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Scatterbrain

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Everything posted by Scatterbrain

  1. Something tells me you’re not also new to painting. πŸ˜…
  2. Hello again! Third time’s a charm? Upping the stakes by joining at Enforcer level. Pledging Cojo for February. I’m doing some miniatures as though they are all made of ice to hire OOK with Rasputina 🧊.
  3. @Caedrus Unfortunately I am out, again. πŸ˜‘ Just got some awesome ice pillars, too. If that thing I kept alluding to finally happens, I might be able to buy back in.
  4. @Caedrus Mulligan #2 please, here we go again... πŸ˜‘
  5. Hoping to finish my Metal Golem to tabletop standard by midnight. 😳
  6. @Aaron59 Whereabouts in 'Straya are ya?
  7. Inspired by @TeaCrusader's magnificent Rail/Metal Golem last month, I have decided to try to paint one of my own. Pledging for 10 ss. The April Challenge 1. Use separate water pots if alternating between typical paints, and those that are metallic/pearl. Otherwise you can end up with little metallic flakes on parts where you didn't want them. 2. When using dropper bottles from lines such as Vallejo, Reaper and Andrea, don't squeeze the bottle harder if the nozzle is clogged. It's a good way to waste paint when the lid pops off and half the bottle contents go with it. Use the end of a paper clip to unclog it instead. 3. There are often more cost-effective alternatives to buying small containers of products marketed towards miniatures painters, such as from stores that sell fine art supplies. Similarly, larger jars of scenery texture paste for dioramas can be more economic than small pots of base detail. For example, compare the price at your hobby store for a 200mL jar of Vallejo Ground Texture: Snow to how much you will end up paying for 8x 24mL pots of Gouge Workshop's Valhallan Blizzard.
  8. Pledging 1x Silurid for 6ss. Shown here with one coat of a grey GW Contrast paint. Plan is to build up layers of different shades.
  9. As far as being easy to learn the game for beginners, Lady Justice has a reputation as being quite straightforward. Whereas, Pandora is generally thought to be a bit more complex, so the initial learning curve could well be steeper. Summoners, like Dreamer, have an extra dimension to get your head around. I haven't heard any opinions about where Wong sits on the difficult to easy to learn for a new player continuum, but blasting the other player's crew sure sounds like a lot of fun. As for the equivalent of rolling 1s in dice games, there are plenty of times your Fate Deck will ruin your day in Malifaux, especially when the Black Joker makes an appearance. 😁 In those games, the opponent could never force you to roll a 1, or see ahead of time what your next result was going to be, or reduce the likelihood of your rolling a 6. But in Malifaux, it is possible for various opponents to do all sorts of nefarious things to your Control Hand and Fate Deck. In my first game against Youko Hamasaki, my Control Hand was reduced by one card for the whole game, I had to discard randomly determined cards at points (losing some good cards), and the other player got to view my Control Hand a couple of times. Meanwhile, he had the Red Joker in his own Control Hand, used it to cheat for Initiative, then immediately activated a model that picked up the card on the top of his Discard Pile. So while you avoid dice, you may be inviting being thwarted by the numbers on an even greater scale!
  10. Aha! I knew there was going to be something even slightly different to Arcanist Coryphee Duet, too! Just Mechanical Rider instead of Vasilisa. Indeed, since Collodi is DMH, it could be argued that the change effects Arcanists even more than Neverborn, since NB already couldn't use Collodi at many tournaments. You are brilliant, Scatterbrain! Never doubt your instincts. πŸ€ͺ
  11. Surely there is more to Marcus in Neverborn than the previous Inhuman Reflexes upgrade? If you really need Butterfly Jump to win, try putting it on a Beast that doesn't have it natively by using Marcus to attach Feathered Wings instead. It costs in-game resources to attach it (excepting on Order Initiates, during deployment only), and you are limited to two per crew (instead of potentially four, counting the previous IR). That means a NB Marcus crew can no longer spam it, but it can certainly still go on up to two key Chimera/Beasts. For additional survive-ability upgrades, beyond the new version of Inhuman Reflexes, you would also have access to Armored Plates and Natural Camouflage. Another suggestion is to use Marcus as a secondary support master while Zoraida is leader, making liberal use of Silurid and The First Mate to Butterfly Jump out of combat, as desired.
  12. With thanks to @Ogid and @Adran for the information copy-pasted below: So not a direct nerf of Marcus, individually, but an overall rule clarification that does impact on one of his Tactical Actions.
  13. I'm just sad that I didn't get a chance to try them on the tabletop when they were OP. πŸ˜† In all seriousness, the changes seem fair, and from what I have seen, will pretty-much stop folks complaining about the Arcanist faction altogether. Legitimately, anyway.
  14. Hmm. Might wait til then to place another order at Wargames Vault, then. It's floppy paper, or liberal use of amendments from my label marker, until then. I'm not being gouged on their shipping to Australia another two times this year.
  15. If you have missed them so far, you can see the original sources here:
  16. Errata: ARCANISTS Steam Arachnid Swarm Metal Claws stat reduced from 6 to 5 Soulstone Miner Armor +2 changed to Armor +1. Mv reduced from 5 to 4. The Earth Beneath Your Feet now adds: β€œUntil the start of this model’s next Activation, it is ignored for friendly Schemes and Strategies.” Order Initiate Cost decreased by 1. Errata Rules: Pg 12. Actions Generated by Triggers Callout – Paragraph 2 Change the text of the paragraph to: β€œActions generated by Triggers (and any subsequent Actions generated) cannot declare Triggers, and like other generated Actions, they do not count against a model’s Action limit.” Thanks to @Ogid in the Neverborn discussion for pointing out that this will effect Marcus (though I am too inexperienced to figure out exactly how. πŸ˜†) Pg 32. Replace The Rules and Steps for replacing models were adjusted to the following: If any original model(s) had Activated, all new models are treated as having Activated; otherwise, new models are considered not to have Activated. If this Replace occurred during an original model’s Activation, one new model may instead continue that Activation using any remaining Actions. Will this effect how players currently use two Coryphees and the Coryphee Duet?
  17. Saw the changes to my faction coming. 😁 If I order the relevant new cards shortly from Wargame Vault, I hope I will get at least a year's use from them.
  18. Mulligan #1 in month two of the year. πŸ™„ FML. Third consecutive annual dropout is most likely on the horizon. πŸ˜’
  19. Ah! Thank you! Like a chump, I missed the hyperlink. πŸ˜…
  20. Where was this picture first posted? A Wyrd Place on Facebook?
  21. Maybe something to do with whatever coming Master shares the same keyword as the Daeva?
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