I like the general idea of a pursuit like this.
My main concern is that a pursuit like this might be broken on a couple of points.
Notice as a skill is already quite a do it all and if you get to improve on that even more like getting advantage on it is way to good in my opinion. I wouldn't create a pursuit that has something like that as a lvl 0 - on a Step 10 that's a different kind of thing, maybe in combination of being alsways able to cheat even on disadvantage or Black Joker, which would mean cheating fate on a blind notice check, which sounds reasonable for a Investigator.
On the Analyze the Scene: I gave something similar to a player of mine: If you fail a Notice Check and even have failed the cheat fate, you are allowed to an discard a card to automatically pass that notice check, but your thinking is so concentrated on what you have seen that you automatically treat the next notice check as if you had drawn a black joker.
I like the idea but i think the numbers need tweeking. 4 is imho to far if it happens every round. That would be 12 movement without running on speed 0... and probably most of the time more than what would be possible as movement even when running. Combining it with better part of valor you can move around 16 to 20 yards a round if you get to 3 speed at one point... that is quite broken.
E.G. you could walk the same pace as a Hunter construct or a void hunter even if the character had speed 0. Walk 4 times 2 + 4 is 12: Hunterconstruct Walk 6 Charge 7 ... never able to catch up... If you get better part of Valor you are as fast as horse! Lets get really numbercrunchy: Let's assume you somehow made it to speed 5 that would be a walk aspekt of 7 +2 for Better part of Valor and those 4 on top means that nothing in the game could catch up to you except maybe a train or zeppelin.
I somehow don't get the logic behind it. Maybe change it to ..., Trigger: On being Charged: the Player may drop his disguise to stop the charge and to end the turn disengaged. The charging character is treats his next movent as severe terrain, as it is entangled in the leftovers of the disguise.
I personally would remove the dmg on the "One more question!" and instead give the target to choose to either answer a yes or no questions truthfully or gain slow.
On the other hand: I love the
- Allow Me To Explain
- Knew You Were Gonna Do That
- You Forgot One Thing
- Irregulars
they are really nice talents.