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Caspergad

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Everything posted by Caspergad

  1. @Adran ok, thanks for your comments. I think my reading of her card comes closest to what you refer to "a colette"
  2. @Jordon i think that "once per turn" is the "larger" version of "once per activation", and as the activation hasn't changed to another model, you're still in real colette's activation, hence "once per turn" here also blocks you from doing it more than once per activation, and IF you've already done it with real colette/another dove/decoy then you can't do it again... @Maniacal_cackle I don't see the same problem as you... a marker cannot take damage, so while you say it takes lethal damage, it doesn't matter as it is reverts to being a marker once the action ends and a marker cannot die/sustain damage/have conditions etc. Furthermore why make a point of it being three attacks... it's three seperate actions and between each action you revert to the marker being a marker, so it's pointless to talk about one/two/three attacks, as it doesn't matter. @Maladroit I agree, though I do not think the dove is a dove during the action, so it can sustain more than 2 damage, then when the action ends and pseudo colette as you call her (I like that choice of words) reverts to a dove, the dove sustains the damage then and dies if 2 or damage was given to it while being colette. And I still hold to the argument, that the marker/dove is not a marker/dove during the action so it has mv 6, is significant, has don't mind me etc... how else could it take an action. I really think people are overcomplicating this... same way, how is cassandra a problem, once she takes the action routine performance it is she that is the model and reference for the action and hence she is "this model", so colette card is not in play during cassandras activation for any other part than copying "routine performance"...
  3. I disagree to the fact that your point changes the outcome and the questions you say arise. No model is replaced at any time with the wording on the card. Colette is never in anyway at another place. I am not here for another five pages, I just wanted to add,t hat I think it is quite straight to read and apply, and wanted designers to know it... model's been through testing, I think it's readable. You're entitle to your opinion, I just didn't want changes based on the length of the thread if there was a silent majority that thought it fine, so voiced my opinion...
  4. I really don't understand how this thread ever came to five pages concerning mainly the decoy function and routine performance. The dove or token is still itself during the action, but uses Colettes card like it was copied unto it's own for the action. So if a dove acts, it uses colette's card for all stats, but if colette is distracted/focused/stunned and the dove is not, then the dove is not for this action either, if the dove is distracted, it will be distracted for this action. the dove won't have MV 7 and flight as it is using another card for the action. If it for some reason, say hazardous aura/ironside def trigger takes 5 damage during it's activation, it can take it as it has more HP than that during the action BUT it will still have 5 damage efter the action ends, and so it will die when the action ends... if the dove takes 5 burning during the action, it will still have 5 burning after the action, as it is NOT Colette and of course Colette won't have five 5 burning (she was never there)... I am sorry if I come across as rude, it is in no way my intention, but I really do not think the use of decoys/doves and routine performance are confusing or hard to apply in any way...
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