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Ja9nge last won the day on January 9

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About Ja9nge

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  1. Thanks! I used contrast paint for the Gautreaux Bokors (the spirits), and the lightning bugs. The rest is free hand.
  2. My Wizz bang keyword is completed! Next keyword to wrap up will be tricksy, where I only need to paint the test subjects.
  3. @Caedrus Finished 13 SS for this month.
  4. My progress so far: Finished painting Alphonse. He's got a big base to fill though, so I don't consider this model finished before he has something spectacular to stand on. @Maogrim I will post the complete crew once he is finished.
  5. My new year resolutions: 1: take better care of my brushes. 2: finish painting all my malifaux miniatures before buying new ones. 3: complete my current keywords. For January I will complete the wizz bang keyword by painting Alphonse. I will also paint the lucky effigy.
  6. If someone want to go for proxy models, I expect that the future Bayou Bash game, and the faction starter sets that were announced at Gencon, will provide some nice alternatives.
  7. Thank you for quick reply. But that also leads to a follow up question: Does the trigger of the controlled model instead end the activation of the model controlling that model?
  8. Some models have action triggers that end their activation, such as "lie down and nap" or "grab on". What happens if such a model is obeyed or is somehow able to take an action out of activation that triggers such a trigger to end their activation, before it has even performed its initial activation. Does it lose it´s activation for that turn?
  9. Ja9nge

    Piano Markers

    I made these out of balsawood and some plasticard.
  10. New retro addition to my crew.
  11. Thank you for your clear answers. I understand this much better now.
  12. Hi, I have played Malifaux for 3 months now and are still learning the rules in depth. I think I understand how this works from reading the rules, but I am only 90% sure. On page 36 of the rules it says that if a model moves through several types of hazardous markers, the model suffers the effect once for each type. Does this also apply to overlapping hazardous effects generated by models or an area surrounding a model? Say a non-construct marker ends up in a pit trap (hazardous and injured +1), that happens to be within the hazardous vent steam aura of a mechanized porkchop.
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