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Scatterbrain

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Scatterbrain last won the day on January 12 2019

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About Scatterbrain

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    Minion
  • Birthday November 6

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    Brisbane, Australia

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  1. @Caedrus Unfortunately I am out, again. 😑 Just got some awesome ice pillars, too. If that thing I kept alluding to finally happens, I might be able to buy back in.
  2. @Caedrus Mulligan #2 please, here we go again... 😑
  3. @Caedrus Metal Golem finished for 10 ss.
  4. Hoping to finish my Metal Golem to tabletop standard by midnight. ðŸ˜ģ
  5. @Aaron59 Whereabouts in 'Straya are ya?
  6. Inspired by @TeaCrusader's magnificent Rail/Metal Golem last month, I have decided to try to paint one of my own. Pledging for 10 ss. The April Challenge 1. Use separate water pots if alternating between typical paints, and those that are metallic/pearl. Otherwise you can end up with little metallic flakes on parts where you didn't want them. 2. When using dropper bottles from lines such as Vallejo, Reaper and Andrea, don't squeeze the bottle harder if the nozzle is clogged. It's a good way to waste paint when the lid pops off and half the bottle contents go with it
  7. Pledging 1x Silurid for 6ss. Shown here with one coat of a grey GW Contrast paint. Plan is to build up layers of different shades.
  8. As far as being easy to learn the game for beginners, Lady Justice has a reputation as being quite straightforward. Whereas, Pandora is generally thought to be a bit more complex, so the initial learning curve could well be steeper. Summoners, like Dreamer, have an extra dimension to get your head around. I haven't heard any opinions about where Wong sits on the difficult to easy to learn for a new player continuum, but blasting the other player's crew sure sounds like a lot of fun. As for the equivalent of rolling 1s in dice games, there are plenty of times your Fate Deck will ruin your
  9. Aha! I knew there was going to be something even slightly different to Arcanist Coryphee Duet, too! Just Mechanical Rider instead of Vasilisa. Indeed, since Collodi is DMH, it could be argued that the change effects Arcanists even more than Neverborn, since NB already couldn't use Collodi at many tournaments. You are brilliant, Scatterbrain! Never doubt your instincts. ðŸĪŠ
  10. Surely there is more to Marcus in Neverborn than the previous Inhuman Reflexes upgrade? If you really need Butterfly Jump to win, try putting it on a Beast that doesn't have it natively by using Marcus to attach Feathered Wings instead. It costs in-game resources to attach it (excepting on Order Initiates, during deployment only), and you are limited to two per crew (instead of potentially four, counting the previous IR). That means a NB Marcus crew can no longer spam it, but it can certainly still go on up to two key Chimera/Beasts. For additional survive-ability upgrades, beyond the new ver
  11. With thanks to @Ogid and @Adran for the information copy-pasted below: So not a direct nerf of Marcus, individually, but an overall rule clarification that does impact on one of his Tactical Actions.
  12. I'm just sad that I didn't get a chance to try them on the tabletop when they were OP. 😆 In all seriousness, the changes seem fair, and from what I have seen, will pretty-much stop folks complaining about the Arcanist faction altogether. Legitimately, anyway.
  13. Hmm. Might wait til then to place another order at Wargames Vault, then. It's floppy paper, or liberal use of amendments from my label marker, until then. I'm not being gouged on their shipping to Australia another two times this year.
  14. If you have missed them so far, you can see the original sources here:
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