is more what I had in mind when I imagine the captain: http://s.cghub.com/files/Image/215001-216000/215418/036_max.jpg http://crabshackgallery.com/images/PirateStanding.jpg So I've dug around a bit and I've had a think, I think she'd be the easiest to convert out of say... the Viktoria's crew. I could either use Gun Vik's body and legs as the base and nab Taelor's hammer, give her a hat and change out the head. Or I could go for the full conversion and sculpt a jacket, corset, hat, gloves, trousers and boots onto one of the ronin (of which would probably end up horribly) and Ironsides. Honestly I have no ideas for her... Other than taking Mei Feng, reposing her, adding a jacket to cover up her armored gloves, bending the fingers into fists, change of head and adding some brass knuckles. Let me know what you guy's think, or if you have any suggestions, cause honestly, I need them