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SEV

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Everything posted by SEV

  1. ...But you can cheat down to fail.
  2. I don't want to make this thread on the virtue of the Sow (she's in all my Rocinante crew, I'm just sad that Wyrd didn't do a 3 headed unicorn). Still, I don't understand your point here. Piglet are horrible at putting dammage on your opponent (stampede is a free damage but I not overjoyed with this). At least Gupp have a built in + to damage and when they died you migh get a free charge from their angry mama (by herself she's a better beatstick than the Sow)... Who knows, you might even get lucky and transform one into a Silurid!
  3. I agree with you... probably not the best way to balance the game, but I like the @MrPieChee way of seeing things. It could open a lot of space (it was also kind of my point about the story ark)... And now I want a Somer totem 😋.
  4. Oups! Sorry I didn't notice I was in the ToS forum.
  5. That's a big reason! There's not much difference between the 2 imo (but I agree that the Sow is probably a little better against anything but a shooting crew). I think EitN is a big part of what make Z awesome. Spawnmother give you free relay (Gupp).
  6. I don't know if it's possible, but I would really like to have one or two generic tokens linked to the models (with hot key). That would solve the problem of people using burning/poison for all sorts of token (glowy, fate, etc.) Thank.
  7. Juju need a healer to support him for sure. If Bokor get nerfed, it will be for it's insane cards drawing not it's healing. So Bokor will, most likely, still be a good support piece for Juju. Juju is really good. Def 3 doesn't really matter on him. Just assume that 80% of the attack will hit him. With hard to wound a tone of hp, regen 3 (assuming you keep him in severe) and demise eternal your opponent need to dedicate a tone of resource to take him down. Obviously this will happen if he's on his own... But than you're either loosing or did a big blunder with his placement. Juju his your anchor and relay for EitN. Put him around 10" form Z (so he can comeback with ambush + charge) with a Bokor within 8" and you'll dominate a huge area of the board because of EitN. Thank to planted root (the most important ability on its card) your opponent will have a hard time messing with this plan (and it's not like cutting LoS on a size 4 moss tower is easy)... obviously bonus point if you face a crew with a lot of WP attack since WP 7 is awesome. Anyway... if Someone at Wyrd want to give def 4 or even better armor +1 to Juju, I won't complain but it's not needed. Spawn Mother in also totally fine like this. For 8ss she's a great summoner. And when you're done producing the next generation, she has good Scheming potential (ambus + 6 inch move) and she can pack a punch... I'm a fan obviously (she's in most of my Z list), but I honestly don't see why she would need a buff.
  8. Yes. But in his list he didn't played Juju. So a size 4 Alphonse (after bonus) seems enough to me. If you play juju, you might want to put 12 cup on him and 2 gremlins on alphonse. Load juju with focus (with a fast Samy that can be 6 focus T1) and toss him up. That could be scary.
  9. Alphonse is interesting as well... Might be better than Lenny if you plan is mostly to toss your own models. I'm not sure about the double Bokor (at this point I would go with Samy and put 12 cup on alphonse; you don't need 2 gremlins on him imo). Also, you don't have any real relay for EitN... This, in my limited experience, will limit Z impact on the game. I really like the SpawnMother since she helps with the Scheming. Juju is still probably your best anchor. A silurid could also replace the effigy. Maybe something like this : Pool: 6 Leader: Zoraida Hires: Gautraeux Bokor Silurid Two Gremlins in a Ghillie Suit Francois LaCroix (I still prefer JuJu) Alphonse LeBlanc Twelve Cups of Coffee Sammy LaCroix
  10. Well we could sum this thread : Bokors are nuts... I expect them to be nerfed in the next GG... Indeed! Play the real inhabitants of Malifaux Gremlins and Neverborn!
  11. Nice! Tossing your own models is also a good way to get out of corner, or reposition Z.
  12. @Maniacal_cackle: don't be shy of symbols, social scientists show us that it's a big part of our complex identity definition (like you embodied Molly, but you also have to embrace what Dead Rider means for you) 😋 Seriously, congrats for the win especially against Tara!
  13. I'm by no means a Mama Z expert, but I since I started to play her I tried her both in Bayou and in Neverborn. Bayou have the best upgrade (easily). So it comes down to the versatile/OOK pick. Sniper: Rami vs Angel Eye... Avantage Bayou, mainly for the SS reduction. Healer : doesn't really matter since both have access to Bokor. But Serena for the condition removal and anti-armor tech can be good... So advantage NB. Emissary: NB Emissary is a good anchor and a great Obey target. Bayou Emissary is a tech piece (anti-marker) and an all-star in leyline... Still, I think NB as the advantage here. Combo pieces : clearly NB. You can have a six-game of puppet generation with Vasi. At this point a BBS can also be hire for a t1 mature + focus pulse. Bayou have some neat card draw /focus pulse with Samy and 12 cup on Juju. Maybe you can do some Shenanigans with Spark + bombs + obey but I never tried. Beaters : I rarely hired OOK/versatile beaters (other than BBS in to Mature). Hinamatsu can be good in NB. I guess the whisky golem could also help in Bayou... Advantage NB I guess. Special units : Rider (count as a beater as well), Candy for NB (also Thoon, but I never tried him)... Gracey for Bayou if you want to carry Mama Z around? Again advantage NB. There's probably more choices than that (as I said I'm not the most experienced Z player out here). Still, I think we clearly see that Z Neverborn has better choices. Is this enough to offset the Bayou upgrade... I don't know. But, except if your plan is to solo Z, you also need to see how she complements your master pool in each faction. She brings great Scheming potential to NB + Stealh models... So all in all, I think she brings more to NB than to Bayou. Finally, if you play multiple masters, Z is an amazing support piece. In this role I think she's more helpful in NB than in Bayou. So I guess this is my case for NB Z... But I like her in both faction.
  14. It was a one sided game for me. Bayou Zoraida prevailed 8-0 against Neverborn Zoraida. I manage to deal with the Wisp T1 and with Mctavish t2 (keeping him into the barbed wire). I dodge an Angel Eye Shot on my Bokor and manage to activate Zoraida last. Some lucky shot on R1 and R2 and (probably) a better positioning and the game was pretty much over. From there it was a landslide. My list was a great counter to my oponent list. A lot of stealth and mobile pieces. I focus on his to mobile pieces and put a lot of pressure on his models in his deployment zone and he wasn't able to get out of there for most of the game.
  15. Ice pilar generator + an other source of stagger. They synergize well with Lysa. Also you're not as hungry for tomes than in a Savage crew, so it should help them with their tactical actions. Bu as I said, mostly a fun list 😀
  16. Maybe... But because he's playing Z I kind of like to use steahl to counter devastating obey from afar... McTavish will help with reseach Mission but he's also really squishy... I will concede a martyr point if I can kill him and Wisp. That will leave him with very few models to pick symbols. What are your matchup for this round?
  17. So I'm playing against Neverborn... Mama Z mirror match. We'll se which side of her is the best (answer : it's always the frosty side). My list : Z Juju (12 cups) First mate (2 gremlins) Spawn Mother Bokor Silurid (2 gremlins) 6ss Opponen list Z Juju Mctavish Angel Eye Spawn Mother Bokor Wisp 5ss I was happy to not see Emissary in his list since he's a pain in the mirror. Angel eye and Mctavish will have a hard time at shooting other stuff than Juju because of Stealth. I think my list as more mobility so I'll try to gain advantage in the symbol game. He'll probably go for Research and something else probably Martyr since (wisp is a good Martyr target). Let me know what you think of the Mama Z mirror (we'll be drawing a lot of cards).
  18. It puzzled me as well when I started playing with Dreamer... My only guess is it's open future design (if they do other walking dreams upgrade with a different trigger condition)...
  19. C'mon... The Emissary painted with a 00 would be epic 🤣
  20. I agree ... I also take him against Dora since he's less vulnerable to Her and Candy attack and ruthless is great in this matchup as well.
  21. I choosed Alt Candy especially because of the highlander theme 😀
  22. Breath of fire is usually quite good against bubble crew... Than you go a parasite on your 10ss henchman and you cry. Honestly Carver being one of the 2 ruthless in faction, hen I oaly Dreamer, I'll bring him especially agaisnt crew where that will be useful and not against anything else.
  23. Ok so this is real : no FAQ is going to save us from yet an othee month of GG1... Well we have one last shot at Runic Binding I guess...
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