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  1. Hey gang, I am learning Arcanists after spending a lot of time with the mercs in the Outcasts. I am learning Colette and have had some problems with facing Marcus. His beasts are fast and hit like a truck, he himself is blazingly fast and a hell of a beatstick with being able to stack bonuses (at the cost of extra Tomes), not to mention the debuffs after he tags my things as Beasts with Ca8 or random other things like Malifaux Raptors. Myranda's Skinwalker + Malifaux Raptor also makes things like Entourage, Bodyguard, or enemy-zone marker schemes extremely difficult to stop. It do
  2. Got my first game in ever as the dreamer last night. It was a ton of fun, probably the most fun I have had playing as Neverborn.Corner Deployment Extraction Schemes were Deliver the Message, Body Guard, Protect Territory, and Spring the trap. I opted for Bodyguard on the Hooded Rider and Deliver the Message, both unrevealed. My list:Dreamer with Dreams of Pain, Otherworldly, and Wings of DarknessTeddyHooded Rider with Ret's Eye3 Day Dreams1 SilluirdHis list was Marcus with God's Domain, Arcane Reservoir and I can't remember what elseSabertooth Cerberus with Imbued EnergiesMiranda with Imbued E
  3. Hi all! I play Marcus, but i need to buy into another master to have some more maneuverability. I would like to get another faction, which one has some good beats that can run with Marcus?
  4. Greetings all Firstly the idea of this thread is not to discuss the 1982 Horror title of the same name but rather gather some thought and opinions on my intended Marcus crew selection for an upcoming tournament in October. As far as I know the tournament is going to be fixed Master and as of now I do not know what Strategies and Schemes will be available in each round. I choose Marcus due to the large selection pool that he has available, however I want to limit myself to a grand total of 15 models to cut down on carrying space and also to give me time to get accustomed to using these mode
  5. Ratty

    Gen Con 2015

    [color=#afeeee][size=6][b]Malifaux Releases July[/b][/size][/color] [img]http://www.wyrd-games.net/Newsletter_v3/Collodibar.png[/img] [b][color=#ffffff]In stores July 17th[/color][/b][list] [*][color=#ffa500]WYR20409[/color] - [url="http://www.wyrd-games.net/mint/pepper/orderedlist/downloads/download.php?file=http%3A//www.wyrd-games.net/Newsletter_v3/Ads/WYR20409-MasterofPuppets.jpg"]Master of Puppets[/url] Collodi Crew - $50.00 [*][color=#ffa500]WYR20215[/color] - [url="http://www.wyrd-games.net/mint/pepper/orderedlist/downloads/download.php?file=http%3A//www.wyrd-games.net/Newsletter_v
  6. I finally got around to finishing off Marcus to complete my second fully painted 50ss crew! Here's a few more looks at Marcus and his furry friends! I hope you all like it!
  7. urgol

    Horat cat

    From the album: Urgol's Painting Blog

  8. After rolling out my Mei Feng crew, I had a painting blitz and have ended up with Marcus and Ramos rather fully staffed up in fairly short order.. The full set of photos is online on my blog here but here are some snapshots too: Cojo Razorspine Rattler Sabretooth Cerberus Rogue Necromacy (metal) Large Steampunk Arachnid Ramos (Alternative, metal) Steampunk Aracfhnid Swarm (with rail debris)
  9. How does the Mood Swing Condition interact with Chain Activations, specifically via the Companion or Accomplice abilities. Can a Pandora/Candy player force a player to Chain Activate a model with Mood Swing, if it is eligible to do so thanks to Companion or Accomplice? Essentially I am asking if it counts as the model's controller having "an opportunity to Activate a model" for the purposes of using Mood Swing. If this is legal, and you can indeed force a model to Chain Activate if it is eligible to do so, I have another question: Marcus casts Alpha on a model. However, he is wit
  10. So, I've just acquired my fifth Malifaux crew and it so happens to be Marcus... I've put a list together, and I just want to see what the rest of 'Team Marcus' have to say! Here's the list: Marcus Blessed of December (8SS) Ama No Zako (8SS) Shikome (8SS) 3 Night Terrors (9SS Total) That leaves me with 2 spare SS, giving me a total cache of 6SS. Should I include the Jackolope? Is the 1SS trade worth it for the totem?
  11. Here are some pics and videos of the latest additions to my crew.
  12. Hello, Malifaux peoples! I am just getting into Malifaux. A friend gave me a painted starter box. I bought a few more models and some rule books. I participated in this demo at a local game store. I am busying myself reading rules and getting the models ready. I've got Marcus' starter box. There is so much to learn and do....
  13. Hey Guys and Gals, first of all I presume this is where I should post this if not is someone lets me know I can move it As much fun as I have had with him I am looking to sell my Marcus crew as well as some of the other Arcanists models I have, I would also be interested in trades in some cases for anything Perdita/McMourning or McCabe but will consider other crews. Due to me trying to save up for a car I would rather lose a crew and gain one rather than just keep adding and burning holes in my pockets so will consider all sensible offers this can be for individual models or bulk buys.
  14. So I've been playing Marcus almost exclusively for quite a while now. I've had mixed results with him, and wanted to reach out to the community and get some ideas, and possibly create some new strategies for the Beast Master. I'd like to see you guys post some 25/35 point lists, with how you image that list to be played, and what schemes you'd ideally like to take with it. I've been playing a lot of him using 3 Molemen, Rattler, Sabertooth, Rogue Necromancy, Joss, and the Steamborg Executioner, all in different combinations based on the missions/strats. I'm going to start experime
  15. So I wanted to take a minute and write down a few thoughts about Marcus after failing horrifically with him, and then having major success. I want to take a look at the causes of the success, and the failures. I have owned Marcus nearly as long as he's been around. I however, just started playing him last week. This is by no means a definitive report on how to play him, and I don't claim to be an expert on him. I do however, feel the need to share a few thoughts and think it may be helpful to others. I decided I needed to learn Marcus a bit before a tournament so i'd have some more mob
  16. Hey guys, new to these forums, thought I might pick your brains for something not involving the walking dead (well in a way I guess.) So I decided I wanted to shift to using the base inserts for my crews to give a nice uniform theme to them. So since my main focus has been Ramos and his friends I decided I might kit them out with the Victorian bases. They fit so nicely with all the gleaming metal. I'm planning to get some of the graveyard bases for Nicrodem and friends, as well as Orphanage for the Dreamer and his pals. This leads me to an issue. While I want to keep the Arcanist
  17. I don’t think it is out of the question to say that Alpha is one of the most powerful abilities in the game. It's really difficult, but with the advent of the Night Terrors, which can lower the Wp of a model with a no-resist spell trigger and the Freikorp Librarian, which can give your Marcus a plus flip to casting, things are getting easier. The raptors give us a a second way to enbeasten opposing models, and with the arcane effigy that will come out, Marcus now has the potential to (1) Howl or walk before casting, making life easier. I’ve never found it too unmanageable to alpha, just dif
  18. Was reading through Avatar Marcus again and had a couple of questions pop out at me. I'm not sure if they've been answered on another thread yet, or not. If so, please point me in the right direction, thanks. Manifesting vs Jackalope Due to the Jackalope's Ability of Multiply (from book one, since I don't see a v2 version on the pdf), it'll still be able to return to play at some point later, right? The wording in the book is: Multiply: When a non-Jackalope Beast is killed or sacrificed, before it is removed from play, you may push this model into base contact with the Beast. If th
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