Well in this case I just remember which both of us picked as schemes. The Strategy was Headhunter. We both took the same schemes. The Sucker and that assassinate the model with the highest SS cost. So it was practically kill everyone in the opponent team.
The board was in my opinion, very overloaded with forests and houses. Nearly no place to put my models properly in my opinion. But this is absolutely normal for games here, that there ist a lot of terrain on the board. Too much as I said, if you ask me. It was normal deployment. And I wasn't sure how to place them. I put them all into one corner because it was the only possibility to see 12 oder 18 inches, after the enemy team went through the forest.
That would also explain why everyone is playing an elite list here... the boards are alsways in their favour.
Well Mei Feng didn't have to do anything in turn 2 except that. In Turn 3 she activated late so the steam vent was still there and I couldn't do anything. My opponent did everything right and my list wasn't good against it was the biggest problem I think.
I wanted to position myself closer to him, but when McMourning went too far, he attacked with the Emissary and with the 2 attacks with the push trigger, he just pushed McMourning into his team and so he was dead and I couldn't do anything (even with def stance 1 and 4 soulstones to prevent...)
I played all games with flipping for Schemes and Strategys, Usually I pick something with Scheme Markers because I really like the Necropunks. But this game most of that sucked, and I thought, killing one model with McMourning fast and earn points from it can't be that hard. And the Sucker one was picked because I read that Rafkin always dies during a game, so I thought that are safe points. I forgot which were the other ones but I wasn't happy with them.
Small rule question, I'm quite sure we played it right. But when the Chihuahua uses Expunge, the armor of the victim will prevent damage, right?