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Merchant

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Posts posted by Merchant

  1. From what you say it doesnt sound as bad. I was going off the cards that are on the main site.  With the addition of the test needing to be successful that does make it more balanced. I still see 1-2 rail guns used as card draw/ cycling engines similar to Malifaux's philip. needing 1 ap a draw a card, if tomes draw an extra card. (or if cheated 4-7 of tomes) cycle a card. 

    I was thinking it was fireteam dying for drawing a card, unit does seem pretty fair.

    as with Cult their ability to give shaken is fairly strong but how often are they being used to debuff opponents rather than to stack for glory? 

  2. seeing as they have 4 cheap units, mauraders, railgunners, the light cavalry and crow runners at 6. I feel like they dont need the ability to destroy the activation game.

    looking at the card draw mechanics, I agree they are more likely to use them but every unit having a 25% chance to draw a card seems a little too strong. especially when rail gunners draw a card for flipping a 4, adjuncts giving you a card when their host unit ends activation and you get a card when anything dies.

    It all seems a bit much when these guys are also the elite faction.

  3. On 1/29/2018 at 12:16 PM, Aaron said:

    The assembly doesn't factor into the delay. 

    Is it specific factions or models? Is it possible to get the product piecemeal as they finish? How about the shirts/rules/ a pdf of the rules etc?

    I'm sure as people get the rule book, inspiration from the rules and fluff will increase confidence in the project and possibly increase late pledges or up existing pledges. Never hurts to keep the hype train fueled up... 

    @Aaron

  4. 5 minutes ago, InvokeChaos said:

    I'd love for some more oni for Asami personally.  So I'm for that. Aren't they demons in real fluff anyways? 

    um, japanese mythology is unclear if wanyudo are yokai~a ghost of sorts, an oni, or something else entirely. the main legend that I found on it says it 's like the reincarnation of an evil/cruel tyrant forced to serve as an agent of 'hell' crushing the unwary and hunting bad people. 

     

    this box feels like it could be a double dip for yan lo fans

    • Like 2
  5. Speculation:

    Grave golem will drop a corpse every time it takes damage.

    katashiro might be like voodoo dolls or have swap around movement tricks. possibly an aura of damage tanking?

    wanyudo melee beater (roller) either oni, ancestor or both 

    mourners i guess are spirits. probably just mooks but maybe scheme runners or tarpits?

    • Like 1
  6. 5 hours ago, gribble said:

    so that just leaves Manos the Risen... have there been any hints about him in the fiction? Google doesn't turn up anything. On FB I think, Aaron responded positively to someone mentioning Manos: Hands of Fate, but that doesn't seem to be the name of a particular character...

    Manos translates to hands :P

    ALso thanks for the better rez pics! That really helps the curiosity.

  7. "dreaded manos.....immortal necromancer" possible reference to the first necromancer. However he was defeated and Jean-Philip Archambault took his grimoire and raised his own horde, could be a reference there or to something new entirely.

     

    Can anyone find a higher rez pic?

     

    Also what book is the add in?

  8. I tend to summon draugr if i have 2 at least face cards and 3 targets to plink,I've found it's very likely to 0 action one of them to kill something and pop them all up to 4wds. then if one gets killed the other goes up to 5 and kills something popping up to 6. with archie in the mix you'll end up with 2-3 draugr at full health by turn 3-4.

  9. So with the power creep and now this cost reduction, I'm curious what this means for the game. As a company this seems like a solid way to sell more models. However are we going to see more spam in lists? Is the average model count going up by one or 2? How would this affect average game time? I'll be interested to see the results.

     

    All that being said, I still don't see TT's henchmen being played any more. They went from bad to very situational.  

  10. 16 hours ago, retnab said:

    ?  Last I saw them the Pistols were AV 4, and having an Inspired Token brings that to a 6.  Use Confuse on the enemy to remove their Inspired and give them a Shaken and suddenly you have basically +4 to your stats for the action

    Hey that is better, thanks for some relevant information. AV4 sounds like it's on the low end, fair for their stone cost but still usable.

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