Franc and Mounted Guard are a nice duo. Guard charges takes Franc with him, gives him the Def aura, chain activate, Frank flurry. tried this combo 2 times, worked quite nicely but both modells died soon.
Reactivating Thrall is also nice, but deep in the enemy lines he dies as well - some times befor reactivating.
Cheap minions like guild guard or hounds with sabre upgrade, also nice on paper - but then they die.
I`m thinking of a McCabe playstyle that doesnt rely on alpha strikes. That doesn`t take expensive henchmen, gives them badge of speed and throws them into the enemy meat grinder. That doesn`t take cheap minions that die to a single hit.
I`m thinking of a rather defensive playstyle. Taking good, mid costed minions that you could potentialy reactivate. Who can take some punch, who can get the sabre to enhance their mellee abilities but have some nice other abilities to which can work without sabre upgrade. All the book 5 minions come to mind. I mean reactivated monster hunters are awesome for the first round to force the enemy to you or they get shot to pieces. Investigators are disguised, have awesome abilities and can get the sabre when they are force to mellee someone. Maybe quellers are rather redundant because you have armour ignoring with the sabre. Maybe to get around incorporeal at range with monster hunters. The riotbreaker are tough, can make schemes hard to achieve for the enemy and also get killy with sabre. Also domador and rotten belle would synergize well with this kind of playstyle. Imagine a reactivating belle with lures and sabre pounces...
Anyone got some similar thoughts?