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Found 2 results

  1. Hey guys, I'm looking to buy the Children of December box, a box of December Acolytes, Snow Storm, the contents of Nicodem's box Open Graves, and a Rogue Necromancy. Condition is irrelevant (as long as it's not too broken!). As Rasputina it's my second faction and I'm brand new to Malifaux, I'm just looking for a (cheap) excuse to pick her up and paint her and some ice constructs!
  2. Hello all! I’m wanting to employ any and all Resser folk to lend me your thoughts regarding the game I had yesterday versing a Ten Thunders crew at 35SS. Specifically I’m wanting your views on what crew you would employ. The scheme was interference (we were using the 2016 Gaining Grounds), and scheme pool was: hunting party, leave your mark, public demonstration, setup and convict labour. I picked hunting party and leave your mark, my crew was: Seamus -Red Chapel Killer -Sinister Reputation Copycat Killer Madame Sybelle -Bleeders Lash Bete Noire Yin Rotten Belle TT – he took public demonstration and leave your mark Ototo - leader -Recalled Training Yamaziko -Blot Out the Sky -Another 1SS upgrade that I can’t remember, it wasn’t recalled training though Thunder Archer 3 x Torakage Quick rundown, My setup was Sybelle and a Belle on the left of the board opposite his whole army, Bete starting off the board, everyone else off to the right I did manage from turn two onwards keep his models tied up to neither of scored on the strategy, but turn two he killed my only Belle with his archer. Turn 1: Sybelle and Belle move up slightly behind hard cover, Yamaziko and archer move forward to face off Sybelle and Belle. Torakage and Ototo all moved to the right. Seamus popped up in the centre behind cover, focused and took a shot at a torakage leaving him at 2Wd, Yin moved up still on the far right. End of the turn Yamaziko’s upgrade allowed the archer to shoot at the belle taking it down to 4Wd. Turn 2: Archer kills the belle (sad face, my plan was to lure the archer so sybelle could kill it for hunting party), Sybelle double walked in to both the archer and Yamaziko tying them both up. Seamus focused and took a shot at ototo taking him down to 1Wd due to hard to kill and then moved out of LOS. I kept the copycat hidden just in case the enemy had hunting party. Yin couldn’t kill the torakage with only 2Wd left. Yamaziko killed Sybelle, Bete popped out and killed Yamaziko. Torakage achieved public demo on Yin for 3 points, and TT scored one point for the strategy. Turn 3: Ototo killed Bete (I cheated a 10 to keep her) and healed back 1Wd. Seamus tried to kill Ototo again after focusing, black joker. Copycat follow up, nothing. Yin flapped about and did a little damage. Nobody scores. Turn 4 (my mate had to leave so we declared this the last turn): Yin does a bit more damage, can’t nail a torakage down though, Torakage kills Yin which was awesome. Bete popped out killing another torakge giving me my second point for the game. Ototo manage to kill copycat. Game ends. After thoughts: Ototo just would NOT die due to hard to kill, blow him away with Seamus nope left on one health couldn’t hit or he would cheat the damage off when I did a follow up attack with the Copycat. Ototo would then heal back at least one wound. It was very frustrating, I wanted him off the board as he was jamming up my “plan”. My plan was to use Seamus to bounce and drop schemes but I think that was a terrible idea now looking back, maybe I should have taken some Necro punks or crooligans?? I’m really stuck thinking what I should have picked or done differently. I don’t know why I picked leave your mark as the other scheme, but I don’t know what other one I would have taken? So now I’ve given you my thoughts and what happened, I would be very interested to get what you think on both what you would’ve done, what I could/should’ve done both on crew selection of even loosely on my game play. Any and all help is appreciated!
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