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Aemaru

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  1. Hi ! For those who speak the Moliere language, I'm pleased to present you a new podcast, made for and by the French-speaking community : De l'Autre Côté https://open.spotify.com/show/63uWEWPvybOsT8tm9UrvMP There is a Discord channel - if you want to have some news and make some comments, please send me a PM to get the link to get in I hope you'll enjoy the listen Aemaru
  2. First game with Anya v1... Very nice master to play.. Schemes were not the best ones for anya (vendetta/assassinate/ claim jump... nothing dealings with schemes markers) versus McM v2 I have played with mei feng v2 for a little time and wanted to change a little with explorers. I think I was influenced by Mei Feng, so i took the center sending sovereign and wells by the sides and brawling with anya/yannic/ rook/winston by the center. I think theory crafting leads sometimes to want an excess of one thing. During my game with only scheme hazardous it was already way enough to disrupt my opponent play. Hazardous + ability to move ennemies + Card drawing (i particulary enjoy this part given it's a clear limitation of mei feng) Not as mobile as Mei Feng v2 but very reliable. It's a mix of Spark Leblanc and Mei Feng herself. The fact to only need LOS to make schemes hazardous is really nicer. Rook is a very solid model ! winston was a bit harder to handle, his role is not always easy to find and rely on finding the right orders activation. Even with operative with her drawing mecanic was really usefull ! (two cards + two schemes in one actvation ^^) Even without emmisary Anya was quite safe with a brawler well positioned aside. She was always pinging herself or attacking with tomahawk (what an attack action this one !!) and then always coming to full health even being poisoned. My first impressions about this crew are very nice ! Versatile, good card drawing, few anti condition, some mobility and a lot of control and ping damages allowing to avoid some defensive tech !! Thanks for all the posts, it helped me !
  3. Discovering Mei Feng v2 .. do anyone played her in Arcanist and tt ? So far I see these differences : Arcanist : - handsize 7 cards - dispels with effigy - draw mecanics with the rider - soulstone miner TT - Fire Sub-theme (oni statue and oni obsidian) - Summoning with minako (but very high TN) - offensive versatile but lacking of mobility what do you think about this side question ?
  4. New to mei feng, i play Ten thunder usually. With Mei feng I find more advantages to play her the arcanist side because their versatiles allow you to draw cards, have a hand of 7 cards, and have an effigy with dispel which are more or less covering her crew's weakness. In regard, in tt we can bring Minako to summon katashiro, and have the upgrade to switch off defense triggers. What are your thought on this side's question ?
  5. Yeah It feels like Yan lo 2 is perfecly taylored for this strat (and I would choose Spread them out and detonate modulo what your opponent will bring)
  6. This trick with fuhatsu charged with monks has been nerfed too with the last errata and its 2 max cap focus ...
  7. I think the Dreamer is better to start with
  8. My favorite is Misaki. She has a very nice and versatile crew able to adapt to almost every strat and ennemy crews. You can go for a brawl game, a gunline or go more heavly on scheme runners ...
  9. What is your usual compo with shenlong ?
  10. i would add the complexity factor : jedza is really great but as explorers she is very complexe to play (many auras to remember , order activation etc). It will be very frustrating to start with jacob lynch is a bit easier to handle. i don’t know your wargames background but usually to start malifaux which is already a complex game with many schemes and strats to learn easier is better
  11. I was considering using a duet of fermented river monk + a tanuki. They might charge themselve with up to 8 poisons with crow triggers + chi tokens and shenlong style... and then be moved toward ennemy thks to wandering style... that might be enough to make them pretty ansowme on turf war for example or on killîg type schemes.. what do you think ?
  12. Hi ! there are not so much ressources on internet on shenlong but a deep dive or a couple of interesting battle reports ... and many things have since changed (sensei yu, stack of focus etc) how do you play your first turn with Shenlong ? Do you have some tips and tricks not obvious ? Thanks !!
  13. With misaki’s oyabun command you can extract a last blossom model while stunning/staggering to model engagîg yours can make some more use out of her tactical
  14. When ignoring models with this ability (with Calypso) does it ignores the models engaging him ? Thanks
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