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ElPuto

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Everything posted by ElPuto

  1. Faced Colette, Cass, Carlos, Myranda, 2 Perfs, Effigy. Lost 8-4, unfortunately, but was my first game with Mei, so it didn't go so badly after all. I took Punish the Weak and Hold Up Their Forces: Mei + 5 SS - Press the Advantage - Seismic Claws - Vapormancy Emberling Kang - Equality - The Peaceful Waters Sparks - Hidden Agenda Shadow Emissary - Conflux of Combat Mechanized Porkchop Monk of Low River Rail Worker Chose Mei for the mobility, relative tankiness and killing power. Kang was there to tank for Hold Up and for Punish, Equality to maximize his staying power, so the LRM (a bad choice from me, he could have been something different). The list was good, the Conflux too, I just overcommitted the Porkchop and the Emissary, so my bad about their bad positioning. Emberling and, as I said, LRM were bad choices, given my unexperience with the Master. Sparks was one of my favorite models here, did always a great job, giving Fast to Kang in one situation, another target for Punish. Not too shabby at all. Hidden Agenda was there for a needed fast from Emissary, 'cause who knows what happens. So, after game thoughts, I should have hired better runners, 'cause I didn't take any Symbols, got my points from Hold Up twice and Punish the Weak twice. Maybe I will write a bit of a battle report, if anyone is interested.
  2. Benny Wolcomb for min 4 damage targetting Upgrades' carriers with The Bigger They Are and another Ca 6, The Midnight Stalker to run around can be really effective. You listed some good choices too.
  3. Wanted to start a discussion about what changes or wishlisting we'd like to see inside the Faction. Spreading ideas is never a bad thing. I will start with a list of models I regularly play or own, and everyone can add their preferences: The Brewmaster: add him Infiltration Tri-Chi, change some of his Upgrades into something useful. The Good Stuff is just horrible. Ama No Zako: she wants to punch stuff, Ml 6 will be enough. Sidir Alchibal: one of my favorite models in the Faction, I just don't know what his role is supposed to do. Slow, no tanking abilities (but he wants to tank, medium base + By Your Side), his damage output is nothing to write home about. Probably, the best choices for him will be Bulletproof +1 and/or Hard To Kill. Guild Pathfinder: stripping out the suit from his Set The Trap ability, done. Monk of High River: damage spread up to 2/3/4 or a longer threat. The cost reduction was good tho. Tengu: Df and Wp 5 maybe? Thunder Archer: Df 5, good cost right now. Wastrel: oh Jesus, lovely models, but here there's a lot to do in my opinion. They can walk to get Defensive +1, but with Df 4, it doesn't seem a strong deal. They're on the slow side, so they can't run efficiently (except for the trigger on Cast-Offs, which I consider an incredible ability), they can't tank enough, and they're damage spread is good just thanks to two triggers from a 2 Ap Action. They can be a lot better than this, just with some devices. What are your ideas guys? What would you like to see?
  4. What do you usually play with him?
  5. Oh forgot about Mate, yes! Criers are fun, and can make new Bayou Gremlins for Dread Pirate, so they're totally worth!
  6. Bishop can beat well, surely he's not on the same level of other models. Brackett is not that survivable in my opinion, but maybe you're referring to constant SS usage, which Parker makes possible.
  7. Do Over, maybe attached to Merris. Watch 3 cards, change order with her 0, draw 2 discarding Do Over. Scraps: Sparks, when a Gremlin is killed within 6" and LoS can decide to make him drop a Scrap instead of a Corpse; Mechanized Porkchop gives a Scrap after a Wk once per Turn; dead Skeeter; dead Survivors. Aye for Earl. Right choices. Sammy with Diatribe to make her discard some cards may be an option.
  8. Symbols of Authority - Punish The Weak - Covert Breakthrough - Take Prisoner - Hold Up Their Forces - Inescapable Trap Tonight I'll face a friend of mine with Arcanists. Pointed on Mei Feng and Brewmaster as my possible choices: what do you suggest to take with them as list? Mei is probably good with Punish The Weak and Hold Up Their Forces. Fingers could be good in Covert Breakthrough. Both the Masters (better Brewie) can isolate enemy models to score easier on Take Prisoner.
  9. ElPuto

    Benny

    Finally, some love words!
  10. Probably Recalled Training or Hidden Agenda. The first to kill stuff dead, the second 'cause it costs 0 SS and so you're targettable by Obsidian Oni or Emissary.
  11. Man, I love this community. It gets better everytime at clarifying rules and discuss over things. Hats off guys.
  12. As @Ludvig said, Ohaguro can be a pain. Nimble from McCabe, Fast from the Emissary and she can kill whatever you need. Shenlong can help you too, if you plan to buy a new box. He has the tool to build an effective gunline. Taelor maybe? She and Kang can be partners in crime and walk the battlefield as a deadly tandem. My vote is for McCabe, surely he adds a lot of mobility to your beaters but even to your runners and he can kill stuff on his own.
  13. Have you used Useless Toy successfully? If yes, targeting which model?
  14. As above, they seem pretty good at doing scheme-running and they can mix up a bit with Ml or Ca, so they can be a good next buy.
  15. So they're good! Thanks mate, was wondering on what buying next between Crime Bosses or them.
  16. ElPuto

    Mounted Guard

    Do you think they can be useful taken into 10T McCabe too? They seem pretty good, overall, and he can bring at least one (and then some Hounds or Investigators or don't know).
  17. ElPuto

    Mounted Guard

    Unfortunately, couldn't get the wonderful Wild Ones box during Black Friday. This brought me some questions then: are Mounted Guard worth their cost? Which are the Masters you're using them with? I'm thinking of buying a box of them, but I'm still unsure.
  18. Opinions on the Monks? They seem good enough to scheme-running with Butterfly Jump and Leap, but their defensive stats are meh. They're obviously expensive, but are they effective for their cost? What are they supposed to be? Just a mixed-arts model? Anyone having success with them? Maybe with Shenlong (just because... thematic)?
  19. What's your opinion on Reva's right-hand man? Is he worth his cost? Is he useful with her? Can't seem to find anything about him that helps me understand.
  20. Johan is playable, maybe less than before, but still useful. Burt is still a beast, so no problem here. McTavish is a fine ranged piece, maybe a bit overpriced right now. 10 points was perfect for him.
  21. Really helpful, thanks mate!
  22. Unfortunately, the table was full of cover and LoS blocking, and he just kept on striking me with a Banasuva every turn. Mages were far away, so the Acolyte and Carlos. I could get them only with the Stalker, who did his job then died to Kandara + Acolyte. That's it, I couldn't put my conditions on enemy 'cause I was yet behind and I tried to play safe, especially after losing half of my list to Banasuva exploding lol. Thanks for the advises btw, I will surely put Taelor and Anna on the table. Do you think the latter is worth 10 points? Or even 11 if I choose for an Upgrade on her?
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