Azkral
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Posts posted by Azkral
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What about changelings? They create pillars for 5 Stones.
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I have tried widow weaver + bandy with marcus and they do well.
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Depends of the scenario. When I tried It my enemy was already in severe terrain before attacking him
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I tried this list yesterday again Basse. I finally lost 4 3 after 4 turns. But we concluded that my list was very good:
Lucius+Totem
Agent 46
Alan Reid
Doppleganger
Misterious emissary
Guild Lawyer
Changeling
Lot of ways to exploit roots from bellow
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The problem with ES against Euri is calypso, he can remove destructible terrain very easily
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11 hours ago, Maniacal_cackle said:
Also dreamer can summon more stitched, so if they were comparable then Dreamer would be pretty broken xD
Not anymore, to summon stitched you need the widow weaver or vasilisa and Scrap markers/stuffing tokens
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I would like a twisted Ulix mechanic for nekima, where she can summon terror tots and use the corpse marker generación mechanics of the crew to grow them to Young nephilim
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I expect Dreamer with awaken tokens, so each time he summons he gets one, and with 2-4 he is replaced by chompy.
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1 minute ago, SEV said:
In may the MWS is going to allow double master. Do you think Euripides could be a good support piece? Or can an other NB help his keyword?
Well Zoraida is helpful to his crew, those obeys with so many good beaters look good
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1 hour ago, extremor said:
On second sight, beating has been dialed back. More scheming, positioning, interacting.....
i like a lot!!!
Killing is still good. Even more, if I kill your scheme Runners, you cannot summon more with gg2
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1 hour ago, Nagi21 said:
I'm not as confident as you are in the new GG2. Sure the strategies are slightly more favored, but claim jump just became significantly harder since NVB lack a decent tank outside of Titania, and Vendetta got nerfed due to the new replace rules. I expect the gains in possible strat points will be offset by the losses on the scheme side and it'll be similar to GG1
She loses in vendetta, nothing changed for claim jump ( I think the Rider can do claim jump with nekima) and she can use corpse markers for death beds. The other new scheme is not specially dificult with her (bait and switch), maybe she need lilitu to get the first point.
Out of Zoraida and Lucius, Nekima is better in card draw (lelu, lilitu). Most members of the crew have fly with me, and if you dont need condition removal Candy is a good healer , gives fast yo nephilim with regen, and has size 1, so you are not very affected by serena Nerf.
I think I would try Zoraida first, but I see Nekima able to be good at Break the line and Symbols. For Turf war I think Titania is better and for corrupted ley lines the Dreamer still has a lot of pushes.
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3 hours ago, SEV said:
That's sound like a weird plan... AP daydream are amazing and make Dreamer run smoothly... They're left untouched by this nerf, so why denying yourself one of the big advantages of this keyword?
Personally I prefer AP on Stitched, to avoid a black joker in a Gamble your Life attack
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8 hours ago, Plaag said:
dreamer was not nerfed at all
he cannt summon stitched, but widow veawer did it better with 2 wicked dolls from start, stitches themself was not nerf, serena didnt lose demise and still can heal almost the same, madness didnt lose scatter and remove focuses without opposed, create web is still DROP, summon still come on the field when they are needed from bury
Now every turn you discard half the cards you removed with Lucid dreams. That was a Big Nerf, i Hope It Will make elite nightmares like coppelius or Teddy more common in lists
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I think vivid nightmares is clunky and I would have prefer a rework in Lucid Dreams instead.
Serena Lost the trigger to heal again the same objective, I think out of Dreamer I prefer Candy as a healer/beater when I dont need condition removal.
The hit to Focus buffs insidious Madnesses a bit, you cant concentrate to avoid distracted AND have a positive to damage. So their tactical action is useful.
I have to try GG2 to see if the Nerf to summoners makes them useful in this heavy interact strategies
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3 hours ago, Regelridderen said:
Shh!
You need to stay positive, come up with ways to use the Carver and work from there 😉
Maybe in a melee oriented dreamer, where you just summon 2 daydreams to get +2 damage to your cricket bat and then you charge with dreamer, use the trigger to place Carver, and then you use Your nightmare to give Carver focus and the oponent adversary (nightmare), with the posibility of placing Chompy too.
Its difficult because it requires good placement and winning two duels:
You can also use daydreams to move Carver to the front .
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I dont know with Dora, but with Dreamer I think you prefer to spend these Stones in Minions with Lucid Dream, to get an upgraded deck faster.
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ancient pact is useful in mature nephilims if you hire them. You avoid that bad luck.
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3 hours ago, katadder said:
That still gives you an accuracy modifier imo, just have to give it to the opponent.
So damage flip with a negative
I disagree. The stitched won the duel and nothing happens.
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Seeing the hounds, my question is: why use terror tots? Yes, you can grow them, but you can also grow a shaman to mature nephilim and give tokens to the young nephilim in case one of your mature nephilim dies.
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The best way to grow is smashing enemies and eat their corpses. I haven't tried the shaman growth yet, but I have growth young nephilim into matures easily. One in turn 2 just with the blood hunter, and once I also got another one after eating lelu's corpse and blood hunters corpse around turn 4. I have not tried tots yet because I don't see them useful (apart from growing, I think hounds are better, and if I want something more durable I prefer the young)
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He is very good for his cost, I have always included it during the beta. I suppose the lack of the miniature in the neverborn's shelf is the reason of his abscence.
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Good morning everyone!
I have a doubt considering abilities that appear to have the same name but have different words in brackets. I consider them to be the same ability in terms that auras don't stack. But some consider that each ability is different because the word in brackets is different.
Best example: mantra (healing), mantra (fury), etc..
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Shamans are also 30.
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I also think she is useful in a Lilith crew. You can drop her in a clump of enemies using tangle shadows and let her slice. Unlike Nekima, she can ignore amor and incorporeal and her damage track is deceptively high.
Conspiracy Theory
in Faction Discussion
Posted
Spoiler alert
We know Finnigan was a fat guy in Pandora 's last story.
I think somehow Fate changed him into some sort of good luck vessel.