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  1. Wow, ok that makes it a lot better. Thanks for the clarification! Still, it kind of sounds not intended that way 😉, but ok if Wyrd says so..
  2. What do you mean with this "new" reading? Did I miss something here?
  3. In 1.0.8 I could create a game using GG0. With the new update to 1.0.9 it disappeared again and my games I created with it now show up with the red error message in the game list.
  4. I also had some really good games bringing Barbaros. Especially with "Bring It!" to get enemies into the "death zone" with all the blight auras as well as Nix' no-severe damage aura and into range of the Rat Kings (and Barbaros himself of course). You have to be a bit careful with placement due to Black Blood, though. Together with Hamelins lure there is literally no escape.
  5. I guess in an aggressive Raspy list like this you should probably include the Arcane Effigy to maximise the damage output from her blasts.
  6. There was not really an option for him. He could have kept Yas back and not doing anything with him (with still the potential of me luring him in) or he could give me the 3 points and at least try to slaughter stuff (which he did). There was really no spot for him to charge where I wouldn't have scored Set Up. See picture below for the state end of round 1.
  7. I was actually pretty successful with Colette in Ply for Information and some of the new Schemes. I just played a game against McCabe with the following pool: Deployment: Standard Deployment (7) Strategy: Ply for Information (Rams) Schemes: * Surround Them (Rams) (McCabe) * Set Up (3) (Colette: Yasunori) * Inescapable Trap (6) (Colette) * Recover Evidence (11) * Vendetta (12) (McCabe) This was my list: 50 SS Arcanists Crew Colette Du Bois + 5 Pool - The Dancing Blade (1) - Arcane Reservoir (2) - Practiced Production (1) Carlos Vasquez (9) - Stunt Double (
  8. As far as I know you need non-peon, non-minion models for Guarded Treasure.
  9. Thanks for the clarification. This somehow makes me want to buy the crossroads seven .
  10. How do you get min. 4 damage Ca on Cassie?
  11. From https://www.wyrd-games.net/arcanist-henchmen :
  12. A really cool (though maybe OP) mechanic to add to the Ice Golem would also be to replace his explosive demise with turning him into 1-2 (probably damaged) Ice Gamin once he dies. That would really fit thematically IMHO. That would also go well with the idea of letting Raspy summon an Ice Golem off of Ice Gamin which I read somewhere else in the forums.
  13. It is specified as Rg but it also explicitly states that the Pilar Markers should be placed within 12" of THIS model. If they would have just written place the markers within Rg then it also could have been measured from the mirror model as you draw Rg from it. I agree that specifying both Rg and this additional constraint seems a bit doubled but I guess it is just to make it easier to see.
  14. I play Rasputina, Colette and Sandeep. What made it into almost all of my recent lists is the combination of Cassandra, Practiced Production and a Wind Gamin, because: - Practiced Productino with Wind Gamin make most marker based schemes really easy. - Cassandra is really mobile and hard to bring down. - More blasts are always good - With Raspy or the Wendigo giving Cassandra Frozen Heart and Armor she is even harder to kill plus all the other benefits of Frozen Heart - There are most of the time really good targets for understudy even outside a Colette list (Mages with Sandeep,
  15. The fact that there are so many nice combos that you can do with Colette made me like her a lot recently. Especially if you compare it with masters such as Rasputina (my first master) who I still like to play but getting Colettes combos to work is so much more satisfying than just blasting away models....
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