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Kobyarc

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  1. I haven't even played a single game in M3e yet and I'm already super excited. As many previous forum members have stated, yes, there have been some changes, but most of them have been about streamlining rules and making things less complicated while making older models that have been reduced in power level more usable again in relation to the newer release models from last edition. After playing multiple game systems over the years, it seems like all systems find it difficult to release new models or material while maintaining the power balance of all the models that came before them, so it is quite refreshing to see a game developer like Wyrd wipe the slate clean and re-establish the balance of their game going into the future. All the same characters are there (albeit with a bit of juggling of factions and certain masters disappearing into the "Dead Man's Hand" area), and they may have had some changes with what you are normally used to taking with them, but in the end, any changes that incite new interest into the game from either existing clientele or newcomers to the system can only be good.
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