Hey all, ran my first game today and came up with a few questions from the players and game play.
1. Some of the players were considering playing as Stitched. The rules in Under Quarantine indicate that they could have been identified by a Scrutiny TN 12. As I read this, that would mean the players need to make a Convince, Deceive, or Bewitch test against a TN 12 to contest. The modifiers for different type of stitched would modify this card flip appropriately. Then one of my players pointed out that the Necromancy trigger for Masks called "It's Alive...ish" is a Scrutiny TN 12 which now causes some confusion. Is this target number for the Fated to meet or does the Fatemaster characters need to meet this TN to even guess at someone being undead? This would mean a lot of the common folk, peons and minions, wouldn't have much chance to recognize Fated Stitched. Looking at the artwork of stitched and the feel of the game, makes it seem that your common undead should be difficult to conceal. I do realize that the Fated are not common. How should this be interpreted?
2. In a Fatemaster vs Fatemaster duel, how do you determine the damage done? I ruled that it was minor damage since it was not a margin of success and had the attack beat the defense by 5 it would have been moderate, etc. Is there official ruling here?
3. One of the players met their first Destiny step and wants the power to have "Muscles of Steel" to count as Heavy Armor that doesn't subtract from defense. This seems pretty powerful to me, but would like any more experienced Fatemasters to weigh in on this as I'm very new and concerned that this might unbalance things.
Thanks!