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Finalscene

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About Finalscene

  • Rank
    Peon
  • Birthday October 14

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  • Gender
    Male
  • Location
    New mexico
  • Interests
    Taxidermy

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  1. Declared Faction: Gremlins Crew Name: 50ss Leader: Wrath (50+ SS) - Cache:(5) Dirty Cheater 1ss Deal At The Crossroads 0ss Gluttony 8ss Envy 8ss Greed 8ss Lust 8ss Dirty Cheater 1ss Pride 8ss Sloth 8ss Stop laughing, I actually have started to love crossroads 7 Gremlins. Dirty cheater helps wrath with his already impressive healing, and how I play them, lust is the 2nd most important but I occasionally switch dirty cheater to pride if I feel like the no-cheat aura will be useful. Technically this is an all human gremlin crew ;)
  2. Gremlin taxidermists are a great buy for later, but I second the opininon of buying zipp + slop haulers. Slop to heal everyone from reckless and dumb luck, and iron skeeters for tons of mobility.
  3. Malifaux child wouldnt be able to use diatribe since it specifies that it can only copy '1' AP actions
  4. Not a popular option, but if you take McTavish and give him the "hexed among you" upgrade, your Gators get from the shadows and can start the game in your opponents face. It's a but of a niche strategy and really expensive but has served me well on occasion.
  5. A banjonista goes a long way for both crews since they both tend to have alot of gremlins so you can get alot of pushing. Taxidermist is one of my favorites for both crews.
  6. I actually like to use one (occasionally 2) bayou gremlins with ulix as a cheap reckless model. They make it really cheap and simple to put down scheme markers for war pigs. They also make good late game scheme runners because by that point, my opponent is too busy dealing with all the summoned pigs to care about my 3 stone runner.
  7. Finalscene

    Merc's

    I've taken Bishop with Wong as a glow Target before. He can keep up with my reckless gremlins with Swift and ooh glow makes him an even better beater than he already is. All of the triggers on his ml are amazing and can be built in, and regen helps a bit. Wrath has also come with my Wong crew as an experiment and he becomes an amazing sponge for damage with his healing + regen from ooh glowy. And with his empty rage 0, ooh glowy, frenzied charge, and his ml trigger he can get a 4/6/7 damage track with + on attacks and damge from a charge. That's a ton of damage from a relatively tanky model.
  8. I would be excited for a new take on zoraida, with more gremlin goodies for her to use and a new look. I'd like a reason to buy her box please
  9. I've been curious to try out a list with zipper, fingers, and lucky emmissary, who also denies interacts as long as he can see zipp. It's super expensive, probably a terrible idea, but it would protect my entire crew most likely. Stupid and fun
  10. Thanks, it was a good read and my fiancee and I learned alot. We'll have our first game tonight.
  11. My fiancee just finished painting her Collette crew (looks amazing btw) and she's excited to get her first game of malifaux in. She's worried about being destroyed in her first match. Mainly because it's with me and we tend to get really competitive when we play games together. Any advice for what she can play to do well? Ill be playing gremlins (I'm soloing Ophelia) so if you have any advice against them that would be good also.
  12. True! Take all the Bois! I'll have to try that for the fun of it.
  13. I agree about Burt being better, but it's hard to say no to Raphael when he can put out a ton of damage (sometimes), has great defensive tech (armor, htk, a push out of engagement action), is KIN (my main reason for taking him over Burt), and is only 6 ss (my main reason for taking him over Francois).
  14. Thanks! Useless junk is hired in so that I can focus on generating trash markers instead of putting upgrades. I like to attach an upgrade and shoot it off in the same activation with my first two young, then attach the upgrades I need with my last. If I use my first young to attach useless and another, then I'm only generating 1 or two trash with my setup. I agree about slop haulers, but it's really hard for me to justify taking such a slow model with my crews. I know I can pull him along with Ophelia but I would rather ooh a girl some bigger model so they can get in the action sooner. The only reason mancha is in the list is for his mud toss upgrade. Being able to take away my opponents she'd blood condition is really usefull if you can resist activating him early in the turn.
  15. Gremlin shine is best shine! Thus ends my contribution to this discussion.
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