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Speedguyjp

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Everything posted by Speedguyjp

  1. So we just wrapped - 6-3 to the Reva crew! My list was Reva, 2cc, Toshiro + Whisper, Anna Lovelace, 2x Shieldbearer, Grave Golem (5 stones) His List: Mei Feng, Forgeling, Sparks, Mechanical Swarm, Metal Golem, Metal Gamin, Soulstone Miner, Rail Worker I took Claim Jump and Leave your Mark. He took Hidden Martyrs and Assassinate. There was a decent amount of terrain on the board and it did end up as mostly a scrum in the middle of the board. The Anna and Sparks Hostile environments shut down a bunch of tricks for both of us. Despite his armor my crew ended up being a little
  2. This is what I was thinking too. For upgrades, I generally like Killer instinct on Reva, Whisper on Toshiro, and GST on the Shieldbearers. Given KI I could probably survive with 3-5 starting stones, which leaves me with 1, possibly 2 upgrades to dole out. Any thoughts on what the priorities are? I'd probably lean to KI and Whisper, but the shieldbearers are quite hard to shift with GST on them...choices choices!
  3. Looks like it’s Mei Feng! I need to figure out how to get Anna Lovelace into the crew!
  4. Playing Reva this weekend into Arcanists: standard deployment, Public Enemies, with assassinate, claim jump, hidden martyrs, leave your mark, and spread them out. Is it too obvious to just go full killy and plan to take assassinate and martyrs? Or maybe maybe martyrs with one of LYM/STO/Claim depending on what master he picks thinking about Toshiro, Manos, 2x shieldbearers was GST, and one of (Wanyudo, Flesh Construct, Draugr) depending on the opponent’s master. Thoughts?
  5. I consolidated the photos in this post. All painted in the past 5-6 weeks! Current state of the faction. Revenant, Redchapel, and Experimental predominately with some versatile added in. I have the ancestor/retainer on the painting table now as well as the rest of revenant (wanyudo, lampads)
  6. So I only really have experience with Seamus and Reva. McMourning and Yan Lo are on the painting table now but until they're done I'm a little limited. It might be suboptimal but here are my two lists and ideas for Pool 2 with Seamus and Reva. Reva: Reva with KI + 2cc, Toshiro with the Whisper, Manos, 2x Shieldbearers w/ GST. This leaves me with 12 stones and was considering either Wanyudo (leaving 5ss cache) or a Flesh Construct OOK (4 ss cache). With Wanyudo the approach is to have the main crew hold the center and let Wanyudo run the flanks dropping scheme markers. I'd prob
  7. I have never played Von Schtook so will defer to others for his prowess there. Any time I see leylines I am definitely reaching for Reva first and then open to being talked out of it based on the scheme pool. In this case though I still like her very much. I generally avoid take prisoner b/c it's a pain to set up, but the other 4 schemes are quite achievable based on what my opponent selects. My initial thoughts on a general list would be Reva plus KI, 2cc, Wanyudo, Restless Spirit, Dead Rider, and some combination of Draugr and Shieldbearers, possibly with GST. I don't rate th
  8. FYI - I played Reva into Kaeris last weekend in my first live table game in 3 months! We drew 5-5 in Recover Evidence, but it was a bloodbath game. Kaeris was happy to give out injured +1000 to all of my models from the pyre markers, but we discussed it after the game that it ultimately wasn't that impactful. The shielded generally cancelled it out then some. Plus it did cause him to think twice about pushing pyre markers into my models as half of them were immune to burning or he was giving me a resource to use for plus flips. And while the shielding stacking is great each time, there are sig
  9. I just started on the Forums and with Ressers so I'll plan to contribute every day!
  10. I've been playing a little bit with Reva lately. I haven't had a lot of luck with the Mourners personally. I think they're better suited in Redchapel if at all. Shieldbearers are great and I like the Draugrs too. They die pretty easily but hit hard in the fighty strategies/schemes. PS - I live in Chicago now but grew up in Revere - go Red Sox!
  11. Ive been on a hobby kick the past week! Current Redchapel crew. Two belles to go!
  12. I did a little painting over the weekend! Made some good progress on the Rider (90%), Emissary (90%), Doxies (90%), and completed the Nurse.
  13. Just started playing in March - I like Shenlong...because they remind me most of Kung Fu!
  14. I'm new also, but have been running a Nurse in my Seamus crew since the beginning and she has been fantastic. After Seamus she has probably been the most valuable. Bottle of Painkillers has great synergy with Seamus, being able to heal, remove a condition, and put shielded or focus (or push) him at the same time is very efficient. It may not seem like much but not having to use one of Seamus's AP to focus is huge. Let's him shoot twice and get out of dodge, or potentially gives him the option of staying put if you get 2 focus shots you're more likely to kill the target. I try and keep the Nurs
  15. I am still learning so I'm certainly not qualified yet to comment on the synergies...but it does seem like this crew is best to just sit in the middle of the board. I imagine this could be a decent crew for strats and schemes that are benefitted by that. I really like the idea of Toshiro surrounded by minions (with decent damage tracks!). No one is going to want to jump into that fray
  16. I came across this on Youtube a couple weeks ago without seeing this post. This is a great battle report and I highly recommend it! Quick report and very professional. I love that you show the cards when you are performing the actions. It was really helpful for me as a new player.
  17. Maniacal Cackle's other post got me thinking about this...and I posted this in a couple other faction forums too... With my state still under 'strict' quarantine orders for at least another several weeks I've been leaning towards more HH format games since the games take longer for me on Vassal. I was considering a couple different crews in HH. I'm still quite new and not familiar with all the rule differences, but like the idea that I could actually finish a game instead of fumbling through 2-3 turns of a 50ss vassal game before my wife yells at me not to wake the whole house up 🙂. Plus
  18. With my state still under 'strict' quarantine orders for at least another several weeks I've been leaning towards more HH format games since the games take longer for me on Vassal. I was considering a couple different crews in HH. I'm still quite new and not familiar with all the rule differences, but like the idea that I could actually finish a game instead of fumbling through 2-3 turns of a 50ss vassal game before my wife yells at me not to wake the whole house up 🙂. Plus will give me a chance to get more models on the table and see them in action. Was looking at a couple different crew
  19. Not to hijack this thread - but I was able to get a vassal game last night - my first game with Dashel...into Kaeris in Recover Evidence. I had Hidden Martyrs and Vendetta. I brought Dashel, Dispatcher, Queeg, Steward, Pale Rider, Executioner, Warden, Rifleman. 5 stones. I brought the steward to have an extra Foul Mouthed motivation (to give focus/fast) plus some condition removal (Kaeris, plus the trigger gives focus/fast again). My general plan was to activate Dashel and the Steward earlier to hand out focused/fast. I assumed he'd have to come to me and focused on a more balanced crew.
  20. I just picked up Dashel myself so I'm interested in this topic as well!
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