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Showing results for tags 'Battle Reports'.
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So my friend and I recently got into Malifaux, sadly the current situation has made games practically (and reasonably) impossible but we didn't let that stop us so we decided to carry on learning the game together over Vassal. Anyway, we were joking around with the idea of doing a game of Malifaux in which social distancing rules apply, and off the back of that we decided to have a go at making our own Strategy to reflect the times. So, here it is. I want to point out that we're both very new to Malifaux, neither of us are game designers, and we haven't actually tested this yet (we're going to try it out some time next week), but I thought I'd post it on here to see what other people's suggestions might be. No idea if this is in any way balanced, it's just for a bit of fun. Bog Roll Brawl After the Attacker chooses a Deployment Zone, but before Deployment, starting with the Defending Player, each player alternates Creating four neutral Strategy Markers centred on the centreline, at least 2” away from another Strategy Marker. Strategy Markers are Impassable. A friendly-controlled model in base contact with a Strategy Marker can take the Interact Action to remove the Strategy Marker and gain a Bog Roll Token. A friendly-controlled model with one or more Bog Roll Tokens can take the Interact Action to discard one Bog Roll Token and Place a Strategy Marker within 1”. After a model with one or more Bog Roll Token(s) is killed, it discards any Bog Roll Tokens and the opposing player must Drop an equal number of Strategy Markers into base contact with the model. If a model with a Bog Roll Token would be Buried by a friendly-controlled effect, it discards any Bog Roll Tokens and the opposing player must Drop an equal number of Strategy Markers into base contact with the model. If a model ends its Activation within 1” of one or more friendly or enemy model(s), the opposing player may have that model gain Poison +1 or Distracted +1. At the end of each Turn, a Crew gains 1 VP if there are more Strategy Markers in this Crew’s Deployment Zone than this Crew has earned VP from this Strategy.
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- homebrew rules
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This was the most requested game for a Let's Play (after Infinity) from all the games I already produce content for. The reason was pretty simple, as a dice-less War Game, Malifaux is hard to pick up from simply watching people play if you don't know the core mechanics. So enter a Let's Play! in 2 parts. Chris from Lords of War Games and I play through the 5 Encounters from the Malifaux 2nd Edition starter set, telling the story of Dr. Grimwell's Asylum, Angel Eyes daring breakout of the prisoners there and the motives that drive it all. Each mission layers in another level of the rules, so learn as you go!
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- beginner guides
- battle reports
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- arcanists
- battle reports
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New episode today! Standard 50SS game between Marcus and Von Schill!
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- battle reports
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More Nythera Shifting Loyalties today!
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- battle reports
- outcasts
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Our second Week 1 game in the Nythera Campaign! Stan brings in his Neverborn Arsenal to face off against my Outcasts!
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- shifting loyalties
- unto the breach
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https://www.youtube.com/watch?v=-7xGCEC_1sU Jason's second game, I decide to try to run Jacob's crew with Lucius!
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- Battle Reports
- NEverborn
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Rico throws down with his Gremlins against my Neverborn in preparation for Lords of War Weekend! https://www.youtube.com/watch?v=aGow_NAkG-I
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Hey guys! Here's another Battle Report, Ressers vs. Neverborn in a 50SS Standard Encounter! https://www.youtube.com/watch?v=BBWS45WKJDg
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- Battle Reports
- Guerrilla Miniature Games
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