Jump to content

ElPuto

Vote Enabled
  • Posts

    169
  • Joined

  • Last visited

Everything posted by ElPuto

  1. Domador + Pale Rider seems a good synergy.
  2. Really helpful mate, thanks!
  3. How will you up the list to 50SS? Phiona maybe? Something specific for the Strategy? Why the Austringer btw? Just because they're good, or am I missing some synergy here?
  4. Decided to go for the safer list, the one I got in mind for a bit longer and made with models I know better. Won 9-7 vs Titania in a really close game. Titania (5SS Cache) - Pact - Royal Indignation - Something something something Aeslin - Fears Given Form - Don't know what else Nekima - Fears Given Form - Don't know what else The Thorn The Tooth Young Nephilim Used this one: Shenlong (4SS Cache) - The Peaceful Waters - Wandering River Style - Yang Peasant Fuhatsu - A Memory of Honor - Recalled Training Yamaziko - Recalled Training - Smoke Bombs Shadow Emissary - Conflux of Dawn Monk of Low River Ten Thunders Brother Thunder Archer Thanks to everyone who helped me, especially @Eclipse for the Smoke Bombs advice. Yamaziko tanked a lot of hits, with from Stubborn, from Smoke Bombs, from Honorable. WOW, really good. Fuhatsu tanked some hits too but healed many Wd thanks to Juggernaut and the Monk. Lost only one model, the brave Brother I put engaged with Aeslin (my designed Prisoner) on 4th Turn to stop her from moving away, re-engaged her later with Yamaziko. LRM + Emissary did a great job, making my hand better in 3 Turns out of 5. My mate admitted to have built a bad list, without thinking too much about Strategy or Schemes. He did 2 from Strategy, 3 from Search the Ruins, 2 from Show of Force. I scored 3 from Strategy, 3 from Take Prisoner and 3 from Search the Ruins. MVP of the game was the mighty Fuhatsu, who did 10 damage on Titania with 5 shots on her, put Nekima in 3 shots down to 1 Wd (later killed by the Archer) and killed Thorn in melee. For one more point over a Samurai, I'm liking him a lot more (still don't own them). A Samurai seems a bit of a trap, especially into NVB with Wp 4. Thanks guys, have fun, see ya the next game ahah
  5. Kang + Taelor and every Undead/Construct in range will crumble.
  6. Oh really cool, now you made my choice even harder lol Thanks mate!
  7. You can play with 4 SS easy with Parker, he will generate 1 or 2 SS every turn. So pick Scramble for Bishop and make him a happy guy!
  8. My opponent owns Lilith, Pandora or Titania, that's why I mentioned some choices. I own Asami and Mei too, what is the defensive bubble you're talking about? I'm new to the Rail Worker gal.
  9. Brewmaster (5SS Cache) - A Barkeep Never Sleeps - Binge - Running Tab Apprentice Wesley Fuhatsu - A Memory of Honor - Recalled Training Katanaka Crime Boss Mr. Tannen Moon Shinobi Moon Shinobi Terracotta Warrior Unsure on Upgrades for Brewie, here I tend to play tankier pieces (especially thanks to Mr. Tannen), 2 models my opponent can't move, a bit of mobility more for Fuhatsu thanks to Obey (TCW will swap Running Tab for A Friendly Ear). Seems a list heavier on damage, don't know.
  10. Learned it from your topic, mate, so thank you. Loving a Wokou Raider in my list, especially if facing a lot of Ml stuff. Btw, they're probably pricy, but at 7 points they would be too strong in my opinion. What about Df6 and/or HtK?
  11. Laughing out loud for the mental image of "ceremonial salute" ahahahah Probably, you weren't lucky mate, btw, but this happens to everyone. Sh6 is good, the damage track is good, Positive flip to hit, add Focus, Recalled Training or Swill and you're gonna hit moderate more times than not. He's not exactly mobile, but the starting point was he can't tank, which I find incorrect, 'cause there are models supposed to be tanky that in the same situations tank less (no Armour like Crime Bosses, no HtW like Izamu, no Relentless, opponent able to move them around). Again, with Laugh Off he will be pretty good, imo. If you want to join me in "Tonight's game", we can discuss more!
  12. Isn't a bit too short playing with 3 SS? I'm always worried lol Usually we play a table made from 9 12"x12" quarters, full of heights and stairs. So it will be pretty full of terrain that gives cover or LoS blocking. Nice suggestions tho.
  13. He can do a thing called "cycling": 1Ap - attach Trinket. Thanks to Conflux, you'll draw a card. 0Ap on Conflux - take off the Trinket, draw a card, enemy Scheme (useful for a second SS thanks to Parker's abilities). 1Ap - Reattach the Trinket. Another card. If needed, second 0Ap (Instinctual), discard a card, push, Scheme.
  14. Show of Force is out of my choices because of that, as I said. For Take Prisoner and Search the Ruins, I've thought to something like this: Shenlong (4SS Cache) - Wandering River Style - Yang Peasant Fuhatsu - A Memory of Honor - Recalled Training Yamaziko - Recalled Training Shadow Emissary - Conflux of Dawn Ten Thunders Brother Ten Thunders Brother Thunder Archer A bit short of SS in my opinion, the Archer can go out for another choice. I will try to build a list for Brewie, and then compare with this one.
  15. Forgot to say this about Fuhatsu: if armour pen is common now and he's crap because of that, what do you think about Izamu? He's even worse, 1 more Wd but no HtW to make up for it. And Izamu is a beatstick who needs to be in the thick of it, Fuhatsu can kill stuff from range, putting relative safeness between him and the opponents.
  16. How's Brewie anti-TOftT? Pathfinder is surely good, probably you're right about the suit. Tengu at 3 will be powerful, and 10T has nothing as a Faction to build a list on cheap activations. Fuhatsu is ok in my opinion, probably Laugh Off is enough. Can't talk for the rest of your additions, never played them, but Ototo and Torakage are infamous for their clear problems.
  17. Tonight's game vs Neverborn: Ours - Guarded Treasure - Show of Force - Search The Ruins - Take Prisoner - Recover Evidence Show of Force, in my head, goes against Ours: the models carrying Upgrades (usually then the most expensive in the list) have to be within 6" of the Center, not counting for the Strategy. So I'm headed towards Take Prisoner and Search the Ruins. Shen, Brewie or Mei are my mates. Shen and Brewie can move stuff around, denying points. Correctly, you will say that Brewie wants to be engaged while my opponent can run around thanks to the Strategy, but my opponent will play for sure Titania (prolly Lilith or Pandora), so two up to three Masters that wants to play near my stuff, keeping me in their bubbles too. Brewie, then, is not a bad choice. The roster is made of tanky Masters (not the tankiests in the game, but not shabby or squishy at all), able to play into Take Prisoner and to camp into Ours without too much worrying (except for an angry Nekima). Brewie can control her thanks to Swill, Mei can jump around, Shen is defensively really strong. Search the Ruins is not that difficult to score, we've plenty of choices (Shen can even move markers with Wandering River Style). Thinking about Crime Bosses or Fuhatsu to counter some push effects (alike Rougarou's), Anna Lovelace for eventual place effects and Ca vs Incorporeal, don't know what else. Am I focusing on the game in the right way?
  18. Will write a short report then
  19. Ok, my bad. Was trying to find a Minion both Beast and Swampfiend, but here they are! Waldgeists seem pretty good, you're right!
  20. @Ludvig oh yeaaah mateeee What do we got? Spawn Mama and Boars maybe? Well, he's surely good as a shooting piece, don't know if it's worth 12/13 SS right now, but it can work. Yet to try McM with Beasts, so literally, it's just Theory-faux.
  21. You're probably right, I can remove it from the list
×
×
  • Create New...

Important Information