Hi all. I am back with my report on how terribly my game went against my Wife!
For those with terrible memories, or a disdain for looking at previous posts, the scenario is below:
Corrupted Idols- Standard Deployment
Search the Ruins
Harness the Leyline
Deliver a Message
My Crew- Arik Vontresor Size: 50 - Pool: 6Leader: Von Schill Servant of Dark PowersTotem(s): Steam TrunkHires: Arik Schöttemer The Hanging Tree Servant of Dark Powers Hans Freikorps Engineer Prospector
My Wife’s Crew- Djinn
Size: 50 - Pool: 8
Steam Arachnid Swarm
Ice Gamin 2
To begin the summary with a bunch of excuses, my children decided to get sick before our game. This meant that we were juggling caring for them when we were deploying our models and that led to perhaps my worst performance of Malifaux ever. I was the Attacker, so I decided to give my Wife the Deployment Zone that had the abundance of Severe Terrain, whereas my Deployment was obstructed by a rather large Impassable, Blocking Boulder. I very unwisely decided to deploy Montresor and Arik together on the left side of the boulder and Von Schill and Hans on the other. Due to this, Montresor and Hans contributed very little to the actual game so that was 20 Stones down the drain already.
With Montresor and Hans neutered due to my stupidity, the game basically came down to Scheme-Runner-Schill v. Wind Gamin. I was quite surprised by the effectiveness of S.R. Schill as his combination of Diving Charge, Mv 6, and the Pull Trigger enabled him to Scheme with abandon. I really enjoyed having SoDP on him as this allowed me the freedom to give out more Equipment without wasting a Turn catching up, and a chance to Heal 3(!) on a kill. The Wind Gamin were unstoppable and did what they wanted for the most part due to a combination of a timely Black Joker for damage on Schill's rifle and an Ice Golem in my Deployment.
Nothing much of consequence happened during the game. Arik killed a slightly wounded Swarm with a Red Joker for damage and the Engineer killed the Ice Golem due to consecutive Activations with the Armor Ignoring Trigger. Hans missed all of his shots and all of Montresor's plink damage was either ignored by Shielding, healed up by Concentrating around the Mage, or was not impactful because Staggered does not stop the model affected from Leaping away if it is a stupid Wind Gamin. I'm not salty about that though...
We called it in the middle of Turn 3 due to exhaustion (see caring for sick kids above). Despite the poor performances it was a hilarious game to play. My Wife gets weird when she gets really tired and was trying to be mystical whenever it was Sandeep's Activation. Think scrunchy face and arm wavings around like she is concentrating whilst summoning something.
I do not know if Montresor has a place in the Freikorps this edition as the odds were kind of stacked against him this game due to my poor Deployment and Sandeep's crew not caring. I do want to try it again in the future though. I know I will probably be using S.R. Schill again in the future though he will likely take some Freikorpsmann with him as well in case he needs to back up the main brawl that will inevitably happen.
So what does the future hold now? I have finals, the holidays, a plethora of birthdays, and hopefully some time for rest coming up so I likely will not be able to play Malifaux again until January. When I do I will post the results here though. I do have some ideas brewing though like a Hannah Burning list I want to tinker with. I also want to explore whether a Librarian or the Emissary is best with Hamelin (I think they serve different healing roles so it probably depends). This is largely due to me having bought a second Emissary to convert it to carrying bags of confections instead of weapons to go in line with my soon to be Hamelin and the Chocolate Factory crew. @psychogeek also said that he doesn't bring much to them so I kinda want him to be wrong (nothing personal lol). I am thinking maybe he can charge Nix Turn 1 to be up about 8" and start throwing junk around.
Anyways, have fun Malifauxing!