Hi,
I've tested Rhino 2 times and seems absurdly broken. In both occasions my opponent and me feel that was an extremely strong unit for only 3$.
Last time he received the shoot of 5 King Empire Fire teams, and when at last 1 of them was able to damage it, I've only needed to remove a Shaken token to preventing the damage received. Then the Rhino reached them, used the Fire Nova, and 9 enemy models was removed.
Yes, Rhyno could die, but it's very hard for his cost. His Fire Nova is absurdly efficient because is an action that could not be resisted.
Initially we though about a more suicidal, but is true that this could make them too similar to the Breachling.
Some quick options I've thought are:
- Reduce the range of Frost Nova / Cinnamon to 3".
- Or make it more vulnerable to , may be to increase the damage flips of it in 1.
- Or make it more unstable/immolated. At the end of the activation flip a card, that could not be cheated, if is a if gains 1 Shaken token, If have 3 shaken tokens he explodes.
In any case the Rhino need some changes. Is too strong for his cost.
Regards,