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renwald

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  1. Ok thanks this clears up alot never thought of why some one want to resist elemental weapon but that makes so much sense now.
  2. So I have recently been shown this game and after our first few games I have started to learn the rules for myself by reading through the books. After looking through the various talents, triggers, and pursuits there were a few things I was unclear about 1. Duels vs Challenges: throughout the text they reference challenges and duels? They sound interchangeable but one talent will use the word challenge, such as undermine which states "This character gains + to all Intimidate Challenges made during Narrative Time." Then some triggers will use the the word duel such as the crow culinary trigger which states "that Beast gains + to all duels it makes during Narrative Time for the rest of the day."(just stated the important parts). Finally you have some triggers that use both words in the same sentence like deceive "After failing, you may make a Convince Challenge against the same target with a + to the duel. If you succeed, there are no repercussions for failing the Deceive duel." 2. The elemental weapon magia: In the description the magia states "Any character damaged by the target weapon suffers the effects of any added Elemental Immuto." Does this mean if I add fire elemental weapon to my long arm every time I hit the target automatically burns? Or does the target need to make a Wp check to resist the elemental weapon every time it is hit? The text seems imply it just happens, but looking at the magia itself it states it needs a Wp to resist. Then if the spell does require a Wp draw when is it drawn? Every time I hit with my weapon? Or is my draw made only once on the first casting and then each time I compare Wp to that number for the entire duration?
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