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Fluffaluffacus

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Everything posted by Fluffaluffacus

  1. Gotcha. I'm definitely going to try him out, but the few times I've played armor 2 models (Coryphee in colette for example), I have learned I get very salty fast when they die fast and with my opponent having 1-2 anti armor basically every game just by accident....Its rough.
  2. To be fair! I play against a lot of manipulative models with nellie and lucius across from me, so Ruthless could help! You'd have to be pretty close already so that Model 9 can not be engaged when he throws knife after the charge. But I guess I see the point there. I guess I'm just used to Rezzer and Neverborn 9-10ss models.
  3. I'll chalk it up to my view of the game through a Majority Guild Opponent eyes, Lol. I definitely play the game and pick models differently when I play against majority the one faction. I gotta remember that when looking at things, lol.
  4. I guess for me. I play against anti armor basically every game. Play into Guild mostly and I see Hoffman, Perdita, Rifleman, Agent 46, Peacekeeper, Joss and Melissa Kore quite often enough. So that armor 2 basically doesn't exist.
  5. With a rams, cooper in fact does ignore hard to kill and demise.
  6. I just feel like....we are a pretty shoot heavy crew. I think I can do those things decently well at range without devoting a mediocre 9ss to it to MAYBE kill them. To predator instinct, you need to have a positive on the attack. If you don't have that you cant predator instinct for the severe. But I mean, even if you do. That's 9ss, win the duel, cheat severe, and then win a second duel to kill a scheme runner that Cooper can 1 shot with his severe. His bonus is okay but most of your models that want to be in melee have hunting partner. You can also just ignore it using the adversary like you said. But to do all that, you need to spend so many actions and resources to do it. Idk, it doesn't feel good spending 9 stones on him.
  7. I'm having trouble figuring out what Model 9 does. Obviously he is a mobile attacker, but his damage is mediocre. No real way to get extra attacks outside of the mediocre 8in shoot on a mask thats most likely doing 1 damage. His tactical is neat but nothing spectacular, and 7 wounds, even with armor 2, feels rough. (Maybe I just play against a lot of anti armor accidentally). So I guess I'm just having trouble seeing why I'd bring Model 9. At 9ss, he seems fairly weak. Am I missing something?
  8. Huh....thats...hmm...I can't imagine that was meant to be so.
  9. That's probably because he isn't guild anymore. He is 10t/Explorers
  10. Nocturnes can Displace English Ivan if he is within a shadow marker or a model with Born of Shadow. To move him 3" and give him distracted, which is good for Ivan.
  11. The trigger, I will have to assume it will either be Cadmus only to give poision (cause spiders and the elemental backlash the Spelleaters have on the front) Or some sort of simple duel for a parasite token. I cant imagine it will just be free like the burning if it is a token.
  12. So if the model has a parasite token on it. Stat7 1/3/4 Siphon power with we are legion to ping both, Declare rams to siphon life. Attack is now 3/5/6 Discard a card or get parasite token. Which makes it Discard a card or take 2 irreducible. Seems decent. Not to mention all the other silly things imaginable. Can't wait.
  13. Where does Hinamatsu and her keyword(s) shine? I'm looking at her being one of my go to leaders and I'm interested to see what she is good at.
  14. Oooh. I saw that and couldn't figure out what it was. I am interested in it, ngl.
  15. So...He is Dua key word? But works with Umbra models? Unless there is a messup somewhere.
  16. They did good. This was a tiny detail that was going to send me over the mood about this model and they knocked it out of the park for me.
  17. I find in my NB games, with Marcus and Dreamer, to have no problems. Dreamer has so many pushes to get nightmares up the board, the web marker teleports, and summoning on something, killing it, and the new model can go scheme after if need be. Marcus, you have molemen and even cerberus who can become amazing schemers after they kill a model or two. But thats arcanist models brought in. I also think that while Savage will be another killing keyword, they have some very interesting movement and scheme marker potential.
  18. Idk for TT, but I know Rezzers Yan Lo enjoys bringing archie and giving him Manos' reliquary so that when he discards to come back to life, he also heals 1/2/3 because of fading brain freeze. In 10t, the upgrades are probably more pertinent to Yan Lo?
  19. So Silent Knight will have a Silent Knight card of course, BUT. Will he come with 2 Blood Sacrifice cards with the Silent Knight on them instead of Killjoy?
  20. Besides bringing 2 cerberus, what do you find you are hiring? What is Myranda transforming into? What upgrades do you put where?
  21. Misery and how does it work! Well today, we have an amazing answer for you! We still don't fucking know ourselves. So with that out of the way. Misery. There are so many different ways to interpret it. But how do we think it actually works till FAQ happen? A) A model between Pandora, Candy, and a sorrow gains stunned. The model is surrounded by 3 misery abilities and they all proc, making the model's owner choose which misery to use. The other two become unusable for the rest of the activation due to their Once Per clause. B) A model between Pandora, Candy, and a sorrow gains stunned. The model is surrounded by 3 misery abilities and they all proc, making the model's owner choose which misery to use. The other two are still usable as they didn't get chosen to fully activate. C) A model between Pandora, Candy, and a sorrow gains stunned. The model is surrounded by 3 misery abilities but the Pandora player chooses which one to use. D) A model between Pandora, Candy, and a sorrow gains stunned. The model is surrounded by 3 misery abilities but something else happens that I can't think of and you smart gentleman and gentlewoman know more than I.
  22. Walking Dead: When declaring or resolving friendly Actions or Abilities, this model may count as a Corpse Marker. If the Corpse Marker would be removed, this model is killed and does not Drop a Corpse Marker. Cremation: Target a Corpse Marker. Drop a 50mm Hazardous (Burning +1) Pyre Marker in base contact with the target, then remove the target. Funeral Pyre: After this model kills another model, it may Drop a 50mm, Hazardous (Burning +1) Pyre Marker in base contact with the killed model. How do these 3 abilities work together? You target a zombie or candle with cremation, make the pyre marker and remove the target. Would you then get a second pyre due to Funeral Pyre since it removed the zombie/candle and therefor killed it? OR does the Walking Dead ability kill the model and therefor Funeral Pyre doesn't happen?
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