Did you like the part where I insulted your intestinal fortitude?
Week 1 of the 6-week campaign was a success. My 35ss Arsenal consists of Hannah, Strongarm, Librarian, and Trapper, as well as I Pay Better. 1ss left over went to scrip. I went with this list to play with a fully-painted crew.
I paired off vs. Sybelle, Copycat, and a couple each of Belles and Doxies. There were soulstone vein markers available for omnomming, and we played the story encounter where the attacker's leader starts imprisoned in a cell. We flipped to see who got to pick attack/defend, and I thought I'd be clever and defend, positioning my Trapper at the start to easily tag Sybelle for the 4 VP. This plan didn't go as expected, though I was able to eventually score it. I don't recall what schemes my opponent chose, but I scored 3 each on Bodyguard (Strongarm) and Plant Explosives. The game ended after turn 5 with a score of 10-9.
I cheated post-game flips to ensure my Trapper suffered no impairments and open up Arcane Somethingorother on the campaign upgrades list. I bought this upgrade and put it on the Librarian, bringing her Ca to a whopping 7. I'll have plenty of scrip left to hire Sue, whom I wanted to be my first hire. After that hire, I'm sitting on 4 scrip. I suspect I may buy Oathkeeper, too.
I completely missed how the 10T vs. Guild game went. It seems as though bfdhud may be that 10T player, so maybe he could fill me in here.
I only managed to get one picture. This is near the end of the game. Sybelle is hiding way back in the corner of her deployment zone. I tried to kill her to deny the VP, but just couldn't pull it off.
Sybelle getting chased