A weird interaction occured (twice) last time I played.
It was a Guilty up against a Whiskey Golem. The guilty had 2 wounds left, attacked the Whiskey Golems who had 1 wound left, killed the Whiskey Golem and died to the Whiskey Golems demise ability. Now I have a question about timings: The Guilty kills the Golem, with its attack, which in turn kills the Guilty with its demise ability (mutual death all around), does the Guilty's death interrupt the Golems death putting its curse upgrade on the Golem -> the Golem then dies and a new Guilty is summoned or does the Golem die -> kills the Guilty -> the Guilty's demise ability can't find any model to attach to and just fizzles out of existence?