Hi all.
I'm new, and I got maybe a game under my belt by the time you are reading this, and I got half a plan. I don't know if it's a good plan. I'm not what to do with it, but it's a heck of a plan.
Min Crew needed for this plan.
Youko (Although I suppose Hinamatsu could be leader for this idea)
HInamatsu
Geisha
Banraku
So, the idea is that you position the Baraku a little ahead, the Geisha behind, and Hinamatsu in the rear. On turn two, you target an activated model on your opponents side with Lure ( Move the target its Mv toward this model. ), and drag them all the way from across their half of the table, using a chain of lures, where you can beat up on them away from the support of the pack.
I realize that this is commitment of six action points on the second turn to pull this off, but I've never had a Skirmish Game where I could do this before, and this is exciting to me!
The problem, of course, is I have no idea how I capitalize on this. Is there a scheme that would benefit from this? What beaters do I need to help pull off a payoff for doing this?