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Aeglos

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About Aeglos

  • Birthday 03/28/1989

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  • Gender
    Male
  • Location
    Plovdiv, Bulgaria
  • Interests
    Tolkien, D&D, Dresden Files, RPG, Awesome Miniatures, Dragons, Angels & Knights

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    darky-7

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  1. A little update. Went for a rematch against the same Tara player. Similar schemes & strategy: Standard deployment (THIS helped a lot) Turf War Bodyguard Cursed Object Plant Explosives Protect Territory This time around I actually pressed forward (and took 2 Stalkers in stead of the Judge) while making sure Tara didn't get more 3 shots at Sonnia. There was minimal contact between crews again and a lot of cat and mouse between a Marshall and a Stalker. End of the game I protected my territory and Sam didn't have a scratch on him so 10 points the easy way. And I made sure Karina couldn't get anywhere thanks to 2 Fire Walls so she didn't get the first point for Bodyguard I came to realize that Miss Criid herself scares a lot of people and just by bringing her near the center ensure most players just stay clear and don't invest in engaging her at all. But I still can't wait for the Handler to arrive and to finish the proxy for the Emissary. Later on IF I find something that heavily screws me over I'll invest in a Hoffman box.
  2. I'm going to try 2 things - over a real wall from cork then 1) adding hot silicone for flame effects 2) molding some caulking into the fire. All this once I'm done with the painting that is... I promise to post the end results if they are halfway decent and share my troubles with you guys. Thanks so much for the tips . Tried that - got blamed for being a pyromaniac again... My fame for being slightly obsessed with fire didn't help
  3. Hello guys, I want to make fire wall tokens for the lovely miss Criid. Until now I've been using 50mm bases with some flames printed on them, but they annoy me with their flatness :). Does anyone here have any idea how to make some cool flamewall effects that can give a good 3D feel about them. I'm thinking of using hot silicone with 5mm thick cork and then drilling some effects into them, but I'm very interested at what the pros would do ^_^.
  4. Boosting the speed of Stalkers and positioning them out of their turn seems like pure win to me. IMO Burn Them! Burn Them All is for when some suicidal Melee cluster decides it's a good idea to go out in the open or when you're attacking models with Armor. I'm pretty scared of going off against Rasputina with her heavy armored gathering of beasts.
  5. @Adran Yes well we started with corner deployment so moving 15 inches and placing a marker was quite easy for Tara and the wretches. I was clustered pretty tightly around Sonnia and Sam and didn't even try to deny the scheme markers. You're right though, I should have send some units to remove scheme markers. I just completely forgot to do this. In hindsight Samael really doesn't do much when the other crew prefers to run and hide... Has anyone tried the handler yet? Just by looking at her card in the rule book a little drool drips down @Hagisman Proxy for the Emissary should be ok and it's definitely a good idea. I favor him over the rider and peacekeeper mostly because it has a cooler model IMO. And getting 2 heavy hitters seems like too much overkill.
  6. The main issue in the game was that Tara's little scheme runners placed 3 Markers for A Line in the Sand and 2 for Power Ritual ... at TURN 2. I couldn't get a stalker fast enough in both corners... and those pesky walls afterwards. Maybe I can't really stop that and should focus on running my own schemes in these cases... The idea was to use the Emissary's 0 action to light ONE thing on fire. After that ... well FEUER FREI! I am 100% getting an Emissary when it comes out. So the choice is now is to decide between Austringers (but I really don't like how they look :D) or Hounds (which are adorable) for scheme running. + Peacekeeper OR The Hoffman crew box. A Sonnia player's advice would be most welcome Thematically I view Sonnia and her crew as a necessary force to deal with the threat of unsanctioned spell casting. The crazed doctor personnel doesn't really feel like they fit in.
  7. Hello people, I'm still new to game (have only played 10 games or so) and I have some issues with my main Master - the best fire thrower Sonnia Criid. While being amazing and very fire friendly it seems to me that the crew lacks speed in running its schemes. I want to keep it thematic and I currently have these models for her(outside of box purchases): 3x Witchling Stalkers 3x Witchling Handlers 3x Death Marshall 1x The Judge 1x Brutal Effigy 1x Malifaux Child Freikorps box set Hannah Recently I played a game at 50ss against a Tara player. Final score was 9 7 for him, mainly because I couldn't keep up with the scheme markers. He was always running away and hiding from my LoS using cover etc. So my question is this: should I invest in some guild runners and/or brutal emissary or should I just hire more Marshalls when I need scheme running?
  8. Aeglos

    _DSC0013.jpg

    They're supposed to be lollipops
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