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Posts posted by Maniacal_cackle
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At this point could a mod like @Adran move this to general? Not quite a resser specific one now!
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Overall I think ressers excel at mobile GGs, so I expect we will do well.
Kirai, mcmourning, Seamus, von schtook, Yan lo, reva, Molly all have a lot to offer here 🤣
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On 11/11/2023 at 2:49 AM, SteampunkCake said:
Summoned models cannot interact the turn they come in and are ignored for scoring strategies and cannot interact with strategy markers. So in subsequent turns you can steal Intel tokens from enemies, you just don't score with those models.
Ignored for strategies only applies the turn of the summon I believe.
So they can score on later turns unless the strategy says otherwise.
However, they can never interact with strategy markers.
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Fixed, thank you!
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My Australian friend is having no trouble and has cheap shipping.
So may be an NZ issue.
I see Fed Ex. He sees Australian Drop Ship. So the website maybe doesn't know to use that for NZ?
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Waldo's Weekly has been hyping a new shipping system for Australia and NZ to reduce costs, but I just went to shop in the Black Friday sale and it costs $50 to ship Vagrantsong or $35 to ship two core boxes. Surely that isn't the expected price for these things?
Does anyone know if the NZ shipping is still to go into effect, and if so when that will be?
EDIT: looks like Australia is correctly switched but NZ is still using Fed Ex.
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Usually you can contact Wyrd directly and ask for a replacement (unless you bought it second hand).
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Lol I just hired him in a McMournint crew on standard and he died turn 1 xD
A lot of crews will delete him from the map from 15+ inches away.
Meanwhile Archie was a boss and survived most of the game. I'd say Archie is generally better if you can deal with the issue of leap not being built in (Whisper, tools for the job, or card draw help).
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I think Manos is overrated in a lot of crews. He has the downside of demanding a lot of attention - shaping your activation order and resources to get your value out of him.
That said it basically comes to leap allowing you to choose your battles. And he can move three times, and attack three times, or interact leap interact, or many other lines.
On top of that, leap plus gun kills a lot of important support totems, and with assassin he can run away to be safe after.
I just don't think he belongs in every crew.
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In terms of purchasing overlap, Dreamer and Pandora share a lot of models in common. They also cover a lot of pools between them.
In terms of completely different playstyles, I'd say Lucius 2 or Marcus might give you huge variety but don't have much purchasing overlap.
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Giving keywords to models that don't initially have them is a high risk of creating broken interactions IMO, so I'd go a different direction.
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Molly 1 doesn't really need the Madness box at all, but some people really like the night terrors builds with Molly 2 as you can cause dozens of duels or take damage.
I personally like doing 2 hanged gst + archie + manos + crooligan with molly 2.
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2 hours ago, Regelridderen said:
I’ve had a lot of fun with Spiritwalker, Yin, Toshiro and Kabuki Warriors - Granted that is a trick for the Thunders, and is probably not optimal, but still…
I find the Ressurs have more fun options for masters, and plenty of mobility. The current Spiritwalker just feels a little convoluted.
Haha, I do tend to gravitate towards the complicated masters.
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Have had lots of people ask me about Yan Lo 2 post nerf, so made a video a while back that is now available!
Let me know if you have any questions about the new style. It's basically the same as my old style, but you run three elite models and only one komainu & support.
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Well, Wyrd has actually errataed Madness of Malifaux before the next expansion releases! Good job Wyrd!
The original reason for Balancefaux is gone. There may still be some issues, but Balancefaux will be on hiatus for a while, at least until the meta settles. Let's see what this new errata means!
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Yeah the starter boxes clearly aren't designed for starting the game which is a bit rough.
I second the house rule to have the insignificant rule ignored for starter games.
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10 minutes ago, daemonkin said:
Hi folks,
just wondering if rush ability adds 2” to the shove aside trigger. Since the charge action includes the triggers from the melee part of the action does the shove aside increase from 4” to 6”?
D.
It only counts as a charge if you are specifically taking the charge action. That's usually only if you get to declare an action: during your turn, if a model uses 'Obey' or a similar ability on you (Like Amina has), or if there's something that lets you take specifically a charge.
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Beckoners now pair with Jakob Lynch who has moved to Ten Thunders.
However they're also now boxed with Gwyneth who you'd really want to have in your crew, so you'd probably end up with excess anyway.
Sounds like you got models from last edition so now have awkward box choices.
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I don't think anyone can agree on how this works. And any rulings for it have weird implications for Mcmourning2 desperate plot as well.
Some play it that dropping doesn't count, because the drop rules specify that when a marker is dropped there are no further game effects (or something like that).
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One thing that is helpful to remember is you're not just paying for plastic. You're paying for a good game system.
Otherwise price of models doesn't really matter because you can just 3d print proxies, etc.
So in that sense it makes sense to just view it as cost of the game rather than cost per mini.
I personally don't care if i can get 20 Warhammer models for cheaper if I need 100 models to play (or whatever).
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I have app version 1.7.7 and it doesn't add the totems, so you may need to update your app.
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1 minute ago, Deathinabox said:
Is Reva 2 still able to kill herself and allies when she is controlled by an enemy. I know she didn't get an errata but I was wondering if something in the main rules changes might have fixed it. It's really annoying picking Reva 2 and knowing there's models out there that can just insta-kill my master with a single attack.
I believe they errataed it so a model cannot choose to kill itself, so yes it is fixed ish. She can still kill allies with it.
And lampads still technically summon with 0 health, but no one actually plays it that way.
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On the flip side, she can gain fast in that format? XD
Rising from the Ashes: The first world-wide tournament with Ashes of Malifaux!
in Vassal
Posted
What?
I am running a 3-round event (4-rounds if it gets big enough) including Ashes of Malifaux content. The event will run on vassal and discord and uses the Singles format. You can sign up for the event here:
https://malifaux.longshanks.org/event/14833/
Where?
On the brand new Constructive Criticism server! It is a strictly moderated server with the intention of only having constructed discussion around playing the game of Malifaux. The following link will work for seven days:
https://discord.gg/HEvck5du
You are welcome to join the server even if you don't play in the event.
When?
You have one week from the time of this post to sign up. The event will then run three to four weeks.
Hope to see you there!