With Grave Goo's Trail of Goo, terrain is treated as Hazardous (Damage 1 and Poison +1).
In the case of terrain that is already Hazardous, would the terrain GAIN the Damage1, Poison1 trait?
So would nonspecific Hazardous becomes Damage2,Poison+1?
For something like Hazardous(Damage1,Injured+1), would it become (Damage2,Injured+1,Poison+1)?
Follow-on: would Jedza pulse attack apply all of those effects or just the base Hazardous effect of the terrain?