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lillumultipass

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  1. Thanks I will have a look at Kaeris then. I was considering Raspy as well. I have just received the sandeep core box and I got the Arcanists faction book to boot as well ! This will give me a better idea of the faction. Btw, what do you think of faction books ? Are they useless ? The stat cards are already present elsewhere, so that it is mostly for the stories. Finally, another question : where can I find strategy articles/posts for beginners ? I have found tacticas for each master, which look quite interesting, but is already quite involved. I found this discussion : and the one mentioned in a reply about crew selection and it looks great. But are there more beginner-friendly ones about in-game play and concepts (like hand management, schemes and strategies, assigning roles to your crew members, deployment, action points management...) ? All links are appreciated ! thanks.
  2. One question already : what's the best way to print stat cards I don't have ? I tried to insert images from the pdfs I had downloaded into Word, the idea being to have each side for each stat card not next to each other and be able to print on both sides (recto verso) directly and then to lamintate the cards. The problem is, when I insert an image selecting a PDF it automatically chooses the recto of the stat card and I haven't found a way to get the verso (unless I do a screen capture of each card but it is cumbersome). Another option is to merge PDFs but then the 2 sides are next to each other so that I cannot print on both sides. Any suggestions or other way to do so ? And another one : are there good battle reports (be it text or video) for beginners where the players explain their thoughts process ? thanks !
  3. Thanks everyone for all the interesting advice ! It is indeed not easy to select a faction/master at first because there are so many possibilities. But, I think I have settled for a combo Sandeep + Colette for now and will see how things go afterwards. Neverborn and Ten Thunders are also factions that I will probably delve into at some point. Ressers look good on paper but I am not really keen on the models, so I will see. thanks again ! I will probably be back with further questions 😉 (notably rules questions about LOS as I found the rules about shadow a bit...arcane).
  4. Hi everyone, I have been dabbling for some time with playing Malifaux and I think I am ready to jump ship. Hence, I am going to ask the usual “what factions/masters are for me?” question. Just a bit of background : I tend to like control-grindy kind of games. In Magic the gathering parlance (if that speaks to someone), I was usually playing UW or BUW. I like making my opponent’ s life complicated, doing area attacks, moving models around or controlling them
 I don’t mind having squishier models that have intriguing and original abilities. On the other hand, I also love big dudes sometimes (again, in Magic, I loved Green Ramp decks where you cheated big monsters into play). So, this being said, I did my homework, read some posts, and I have already selected a few that might correspond to what I like. One post that was quite helpful for me was this one on big : https://boardgamegeek.com/thread/2287206/malifaux-3rd-edition-third-time-charm I liked how he split factions/masters into different playstyles, although I understand characterisation is always a simplification. Anyhow, I selected : Schemers : Neverborn : pandora, Zoraida Arcanists : MEi Feng, Colette Summoners : Archaists : sandeep Neverborn : the dreamer The buffers : Never born/arcanists : Marcus Ten thunders : Yan Loo I play a lot of boardgames as well including euro games so I liked his reference to resource management for summoners, a mechanic that I like. In terms of “cosmetic”, I tend to have varied tastes, but I don’t like zombie-like stuff, and tend to like Japanese oriented stuff or things with elemental, magical beasts
I both like technological stuff like robots or magic. So there it is. What do you think of the things I have selected ? Any other suggestion ? According to this lists, Arcanists and Neverborn would be my top factions. So, how do I proceed then ? I think having 2 masters per faction is probably a good idea so having models that can be used in both is probably ideal right ? If in Understand correctly, I should start with the core box of the master (if one does exist) and then by the “keyword” box, right ? Finally, correct me if I am wrong, but there does not seem to be a lot of leeway in building a crew once you have chosen your master. So, it seems that contrary to other wargames (such as, say, Warmachine) the skill in list-building is more to assemble the best crew according to the selected set of strategies/Schemes, right ? But this means that, once you have chosen you faction, you need to have 2-3 masters to have different options. Totally unrelated, but there seems to be a lot of tokens in malifaux : what do you use to represent them ? I have beads for some stuff, but is there some custom markers for standard conditions for instance ? In terms of terrain, do you recommend something in particular ? I have never bought anything from them, but I had looked at some TTCombat terrain and it looked quite good, at a reasonable price. In addition, I would like something that can easily be stored and does not take a huge amount of space. Thanks for your help.
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