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Firios

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  1. I am struggling to do a list with both Dashels. There is so many good profiles and beautiful minis that I want to include ! Also, I don't know if I should try to do a list with a bit of everything (some fast minis, some shooters, some melees,...) or if I should pick a "full theme" (full gunline, full melee,...)? I have a couple of questions too : - Dashel 1 : * @Corn told me that I can summon basically anything, but mounted guards and executionners are some of the bests summons, so do I need to buy one of those in my list, or should I just summon them for free in game? - Dashel 2 : * As he is really good in melee, do I need to take an executionner in top of that, or is it overkill? * Does he need a pale rider or a mounted guard to make him go faster, or does his double charge is enough to help him close the gap? - General questions : * I really like the guild hounds minis, but they're very fragile, is it a good idea to buy some in my list, or is it better to take Disease containment unit and summon them?
  2. Nice, thank you, I am glad that Dashel plays a lot with his keyword because apparently there is a lot of Masters that don't really play with theirs.
  3. Hello, I am a new player and I have decided to pick Dashel 1 and 2 ! I need some advices about the main boxes to buy after the Dashel starter and They all fall down (to get Dashel 2). I am looking for the most competitive choices as I will start tournaments in autumn (I have one in October near where I live), because I want to jump in and learn the hard way as soon as possible. So, what are the main boxes I should pick for Dashel 1 and 2? @Corn I summon you, as you seems to know a lot about that faction, and Dashels in particular
  4. I had no idea what was vassal, and I just looked it up, and going to try it, thank you for the idea !
  5. Ok thanks, so he fills one of my big con, that is a shame, so 2 left then, Reva or Dashel ! I may playtest them with proxies to see if I have a blast with them.
  6. Thank you for the advices ! Yes Reva and Mcmourning are definitely both in my final list. That is VERY interesting, as I really like the fact that I can change the gameplay of my crew if I want to. Sounds really nice. Definitely in my final list too ! Thanks you for that Thank you for the advice, I looked into every faction, and every minis, I really want to choose one faction and stick to it. So now, I need to choose between : - Resurrectionists, with Reva 1 or 2 - Guild, with Dashel 1 or 2 - Explorer with Lord Cooper (even if I still don't know much about him, I really love the mini, so I am still waiting for someone to enlight me about him )
  7. I am watching a youtube video with an in depth guide with factions, and the 3 guys just said exactly what you just said about Parker 2 : some rules are bugged, bad keyword, etc...So both Parkers are out. According to what you say, Dreamer 1 and 2 do not fit a lot of my requirements, so he is out, but I will definitely play him one day, as I really love the Nightmare concept. I made a choice between the 2 resurectionnists, and I chose Reva, because I prefer the minis, and the gamplay looks funnier. So both McMournings are out. I am gonna keep Mc Mourning as an option in the end, because the zombies theme is appealing to me. So the 4 finalists are : - Reva 1 or 2 - Mc Mourning 2 - Cooper 1 - Dashel Barker 1 or 2 Waiting for more informations about Cooper and Dashel, then the other boxes that I will have to buy to do a 50 SS list will help me make my final decision, because if I don't like the minis, that will be a nope for me.
  8. Nice, thanks for the informations, I will keep both as strong options. My main opponent just told me that he is going to play Rasputina because he just love ice magic, so I got rid of her. Now, I just need some informations about : - Parker 1 and 2 : I know that I will like the gameplay, but are they competitive? - The dreamer 1 and 2 : Love the concept of Nightmares, just need to know more about the gameplay. I see a lot of monsters, so probably no range shots, but is there some ranged magic of any sort? Competitive or not? - Dashel barker 1 and 2 : I don't know anything about the gameplay and the competitiveness (is that a word?) - Lord Cooper 1 and 2 : Need to know a bit more about the gameplay, but it looks like there is a lot of shooters with his keyword, which I like. Competitive or not?
  9. Hello, thanks for your answer. What about the other versions of Reva and Mc Mourning? Insanitary and Luminary? Are they not competitive either? EDIT: That is probably what you meant by "titles", sorry i am new, I am not used to all the Malifaux vocabulary
  10. Hello, thanks for your answers ! I have edited the main post, removing the Masters that don't fit any of my requirements, and I will wait for more informations about the others. Sounds good enough for me. And I really love Cooper mini, so I will keep him in my options. Of course, only in an ideal world I could find the perfect crew for me My goal is to find a crew who will have like 2-3 pros for 1 con if you know what I mean.
  11. Hello everyone, new player here, looking for advice for my first crew. I am going to give you as much informations as possible about what I like and don't like, so you can help me choosing my first crew ! Note that I would never pick a crew if I don't like the minis, so any crew that is not mentionned in those that I like visually will never be an option for me. 1. What I like : * Masters I like visually : - GUILD : Dashel Barker 1 and 2 - RESURRECTIONISTS : Reva Cortinas 1 and 2 - EXPLORER' SOCIETY : Lord Cooper 1 * Gameplay I like : - Fast movement, Hit and run like - I also like tanky minis, as long as the gameplay is not too slow and if there is some synergy. - Conditions stuff, especially Poison like - Any magic in general - Range (shooting or magic) over close combat 2. What I DON'T like : * Gameplay I DON'T like : - Slow minis, slow gameplay - Every Aura system in general, minis who have to stay within X inches from their teammates, etc...I really don't like the "pack your minis" gameplay, the game board is big, i want to use all of it and spread my band. I don't mind if maybe 2 minis of my band need to stay close to each other as long as it is not ALL of my band though. - Faction who relies on ONE big threath, while the other minis are just cheerleaders. I want more than one of my minis to be important and do something. Thanks !
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