I'm reading through the system in preparation for a game and there is one thing I cant figure out. How do you actually go about killing someone? Aside from specific triggers which instantly kill, the only way I have found is to coup de grace, build up 10 bleeding out, or amputate their body or head. Given that most strong enemies are immune to unconsciousness and constructs are immune to bleeding out, is the only way to kill a strong construct to stack wounds on it until you get an amputate on the body or head? I feel like I have missed something key to the system, as this seems to make most enemies ludicrously bulky compared to fated characters