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Chucklemonkey2

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  1. Many thanks all. The responses are much appreciated. Very much a win some you lose some situation it seems. Losing the utility of Ironsides and Lynch - who I played exclusively as Neverborn- but gaining the easy access rules. Will need to do a bit of digging to see if there are any other masters I didn't sell off or what I need to add to get a relatively playable crew back together.
  2. Hi all I played Malifaux pretty extensively in 1st edition and dabbled briefly in 2nd. I'm looking to start trying to get a few games in and just wondering what I need rules wise to get (re) started. Probably looking at running ironside (whose original crew I have sat unplayed), or Lynch, assuming that makes a difference. Thanks in advance for any information or advice.
  3. Many thanks for that. The Lynch crew has a few extras so I can probably get up to 50ss without losing utility. Glad to hear the Ironsides box plays okay too as I'll look to get a few games in before jumping into new purchases.
  4. Hi, just thought I would introduce myself after a long time away. Based in the central belt of Scotland - where the game is very healthy - I played pretty heavily during 1st ed but only got a handful of games in 2nd before life took over. With 3rd announced I've decided it's time to get my unused crew some gametime (ironsides, although I also kept hold of Lynch). Quick question though, am I right all models are now packaged up in a crewbox? Off to check the store to see if I can answer myself - which I should have done before drafting this post.
  5. Excited enough by the prospect of 3rd edition that I'm looking to jump back into the game after sitting out most of 2nd. Whilst their will always be naysayers change is often good and the game certainly seemed to go from strength to strength during 2nd edition. Excited to have an excuse to use a couple of unused crews and possibly pick up a few more. Happy gaming all!
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