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valkirsWrath

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  1. Played a tournament with Toni for the last game yesterday, Reckoning with Deliver a Message and Search the Ruins. It did not go too well, I was up against Nekima and it ended 3-6 with only Toni standing strong. I ran: Toni, Mouse, two gunsmiths one with Magical Training, two Steam Arachnids, Steam arachnid Swarm with Diesel Engine and Amina. I did several mistakes, this was only my second game with Toni and it shows. I took the two small bots because I figured they could scheme for search the ruins, rather than having one Mecharachnid. They were hunted down before I could get even one point. I was a bit unimpressed with Amina, just like last time, though I did forget about extended claims. She got two good obeys and stopped some charges but I didn't feel that it was that impactful. I think if I'm to use her I must focus more on her walk the line action. Two Gunsmiths really felt like overkill, and the terrain kinda hurt me. I overextended with one to snipe Nekima's totem, though it got away thanks to "I've got your back". Moue took the blow for that and got butchered. My feelings are that Fitsz might be better as a generalist than Amina, and that I really should try out Howard von Murderbot. Oh and realise that the Steamfitter isn't just for Howard Duty. Steam arachnids lackluster. One thing that I feel like I struggle with is movement and positioning. How are you actually supposed to be moving the union bubble around? Can anyone give me some tips for that?
  2. Her official card can be found in the M3E official app
  3. So. Yesterday I played in the Swedish nationals in Umeå. I could only play for the first day, since I'm sitting at work now as we write while the second day is playing out. I'm personally rooting for the other Arcanist player to win, he's in the top four doing a round robin for the final placement. Anyway, I decided to take inspiration from your crew for games one and two, Idols and Explosives. The only difference was that I ran the mecharachnid instead of the Soulstone Miner game one, and a second Showgirl game two. I simply don't own the Soulstone Miner, and I'm not sure if I want to. Game one went 4-6, I was against Professor von Schtook. It was down to the wire with the last two points scored last turn. Some poor flips and a really bad Idols placement, I flipped Red Joker for inititative so I couldn't affect where the last idol went snubbed me for my last point. I did manage to threaten breakthrough and Power ritual, on standard deployment no less. He thought he'd stopped both but in a final act of showmanship Colette performed a trick and moved all the way down to the other corner of the map and planted a scheme which secured me second point for Power Ritual (the Valedictorian took a potshot after delivering a message, to it's own detriment) I ended up getting 3 for scheme and 1 for strat, while my opponent got three for strat, one for deliver and two for dig. First time against von Schtook, scary dude. Second game went 5-8 against Shenlong. I did a few misplays, I could've denied at least one point, possibly two, last turn. He did manage to deny my second point for outflank by cleaning up all the scheme markers even close to the other corner and by murdering all my low cost models in relevant positions. I did some misplays other than the final points denial, like overexetending with Cassandra and forgetting about Take the hit, so she died turn two. Still, getting five points (and almost going 5-6) against the best player in my region who won the nationals last year feels good. I put up a good fight and that's all I can ask for. Coryphees with Diesel Engine will be a staple in my lists for sure, and boy did I underestimate the Mannequins. That's great new for me since I love the dolls. Hell I might even get a third. Hoping they release a Coryphee and Mannequin box in the future so I can acquire a Duet (I don't like magnetising) while also grabbing more Mannequins. Colette is as great as ever, I find that I really click with her and honestly no action on her card feels superfluous. Sorry this is turning to a full on battle report. I just wanted to highlight this since it was @Flippin' Wyrd Matt who inspired me. I was too dazzled by the duet to realise that the Coryphee dance just as well apart, as they do together.
  4. Yeah Sonnia is tempting, Flaming Badass, and I can give her Orange hair like my Lady J!
  5. I mean as a second master. Being able to 'cross polinate' my models is a good plus, but not the main focus.
  6. @Flippin' Wyrd Matt Hi! Lovely seeing more Colette! I am myself a big fan of all the mechanical aspects of the crew, considering running a list with Mechanical Spider and Arachnid Swarm alongside the Puppets for mechanical fun times. I have some questions for you. As was noted above, you chose to run Duet and two Coryphee which is something I can definitely see the perks of, as my friend would lament throughout the entire beta, the Coryphee and Duet are both very efficient models even without the added shenanigans. How do you find that they work when not using the reactivate trick? Is the nimble worth it? I'm thinking yes but I'd like to hear your opinion. Question two is in regards to the Mannequins and Performers, how do you use them, and how do you find their performance? I tend to find them lackluster but that might be because of my not properly utilising them. What did you use the Medical automaton for? Lastly, would you consider bringing a mechanical toolkit to assist the coryphees? Sorry for the wall of text ^^'
  7. So, with the event of M3e my local community held a slow grow league that culminated in a tournament yesterday (I went 1-2). I took this as an opportunity to splash another faction, from my main babes, the Arcanists. I decided to get the Lady J, and has acquired; Core box, 2 Exorcists, Domador de Cadaveres, The Jury and Greed. I have future plans to acquire Charles Hoffman (I want to make a female Hoffman conversion) and at least one of the following masters, Sonnia Perdita or Barker. I've realised that a problem my Justice list has is that well, it's kinda slow except for Justice herself, and so I have to basically do the strategy of picking one flank, slaughtering everything in my way, and then do schemes. Kill first, ask questions while killing. So my conundrum here is what I should do for scheme running, get Mounted Guard and splash into Barker? Get the Lone Marshall and go pew pew? Hire an ook Watcher? It is a conundrum since I can't really decide on which of the other masters I want, so hence why I'm looking for opinions here. Of Sonnia Barker and Perdita, which do you think complement Hoff and J the best? Is there a guild model you feel like I've overlooked and should acquire? (Other than the Guild Steward, which I've heard is godly) Sorry for the wall of text. 😅
  8. I've given it some thought and since Angelica can use her 5" move bonus action on her self she could be a really good scheme runner. She can walk six, use give em an encore for five and then drop a scheme marker ten inches away with a tome. Seems decent ook for 7+tax.
  9. How do you guys use Cass? I just played my third game and for the second time she died/became unusable turn 2. I feel like I may have misinterpreted her role. The first game I played with her, she did well, stayed back and moved in to deal with Amina and a miner which helped, that game was a tie. The second game ended 2-7, I met my best friends Tara crew and I walked up with Cass early to threaten (and I think I had vendetta with her as a scheme) and she got a nothingbeast dropped on her t2, after he cheated initiative. The third game I met a Levi crew and went forward with both Langston and Cass lookin for minion kills for "Punish the weak", which both got gutted by Levi and the dust storm thingy. The one highlight was my Ice dancer who scored me 4 points. Tl:dr I think that I see her as a beatstick and that makes me play her wrongly (this was also my first time (proxied) with Langston which I forgot that he is a glass cannon) and I'd like to know how you people use her (in a Colette crew). PS, this is a very helpful thread for a frustrated beginner, thank you all.
  10. I've been starting up Colette, and is looking to get Rasputina too eventually. What are people's thought on Ice Dancers and the Oiran? I'm a complete sucker for the showgirl aesthetic and want every model within that category eventually. Are they useful or merely redundant in a Colette list?
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