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Korrok

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  1. Stoked for this book. Friends three kingdoms character has ties to tbe thunders and was waiting for this book before we dove into them more.
  2. Korrok

    Faq tab

    Idea is due to something in bigger hat. Would it be possible to add a tab or something to each card so that relevant faqs for a model can be easilly viewed? So in example if you have Maxine 2 up it will have a thing where you can see the faq for breachburnt.
  3. We used it to teach our new players the basics of the mechanics because none of them had ever played a miniatures game before so we felt it was best for them to get down how to read the cards, move, attack, etc. Then we added in masters to those lists and went with a normal pool.
  4. I'm still a fan of replacing manipulative with first to speak. Still makes sense themes wise but synergies with setting up boring conversation early.
  5. They look like a definite consideration in nephilim specifically. Running them in on a big scrum and pulsing that damage to just drench enemies with black blood could just drop multiple low cost models or finish off bigger ones without any real resistance.
  6. I had great luck setting up an absolutely oppressive bubble of death with Dora 2 and the emmisarry that basically had enemies in the area taking 4 damage just for activating.
  7. 18mm 22mm and 32mm should fit the different sized markers. I couldent tell you exactly how many you need I just got 100 counts of each. You can check the contents page for exact amounts.
  8. Think this was legit just to make the math easier at a glance. Most people can see stat 6 with a TN of 12 and go OK I need a 6 vs stat 7 with a TN of 13. Its just a less awkward looking math problem.
  9. One thing you forgot to mention is that parasitic crasp only let's you treat enemies as friendlies during friendly activations now. So you can't ping some damage back when a parasited enemy punches you. With that said I'm not too miffed over most of these changes. Loolomg forward to trying stuff.
  10. #dontforgetthebuffs But for real I dident realize it was this bad.
  11. I don't think you bring them for damage. They become super hard to hit super mobile scheme runners
  12. That part always seemed pretty cut and dry to me. But 🤷 Also I agree. She seems like a particularly fast model that can hold its own well whole scheming.
  13. I'd personally like to see as much new content as possible. I understand that assassinate and vendetta will likely be in every pool ever. But I'd really just like to play new things.
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