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Shortcircuit

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  1. Here is my 2 cents prediction : I agreed for the Syndicate keyword, but also Tormented....
  2. Is it possible to find a digital copy ? I'm interested in reading that !
  3. If an ability or a trigger states that you can drop a scheme marker but does not specify friendly or ennemi, can you drop an ennemi scheme marker with your own unit ?
  4. Alright thankx ! I'll come play at the Abyss eventually when i'm done with my renovations at home (quite busy these times have alot of yardwork and repairs to do at my home). Could you resend me a link for the discord server? It expired before I got to it sorry 😅
  5. Try it, I never went back and my players actually enjoy the game more.
  6. Wish there would be a video that explains how to use vassal...
  7. Is there some players in that region that play casual games. I'm in this region and would be happy to play games on the week ends.
  8. I do hope we will get one. What kind of unit you think they will put in there ? I'm seing as minions 2 Guild Pathologists that ignore hard to wound and spawn corpse markers (from above the law TTB), as enforcer a Construct Plague Picker that revomes corpse marker and get shielded for it (from Under quarantine TTB) and a henchman character to replace Dr McMourning in the Guild's organisation. Give that henchman the ability to revove any kind of token from other units (like plague, brilliance, glowy, etc...). Better ideas ?
  9. I'm changing the way cheating works to remove the existance of the twist deck. If each player has his deck + a twist deck things get too complicated for nothing. As for adding bonuses I felt that they would reflect just how good master characters are vs minions. Example, in the core book Von Shill only has an AV for shooting of 6... and a Freikorpsmann has also an AV of 6 for shooting. So if you do not add those bonuses, Masters, Avatars and Tyrants are just pushovers.... Edited 18 hours ago by Shortcircuit
  10. My players seem to enjoy the format
  11. Hi there, I just wanted to share a new gamplay mode that removes static stats non fated characters/ monsters have and that promotes a more dynamic approach to the game. 1) Each player has his own fate deck and so does the Fatemaster. 2) When a player cheats fate he/she may replace the suit of a card if it matches the value listed in the twist deck. E.g: If player cheats a 7 of crows but he/she has the 7 of rams in the twist deck list, the player may replace the crow for a ram. 3) According to rank non-fated characters get bonuses to their totals: Peon=-1, Minion=+0, Enforcer=+1, Henchman=+2, Master=+3, Avatar=+4, Tyrant=+5 Try this, I found the alternative better gameplaywise. comments?
  12. Enjoy! Suggestions Welcomed Roperite.docx
  13. I got a few crews, Lady J, Dashel, Lucius, Mei, Raspi, Maxine, Nexus,Wong and Hamelin. was thinking to take him down with Hamelin and the Bleeding disease since it doesn’t involveca damage flip.
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